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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "qt4buildconfiguration.h"
#include "qt4project.h"
#include "qt4projectconfigwidget.h"
#include "qt4projectmanagerconstants.h"
#include "qt4nodes.h"
#include "qmakestep.h"
#include "makestep.h"
#include "buildconfigurationinfo.h"
#include <utils/qtcprocess.h>
#include <limits>
#include <projectexplorer/buildsteplist.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/target.h>
#include <projectexplorer/toolchain.h>
#include <projectexplorer/toolchainmanager.h>
#include <qtsupport/qtkitinformation.h>
#include <qtsupport/qtversionmanager.h>
#include <qt4projectmanager/qmakekitinformation.h>
#include <QDebug>
#include <QInputDialog>
namespace Qt4ProjectManager {
using namespace Internal;
using namespace ProjectExplorer;
using namespace QtSupport;
using namespace Utils;
const char QT4_BC_ID[] = "Qt4ProjectManager.Qt4BuildConfiguration";
const char USE_SHADOW_BUILD_KEY[] = "Qt4ProjectManager.Qt4BuildConfiguration.UseShadowBuild";
const char BUILD_DIRECTORY_KEY[] = "Qt4ProjectManager.Qt4BuildConfiguration.BuildDirectory";
const char BUILD_CONFIGURATION_KEY[] = "Qt4ProjectManager.Qt4BuildConfiguration.BuildConfiguration";
enum { debug = 0 };
Qt4BuildConfiguration::Qt4BuildConfiguration(Target *target) :
BuildConfiguration(target, Core::Id(QT4_BC_ID)),
m_shadowBuild(true),
m_isEnabled(false),
m_qmakeBuildConfiguration(0),
m_subNodeBuild(0),
m_fileNodeBuild(0)
{
ctor();
}
Qt4BuildConfiguration::Qt4BuildConfiguration(Target *target, const Core::Id id) :
BuildConfiguration(target, id),
m_shadowBuild(true),
m_isEnabled(false),
m_qmakeBuildConfiguration(0),
m_subNodeBuild(0),
m_fileNodeBuild(0)
{
ctor();
}
Qt4BuildConfiguration::Qt4BuildConfiguration(Target *target, Qt4BuildConfiguration *source) :
BuildConfiguration(target, source),
m_shadowBuild(source->m_shadowBuild),
m_isEnabled(false),
m_buildDirectory(source->m_buildDirectory),
m_qmakeBuildConfiguration(source->m_qmakeBuildConfiguration),
m_subNodeBuild(0), // temporary value, so not copied
m_fileNodeBuild(0)
{
cloneSteps(source);
ctor();
}
Qt4BuildConfiguration::~Qt4BuildConfiguration()
{
}
QVariantMap Qt4BuildConfiguration::toMap() const
{
QVariantMap map(BuildConfiguration::toMap());
map.insert(QLatin1String(USE_SHADOW_BUILD_KEY), m_shadowBuild);
map.insert(QLatin1String(BUILD_DIRECTORY_KEY), m_buildDirectory);
map.insert(QLatin1String(BUILD_CONFIGURATION_KEY), int(m_qmakeBuildConfiguration));
return map;
}
bool Qt4BuildConfiguration::fromMap(const QVariantMap &map)
{
if (!BuildConfiguration::fromMap(map))
return false;
m_shadowBuild = map.value(QLatin1String(USE_SHADOW_BUILD_KEY), true).toBool();
m_qmakeBuildConfiguration = BaseQtVersion::QmakeBuildConfigs(map.value(QLatin1String(BUILD_CONFIGURATION_KEY)).toInt());
m_buildDirectory = map.value(QLatin1String(BUILD_DIRECTORY_KEY), defaultShadowBuildDirectory()).toString();
m_lastEmmitedBuildDirectory = buildDirectory();
m_qtVersionSupportsShadowBuilds = supportsShadowBuilds();
m_lastKitState = LastKitState(target()->kit());
connect(ProjectExplorer::ToolChainManager::instance(), SIGNAL(toolChainUpdated(ProjectExplorer::ToolChain *)),
this, SLOT(toolChainUpdated(ProjectExplorer::ToolChain *)));
connect(QtSupport::QtVersionManager::instance(), SIGNAL(qtVersionsChanged(QList<int>,QList<int>,QList<int>)),
this, SLOT(qtVersionsChanged(QList<int>,QList<int>,QList<int>)));
return true;
}
void Qt4BuildConfiguration::ctor()
{
connect(this, SIGNAL(environmentChanged()),
this, SLOT(emitBuildDirectoryChanged()));
connect(this, SIGNAL(environmentChanged()),
this, SLOT(emitProFileEvaluateNeeded()));
connect(target(), SIGNAL(kitChanged()),
this, SLOT(kitChanged()));
}
void Qt4BuildConfiguration::kitChanged()
{
LastKitState newState = LastKitState(target()->kit());
if (newState != m_lastKitState) {
// This only checks if the ids have changed!
