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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
**
**************************************************************************/
#ifndef COMPLETIONCOLLECTORINTERFACE_H
#define COMPLETIONCOLLECTORINTERFACE_H
#include "texteditor_global.h"
#include <QtCore/QObject>
#include <QtCore/QVariant>
#include <QtGui/QIcon>
#include <QtGui/QKeyEvent>
namespace TextEditor {
class ICompletionCollector;
class ITextEditable;
struct CompletionItem
{
CompletionItem(ICompletionCollector *collector = 0)
: m_relevance(0),
m_duplicateCount(0),
m_collector(collector)
{ }
bool isValid() const
{ return m_collector != 0; }
operator bool() const
{ return m_collector != 0; }
QString m_text;
QString m_details;
QIcon m_icon;
QVariant m_data;
int m_relevance;
int m_duplicateCount;
ICompletionCollector *m_collector;
};
/* Defines the interface to completion collectors. A completion collector tells
* the completion support code when a completion is triggered and provides the
* list of possible completions. It keeps an internal state so that it can be
* polled for the list of completions, which is reset with a call to reset.
*/
class TEXTEDITOR_EXPORT ICompletionCollector : public QObject
{
Q_OBJECT
public:
ICompletionCollector(QObject *parent = 0) : QObject(parent) {}
virtual ~ICompletionCollector() {}
/*
* Returns true if this completion collector can be used with the given editor.
*/
virtual bool supportsEditor(ITextEditable *editor) = 0;
/* This method should return whether the cursor is at a position which could
* trigger an autocomplete. It will be called each time a character is typed in
* the text editor.
*/
virtual bool triggersCompletion(ITextEditable *editor) = 0;
// returns starting position
virtual int startCompletion(ITextEditable *editor) = 0;
/* This method should add all the completions it wants to show into the list,
* based on the given cursor position.
*/
virtual void completions(QList<CompletionItem> *completions) = 0;
/* This method should complete the given completion item.
*/
virtual void complete(const CompletionItem &item) = 0;
/* This method gives the completion collector a chance to partially complete
* based on a set of items. The general use case is to complete the common
* prefix shared by all possible completion items.
*
* Returns whether the completion popup should be closed.
*/
virtual bool partiallyComplete(const QList<TextEditor::CompletionItem> &completionItems) = 0;
/* Called when it's safe to clean up the completion items.
*/
virtual void cleanup() = 0;
};
class TEXTEDITOR_EXPORT IQuickFixCollector : public ICompletionCollector
{
Q_OBJECT
public:
IQuickFixCollector(QObject *parent = 0) : ICompletionCollector(parent) {}
virtual ~IQuickFixCollector() {}
virtual bool triggersCompletion(TextEditor::ITextEditable *)
{ return false; }
virtual bool partiallyComplete(const QList<TextEditor::CompletionItem> &)
{ return false; }
};
} // namespace TextEditor
#endif // COMPLETIONCOLLECTORINTERFACE_H
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