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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "signalhandlerproperty.h"
#include "internalproperty.h"
#include "invalidmodelnodeexception.h"
#include "invalidpropertyexception.h"
#include "invalidargumentexception.h"
#include "internalnode_p.h"
#include "model.h"
#include "model_p.h"
namespace QmlDesigner {
SignalHandlerProperty::SignalHandlerProperty()
{
}
SignalHandlerProperty::SignalHandlerProperty(const SignalHandlerProperty &property, AbstractView *view)
: AbstractProperty(property.name(), property.internalNode(), property.model(), view)
{
}
SignalHandlerProperty::SignalHandlerProperty(const PropertyName &propertyName, const Internal::InternalNodePointer &internalNode, Model* model, AbstractView *view)
: AbstractProperty(propertyName, internalNode, model, view)
{
}
void SignalHandlerProperty::setSource(const QString &source)
{
Internal::WriteLocker locker(model());
if (!isValid())
throw InvalidModelNodeException(__LINE__, __FUNCTION__, __FILE__);
if (name() == "id") { // the ID for a node is independent of the state, so it has to be set with ModelNode::setId
throw InvalidPropertyException(__LINE__, __FUNCTION__, __FILE__, name());
}
if (source.isEmpty())
throw InvalidArgumentException(__LINE__, __FUNCTION__, __FILE__, name());
if (internalNode()->hasProperty(name())) { //check if oldValue != value
Internal::InternalProperty::Pointer internalProperty = internalNode()->property(name());
if (internalProperty->isSignalHandlerProperty()
&& internalProperty->toSignalHandlerProperty()->source() == source)
return;
}
if (internalNode()->hasProperty(name()) && !internalNode()->property(name())->isSignalHandlerProperty())
model()->d->removeProperty(internalNode()->property(name()));
model()->d->setSignalHandlerProperty(internalNode(), name(), source);
}
QString SignalHandlerProperty::source() const
{
if (internalNode()->hasProperty(name())
&& internalNode()->property(name())->isSignalHandlerProperty())
return internalNode()->signalHandlerProperty(name())->source();
return QString();
}
} // namespace QmlDesigner
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