// For that reason the Qt4BuildConfiguration is also connected
// to the toolchain and qtversion managers
emitProFileEvaluateNeeded();
emitBuildDirectoryChanged();
m_lastKitState = newState;
}
}
void Qt4BuildConfiguration::toolChainUpdated(ProjectExplorer::ToolChain *tc)
{
if (ToolChainKitInformation::toolChain(target()->kit()) == tc)
emitProFileEvaluateNeeded();
}
void Qt4BuildConfiguration::qtVersionsChanged(const QList<int> &,const QList<int> &, const QList<int> &changed)
{
if (changed.contains(QtKitInformation::qtVersionId(target()->kit())))
emitProFileEvaluateNeeded();
}
void Qt4BuildConfiguration::emitBuildDirectoryChanged()
{
// We also emit buildDirectoryChanged if the the Qt version's supportShadowBuild changed
if (buildDirectory() != m_lastEmmitedBuildDirectory
|| supportsShadowBuilds() != m_qtVersionSupportsShadowBuilds) {
m_lastEmmitedBuildDirectory = buildDirectory();
m_qtVersionSupportsShadowBuilds = supportsShadowBuilds();
emit buildDirectoryChanged();
}
}
NamedWidget *Qt4BuildConfiguration::createConfigWidget()
{
return new Qt4ProjectConfigWidget(this);
}
QString Qt4BuildConfiguration::defaultShadowBuildDirectory() const
{
// todo displayName isn't ideal
return Qt4Project::shadowBuildDirectory(target()->project()->document()->fileName(),
target()->kit(), displayName());
}
/// returns the unexpanded build directory
QString Qt4BuildConfiguration::rawBuildDirectory() const
{
QString workingDirectory;
if (m_shadowBuild) {
if (!m_buildDirectory.isEmpty())
workingDirectory = m_buildDirectory;
else
workingDirectory = defaultShadowBuildDirectory();
}
if (workingDirectory.isEmpty())
workingDirectory = target()->project()->projectDirectory();
return workingDirectory;
}
/// Returns the build directory.
QString Qt4BuildConfiguration::buildDirectory() const
{
QString path = QDir::cleanPath(environment().expandVariables(rawBuildDirectory()));
return QDir::cleanPath(QDir(target()->project()->projectDirectory()).absoluteFilePath(path));
}
bool Qt4BuildConfiguration::supportsShadowBuilds()
{
BaseQtVersion *version = QtKitInformation::qtVersion(target()->kit());
return !version || version->supportsShadowBuilds();
}
/// If only a sub tree should be build this function returns which sub node
/// should be build
/// \see Qt4BuildConfiguration::setSubNodeBuild
Qt4ProFileNode *Qt4BuildConfiguration::subNodeBuild() const
{
return m_subNodeBuild;
}
/// A sub node build on builds a sub node of the project
/// That is triggered by a right click in the project explorer tree
/// The sub node to be build is set via this function immediately before
/// calling BuildManager::buildProject( BuildConfiguration * )
/// and reset immediately afterwards
/// That is m_subNodesBuild is set only temporarly
void Qt4BuildConfiguration::setSubNodeBuild(Qt4ProFileNode *node)
{
m_subNodeBuild = node;
}
FileNode *Qt4BuildConfiguration::fileNodeBuild() const
{
return m_fileNodeBuild;
}
void Qt4BuildConfiguration::setFileNodeBuild(FileNode *node)
{
m_fileNodeBuild = node;
}
/// returns whether this is a shadow build configuration or not
/// note, even if shadowBuild() returns true, it might be using the
/// source directory as the shadow build directory, thus it
/// still is a in-source build
bool Qt4BuildConfiguration::shadowBuild() const
{
return m_shadowBuild;
}
/// returns the shadow build directory if set
