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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
** Author: Milian Wolff, KDAB (milian.wolff@kdab.com)
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "valgrindrunner.h"
#include "valgrindprocess.h"
#include <utils/environment.h>
#include <utils/hostosinfo.h>
#include <utils/qtcassert.h>
#include <ssh/sshconnection.h>
#include <ssh/sshremoteprocess.h>
#include <QEventLoop>
namespace Valgrind {
class ValgrindRunner::Private
{
public:
explicit Private(ValgrindRunner *qq)
: q(qq),
process(0),
channelMode(QProcess::SeparateChannels),
finished(false),
startMode(Analyzer::StartLocal)
{
}
void run(ValgrindProcess *process);
ValgrindRunner *q;
ValgrindProcess *process;
Utils::Environment environment;
QProcess::ProcessChannelMode channelMode;
bool finished;
QString valgrindExecutable;
QStringList valgrindArguments;
QString debuggeeExecutable;
QString debuggeeArguments;
QString workingdir;
Analyzer::StartMode startMode;
QSsh::SshConnectionParameters connParams;
};
void ValgrindRunner::Private::run(ValgrindProcess *_process)
{
if (process && process->isRunning()) {
process->close();
process->disconnect(q);
process->deleteLater();
}
QTC_ASSERT(_process, return);
process = _process;
if (environment.size() > 0)
process->setEnvironment(environment);
process->setWorkingDirectory(workingdir);
process->setProcessChannelMode(channelMode);
// consider appending our options last so they override any interfering user-supplied options
// -q as suggested by valgrind manual
QStringList valgrindArgs = valgrindArguments;
valgrindArgs << QString("--tool=%1").arg(q->tool());
if (Utils::HostOsInfo::isMacHost())
// May be slower to start but without it we get no filenames for symbols.
valgrindArgs << QLatin1String("--dsymutil=yes");
QObject::connect(process, SIGNAL(processOutput(QByteArray,Utils::OutputFormat)),
q, SIGNAL(processOutputReceived(QByteArray,Utils::OutputFormat)));
QObject::connect(process, SIGNAL(started()),
q, SLOT(processStarted()));
QObject::connect(process, SIGNAL(finished(int,QProcess::ExitStatus)),
q, SLOT(processFinished(int,QProcess::ExitStatus)));
QObject::connect(process, SIGNAL(error(QProcess::ProcessError)),
q, SLOT(processError(QProcess::ProcessError)));
process->run(valgrindExecutable, valgrindArgs, debuggeeExecutable, debuggeeArguments);
}
ValgrindRunner::ValgrindRunner(QObject *parent)
: QObject(parent),
d(new Private(this))
{
}
ValgrindRunner::~ValgrindRunner()
{
if (d->process && d->process->isRunning()) {
// make sure we don't delete the thread while it's still running
waitForFinished();
}
delete d;
d = 0;
}
void ValgrindRunner::setValgrindExecutable(const QString &executable)
{
d->valgrindExecutable = executable;
}
QString ValgrindRunner::valgrindExecutable() const
{
return d->valgrindExecutable;
}
void ValgrindRunner::setValgrindArguments(const QStringList &toolArguments)
{
d->valgrindArguments = toolArguments;
}
QStringList ValgrindRunner::valgrindArguments() const
{
return d->valgrindArguments;
}
QString ValgrindRunner::debuggeeExecutable() const
{
return d->debuggeeExecutable;
}
void ValgrindRunner::setDebuggeeExecutable(const QString &executable)
{
d->debuggeeExecutable = executable;
}
QString ValgrindRunner::debuggeeArguments() const
{
return d->debuggeeArguments;
}
void ValgrindRunner::setDebuggeeArguments(const QString &arguments)
{
d->debuggeeArguments = arguments;
}
Analyzer::StartMode ValgrindRunner::startMode() const
{
return d->startMode;
}
void ValgrindRunner::setStartMode(Analyzer::StartMode startMode)
{
d->startMode = startMode;
}
const QSsh::SshConnectionParameters &ValgrindRunner::connectionParameters() const
{
return d->connParams;
}
void ValgrindRunner::setConnectionParameters(const QSsh::SshConnectionParameters &connParams)
{
d->connParams = connParams;
}
void ValgrindRunner::setWorkingDirectory(const QString &path)
{
d->workingdir = path;
}
QString ValgrindRunner::workingDirectory() const
{
return d->workingdir;
}
void ValgrindRunner::setEnvironment(const Utils::Environment &environment)
{
d->environment = environment;
}
void ValgrindRunner::setProcessChannelMode(QProcess::ProcessChannelMode mode)
{
d->channelMode = mode;
}
void ValgrindRunner::waitForFinished() const
{
if (d->finished || !d->process)
return;
QEventLoop loop;
connect(this, SIGNAL(finished()), &loop, SLOT(quit()));
loop.exec();
}
bool ValgrindRunner::start()
{
if (d->startMode == Analyzer::StartLocal)
d->run(new LocalValgrindProcess(this));
else if (d->startMode == Analyzer::StartRemote)
d->run(new RemoteValgrindProcess(d->connParams, this));
return true;
}
void ValgrindRunner::processError(QProcess::ProcessError e)
{
if (d->finished)
return;
d->finished = true;
// make sure we don't wait for the connection anymore
emit processErrorReceived(errorString(), e);
emit finished();
}
void ValgrindRunner::processFinished(int ret, QProcess::ExitStatus status)
{
if (d->finished)
return;
d->finished = true;
// make sure we don't wait for the connection anymore
emit finished();
if (ret != 0 || status == QProcess::CrashExit)
emit processErrorReceived(errorString(), d->process->error());
}
void ValgrindRunner::processStarted()
{
emit started();
}
QString ValgrindRunner::errorString() const
{
if (d->process)
return d->process->errorString();
else
return QString();
}
void ValgrindRunner::stop()
{
if (d->process)
d->process->close();
}
ValgrindProcess *ValgrindRunner::valgrindProcess() const
{
return d->process;
}
} // namespace Valgrind
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