/// \note buildDirectory() is probably the function you want to call
QString Qt4BuildConfiguration::shadowBuildDirectory() const
{
if (m_buildDirectory.isEmpty())
return defaultShadowBuildDirectory();
return m_buildDirectory;
}
void Qt4BuildConfiguration::setShadowBuildAndDirectory(bool shadowBuild, const QString &buildDirectory)
{
BaseQtVersion *version = QtKitInformation::qtVersion(target()->kit());
QString directoryToSet = buildDirectory;
bool toSet = (shadowBuild && version && version->isValid() && version->supportsShadowBuilds());
if (m_shadowBuild == toSet && m_buildDirectory == directoryToSet)
return;
m_shadowBuild = toSet;
m_buildDirectory = directoryToSet;
emitBuildDirectoryChanged();
emitProFileEvaluateNeeded();
}
QString Qt4BuildConfiguration::makefile() const
{
return static_cast<Qt4Project *>(target()->project())->rootQt4ProjectNode()->makefile();
}
BaseQtVersion::QmakeBuildConfigs Qt4BuildConfiguration::qmakeBuildConfiguration() const
{
return m_qmakeBuildConfiguration;
}
void Qt4BuildConfiguration::setQMakeBuildConfiguration(BaseQtVersion::QmakeBuildConfigs config)
{
if (m_qmakeBuildConfiguration == config)
return;
m_qmakeBuildConfiguration = config;
emit qmakeBuildConfigurationChanged();
emitBuildDirectoryChanged();
emitProFileEvaluateNeeded();
}
void Qt4BuildConfiguration::emitProFileEvaluateNeeded()
{
Target *t = target();
Project *p = t->project();
if (t->activeBuildConfiguration() == this && p->activeTarget() == t)
static_cast<Qt4Project *>(p)->scheduleAsyncUpdate();
}
void Qt4BuildConfiguration::emitQMakeBuildConfigurationChanged()
{
emit qmakeBuildConfigurationChanged();
}
QStringList Qt4BuildConfiguration::configCommandLineArguments() const
{
QStringList result;
BaseQtVersion *version = QtKitInformation::qtVersion(target()->kit());
BaseQtVersion::QmakeBuildConfigs defaultBuildConfiguration =
version ? version->defaultBuildConfig() : (BaseQtVersion::DebugBuild | BaseQtVersion::BuildAll);
BaseQtVersion::QmakeBuildConfigs userBuildConfiguration = m_qmakeBuildConfiguration;
if ((defaultBuildConfiguration & BaseQtVersion::BuildAll) && !(userBuildConfiguration & BaseQtVersion::BuildAll))
result << QLatin1String("CONFIG-=debug_and_release");
if (!(defaultBuildConfiguration & BaseQtVersion::BuildAll) && (userBuildConfiguration & BaseQtVersion::BuildAll))
result << QLatin1String("CONFIG+=debug_and_release");
if ((defaultBuildConfiguration & BaseQtVersion::DebugBuild) && !(userBuildConfiguration & BaseQtVersion::DebugBuild))
result << QLatin1String("CONFIG+=release");
if (!(defaultBuildConfiguration & BaseQtVersion::DebugBuild) && (userBuildConfiguration & BaseQtVersion::DebugBuild))
result << QLatin1String("CONFIG+=debug");
return result;
}
QMakeStep *Qt4BuildConfiguration::qmakeStep() const
{
QMakeStep *qs = 0;
BuildStepList *bsl = stepList(Core::Id(ProjectExplorer::Constants::BUILDSTEPS_BUILD));
Q_ASSERT(bsl);
for (int i = 0; i < bsl->count(); ++i)
if ((qs = qobject_cast<QMakeStep *>(bsl->at(i))) != 0)
return qs;
return 0;
}
MakeStep *Qt4BuildConfiguration::makeStep() const
{
MakeStep *ms = 0;
BuildStepList *bsl = stepList(Core::Id(ProjectExplorer::Constants::BUILDSTEPS_BUILD));
Q_ASSERT(bsl);
for (int i = 0; i < bsl->count(); ++i)
if ((ms = qobject_cast<MakeStep *>(bsl->at(i))) != 0)
return ms;
return 0;
}
// Returns true if both are equal.
Qt4BuildConfiguration::MakefileState Qt4BuildConfiguration::compareToImportFrom(const QString &makefile)
{
QMakeStep *qs = qmakeStep();
if (QFileInfo(makefile).exists() && qs) {
FileName qmakePath = QtVersionManager::findQMakeBinaryFromMakefile(makefile);
BaseQtVersion *version = QtKitInformation::qtVersion(target()->kit());
if (!version)
return MakefileForWrongProject;
if (version->qmakeCommand() == qmakePath) {
// same qtversion
QPair<BaseQtVersion::QmakeBuildConfigs, QString> result =
QtVersionManager::scanMakeFile(makefile, version->defaultBuildConfig());
if (qmakeBuildConfiguration() == result.first) {
// The qmake Build Configuration are the same,
// now compare arguments lists
// we have to compare without the spec/platform cmd argument
// and compare that on its own
QString workingDirectory = QFileInfo(makefile).absolutePath();
QStringList actualArgs;
QString userArgs = qs->userArguments();
// This copies the settings from userArgs to actualArgs (minus some we
// are not interested in), splitting them up into individual strings:
extractSpecFromArguments(&userArgs, workingDirectory, version, &actualArgs);
actualArgs = qs->deducedArguments() + actualArgs + qs->deducedArgumentsAfter();
FileName actualSpec = qs->mkspec();
QString qmakeArgs = result.second;
QStringList parsedArgs;
FileName parsedSpec = extractSpecFromArguments(&qmakeArgs, workingDirectory, version, &parsedArgs);
if (debug) {
qDebug() << "Actual args:" << actualArgs;
qDebug() << "Parsed args:" << parsedArgs;
qDebug() << "Actual spec:" << actualSpec.toString();
qDebug() << "Parsed spec:" << parsedSpec.toString();
}
// Comparing the sorted list is obviously wrong
// Though haven written a more complete version
// that managed had around 200 lines and yet faild
// to be actually foolproof at all, I think it's
// not feasible without actually taking the qmake
// command line parsing code
// Things, sorting gets wrong:
// parameters to positional parameters matter
// e.g. -o -spec is different from -spec -o
// -o 1 -spec 2 is diffrent from -spec 1 -o 2
// variable assignment order matters
// variable assignment vs -after
// -norecursive vs. recursive
actualArgs.sort();
parsedArgs.sort();
if (actualArgs == parsedArgs) {
// Specs match exactly
if (actualSpec == parsedSpec)
return MakefileMatches;
// Actual spec is the default one
// qDebug() << "AS vs VS" << actualSpec << version->mkspec();
if ((actualSpec == version->mkspec() || actualSpec == FileName::fromString(QLatin1String("default")))
&& (parsedSpec == version->mkspec() || parsedSpec == FileName::fromString(QLatin1String("default")) || parsedSpec.isEmpty()))
return MakefileMatches;
}
return MakefileIncompatible;
} else {
if (debug)
qDebug() << "different qmake buildconfigurations buildconfiguration:"
<< qmakeBuildConfiguration() << " Makefile:" << result.first;
return MakefileIncompatible;
}
} else {
if (debug)
qDebug() << "different Qt versions, buildconfiguration:" << version->qmakeCommand().toString()
<< " Makefile:"<< qmakePath.toString();
return MakefileForWrongProject;
}
}
return MakefileMissing;
}
bool Qt4BuildConfiguration::removeQMLInspectorFromArguments(QString *args)
{
bool removedArgument = false;
for (QtcProcess::ArgIterator ait(args); ait.next(); ) {
const QString arg = ait.value();
if (arg.contains(QLatin1String(Constants::QMAKEVAR_QMLJSDEBUGGER_PATH))
|| arg.contains(QLatin1String(Constants::QMAKEVAR_QUICK1_DEBUG))
|| arg.contains(QLatin1String(Constants::QMAKEVAR_QUICK2_DEBUG))) {
ait.deleteArg();
removedArgument = true;
}
}
return removedArgument;
}
FileName Qt4BuildConfiguration::extractSpecFromArguments(QString *args,
const QString &directory, const BaseQtVersion *version,
QStringList *outArgs)
{
FileName parsedSpec;
bool ignoreNext = false;
bool nextIsSpec = false;
for (QtcProcess::ArgIterator ait(args); ait.next(); ) {
if (ignoreNext) {
ignoreNext = false;
ait.deleteArg();
} else if (nextIsSpec) {
nextIsSpec = false;
parsedSpec = FileName::fromUserInput(ait.value());
ait.deleteArg();
} else if (ait.value() == QLatin1String("-spec") || ait.value() == QLatin1String("-platform")) {
nextIsSpec = true;
ait.deleteArg();
} else if (ait.value() == QLatin1String("-cache")) {
// We ignore -cache, because qmake contained a bug that it didn't
// mention the -cache in the Makefile.
// That means changing the -cache option in the additional arguments
// does not automatically rerun qmake. Alas, we could try more
// intelligent matching for -cache, but i guess people rarely
// do use that.
ignoreNext = true;
ait.deleteArg();
} else if (outArgs && ait.isSimple()) {
outArgs->append(ait.value());
}
}
if (parsedSpec.isEmpty())
return FileName();
FileName baseMkspecDir = FileName::fromUserInput(
version->qmakeProperty("QT_HOST_DATA") + QLatin1String("/mkspecs"));
baseMkspecDir = Utils::FileName::fromString(baseMkspecDir.toFileInfo().canonicalFilePath());
// if the path is relative it can be
// relative to the working directory (as found in the Makefiles)
// or relatively to the mkspec directory
// if it is the former we need to get the canonical form
// for the other one we don't need to do anything
if (parsedSpec.toFileInfo().isRelative()) {
if (QFileInfo(directory + QLatin1Char('/') + parsedSpec.toString()).exists())
parsedSpec = FileName::fromUserInput(directory + QLatin1Char('/') + parsedSpec.toString());
else
parsedSpec = FileName::fromUserInput(baseMkspecDir.toString() + QLatin1Char('/') + parsedSpec.toString());
}
QFileInfo f2 = parsedSpec.toFileInfo();
while (f2.isSymLink()) {
parsedSpec = FileName::fromString(f2.symLinkTarget());
f2.setFile(parsedSpec.toString());
}
if (parsedSpec.isChildOf(baseMkspecDir)) {
parsedSpec = parsedSpec.relativeChildPath(baseMkspecDir);
} else {
FileName sourceMkSpecPath = FileName::fromString(version->sourcePath().toString()
+ QLatin1String("/mkspecs"));
if (parsedSpec.isChildOf(sourceMkSpecPath))
parsedSpec = parsedSpec.relativeChildPath(sourceMkSpecPath);
}
return parsedSpec;
}
bool Qt4BuildConfiguration::isEnabled() const
{
return m_isEnabled;
}
QString Qt4BuildConfiguration::disabledReason() const
{
if (!m_isEnabled)
return tr("Parsing the .pro file");
return QString();
}
void Qt4BuildConfiguration::setEnabled(bool enabled)
{
if (m_isEnabled == enabled)
return;
m_isEnabled = enabled;
emit enabledChanged();
}
/*!
\class Qt4BuildConfigurationFactory
*/
Qt4BuildConfigurationFactory::Qt4BuildConfigurationFactory(QObject *parent) :
IBuildConfigurationFactory(parent)
{
update();
QtVersionManager *vm = QtVersionManager::instance();
connect(vm, SIGNAL(qtVersionsChanged(QList<int>,QList<int>,QList<int>)),
this, SLOT(update()));
}
Qt4BuildConfigurationFactory::~Qt4BuildConfigurationFactory()
{
}
void Qt4BuildConfigurationFactory::update()
{
emit availableCreationIdsChanged();
}
bool Qt4BuildConfigurationFactory::canHandle(const Target *t) const
{
if (!t->project()->supportsKit(t->kit()))
return false;
return qobject_cast<Qt4Project *>(t->project());
}
QList<Core::Id> Qt4BuildConfigurationFactory::availableCreationIds(const Target *parent) const
{
if (!canHandle(parent))
return QList<Core::Id>();
return QList<Core::Id>() << Core::Id(QT4_BC_ID);
}
QString Qt4BuildConfigurationFactory::displayNameForId(const Core::Id id) const
{
if (id == QT4_BC_ID)
return tr("Qmake based build");
return QString();
}
bool Qt4BuildConfigurationFactory::canCreate(const Target *parent, const Core::Id id) const
{
if (!canHandle(parent))
return false;
return id == QT4_BC_ID;
}
BuildConfiguration *Qt4BuildConfigurationFactory::create(Target *parent, const Core::Id id, const QString &name)
{
if (!canCreate(parent, id))
return 0;
BaseQtVersion *version = QtKitInformation::qtVersion(parent->kit());
Q_ASSERT(version);
bool ok = true;
QString buildConfigurationName = name;
if (buildConfigurationName.isNull())
buildConfigurationName = QInputDialog::getText(0,
tr("New Configuration"),
tr("New configuration name:"),
QLineEdit::Normal,
version->displayName(), &ok);
buildConfigurationName = buildConfigurationName.trimmed();
if (!ok || buildConfigurationName.isEmpty())
return 0;
//: Debug build configuration. We recommend not translating it.
QString defaultFirstName = tr("%1 Debug").arg(version->displayName()).trimmed();
QString customFirstName;
if (buildConfigurationName != version->displayName())
customFirstName = tr("%1 Debug").arg(buildConfigurationName).trimmed();
//: Release build configuration. We recommend not translating it.
QString defaultSecondName = tr("%1 Release").arg(version->displayName()).trimmed();
QString customSecondName;
if (buildConfigurationName != version->displayName())
customSecondName = tr("%1 Release").arg(buildConfigurationName).trimmed();
BaseQtVersion::QmakeBuildConfigs config = version->defaultBuildConfig() | QtSupport::BaseQtVersion::DebugBuild;
BuildConfiguration *bc
= Qt4BuildConfiguration::setup(parent, defaultFirstName, customFirstName,
config, QString(), QString(), false);
config = config ^ BaseQtVersion::DebugBuild;
parent->addBuildConfiguration(
Qt4BuildConfiguration::setup(parent, defaultSecondName, customSecondName,
config,
QString(), QString(), false));
return bc;
}
bool Qt4BuildConfigurationFactory::canClone(const Target *parent, BuildConfiguration *source) const
{
return canHandle(parent) && qobject_cast<Qt4BuildConfiguration *>(source);
}
BuildConfiguration *Qt4BuildConfigurationFactory::clone(Target *parent, BuildConfiguration *source)
{
if (!canClone(parent, source))
return 0;
Qt4BuildConfiguration *oldbc(static_cast<Qt4BuildConfiguration *>(source));
return new Qt4BuildConfiguration(parent, oldbc);
}
bool Qt4BuildConfigurationFactory::canRestore(const Target *parent, const QVariantMap &map) const
{
if (!canHandle(parent))
return false;
return ProjectExplorer::idFromMap(map) == QT4_BC_ID;
}
BuildConfiguration *Qt4BuildConfigurationFactory::restore(Target *parent, const QVariantMap &map)
{
if (!canRestore(parent, map))
return 0;
Qt4BuildConfiguration *bc = new Qt4BuildConfiguration(parent);
if (bc->fromMap(map))
return bc;
delete bc;
return 0;
}
QList<BuildConfigurationInfo> Qt4BuildConfigurationFactory::availableBuildConfigurations(const Kit *k,
const QString &proFilePath)
{
QList<BuildConfigurationInfo> infoList;
BaseQtVersion *version = QtKitInformation::qtVersion(k);
if (!version || !version->isValid())
return infoList;
BaseQtVersion::QmakeBuildConfigs config = version->defaultBuildConfig() | QtSupport::BaseQtVersion::DebugBuild;
BuildConfigurationInfo info = BuildConfigurationInfo(config, QString(), QString(), false);
info.directory = Qt4Project::shadowBuildDirectory(proFilePath, k, buildConfigurationDisplayName(info));
infoList.append(info);
info.buildConfig = config ^ BaseQtVersion::DebugBuild;
info.directory = Qt4Project::shadowBuildDirectory(proFilePath, k, buildConfigurationDisplayName(info));
infoList.append(info);
return infoList;
}
// Return name of a build configuration.
QString Qt4BuildConfigurationFactory::buildConfigurationDisplayName(const BuildConfigurationInfo &info)
{
return (info.buildConfig & BaseQtVersion::DebugBuild) ?
//: Name of a debug build configuration to created by a project wizard. We recommend not translating it.
tr("Debug") :
//: Name of a release build configuration to be created by a project wizard. We recommend not translating it.
tr("Release");
}
BuildConfiguration::BuildType Qt4BuildConfiguration::buildType() const
{
if (qmakeBuildConfiguration() & BaseQtVersion::DebugBuild)
return Debug;
else
return Release;
}
Qt4BuildConfiguration *Qt4BuildConfiguration::setup(Target *t, QString defaultDisplayName,
QString displayName,
BaseQtVersion::QmakeBuildConfigs qmakeBuildConfiguration,
QString additionalArguments, QString directory,
bool importing)
{
bool debug = qmakeBuildConfiguration & BaseQtVersion::DebugBuild;
// Add the build configuration.
Qt4BuildConfiguration *bc = new Qt4BuildConfiguration(t);
bc->setDefaultDisplayName(defaultDisplayName);
bc->setDisplayName(displayName);
BuildStepList *buildSteps = bc->stepList(Core::Id(ProjectExplorer::Constants::BUILDSTEPS_BUILD));
BuildStepList *cleanSteps = bc->stepList(Core::Id(ProjectExplorer::Constants::BUILDSTEPS_CLEAN));
Q_ASSERT(buildSteps);
Q_ASSERT(cleanSteps);
QMakeStep *qmakeStep = new QMakeStep(buildSteps);
buildSteps->insertStep(0, qmakeStep);
MakeStep *makeStep = new MakeStep(buildSteps);
buildSteps->insertStep(1, makeStep);
MakeStep *cleanStep = new MakeStep(cleanSteps);
cleanStep->setClean(true);
cleanStep->setUserArguments(QLatin1String("clean"));
cleanSteps->insertStep(0, cleanStep);
bool enableQmlDebugger
= Qt4BuildConfiguration::removeQMLInspectorFromArguments(&additionalArguments);
if (!additionalArguments.isEmpty())
qmakeStep->setUserArguments(additionalArguments);
if (importing)
qmakeStep->setLinkQmlDebuggingLibrary(enableQmlDebugger);
// Set some options for qmake and make.
if (qmakeBuildConfiguration & BaseQtVersion::BuildAll) // debug_and_release => explicit targets
makeStep->setUserArguments(debug ? QLatin1String("debug") : QLatin1String("release"));
bc->setQMakeBuildConfiguration(qmakeBuildConfiguration);
if (!directory.isEmpty())
bc->setShadowBuildAndDirectory(directory != t->project()->projectDirectory(), directory);
return bc;
}
Qt4BuildConfiguration::LastKitState::LastKitState()
{
}
Qt4BuildConfiguration::LastKitState::LastKitState(Kit *k)
: m_qtVersion(QtKitInformation::qtVersionId(k)),
m_sysroot(SysRootKitInformation::sysRoot(k).toString()),
m_mkspec(QmakeKitInformation::mkspec(k).toString())
{
ToolChain *tc = ToolChainKitInformation::toolChain(k);
m_toolchain = tc ? tc->id() : QString();
}
bool Qt4BuildConfiguration::LastKitState::operator ==(const LastKitState &other) const
{
return m_qtVersion == other.m_qtVersion
&& m_toolchain == other.m_toolchain
&& m_sysroot == other.m_sysroot
&& m_mkspec == other.m_mkspec;
}
bool Qt4BuildConfiguration::LastKitState::operator !=(const LastKitState &other) const
{
return !operator ==(other);
}
} // namespace Qt4ProjectManager
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