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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef STATESEDITORVIEW_H
#define STATESEDITORVIEW_H
#include <abstractview.h>
#include <qmlstate.h>
namespace QmlDesigner {
class StatesEditorModel;
class StatesEditorWidget;
class StatesEditorView : public AbstractView {
Q_OBJECT
public:
explicit StatesEditorView(QObject *parent = 0);
~StatesEditorView();
void renameState(int nodeId,const QString &newName);
bool validStateName(const QString &name) const;
QString currentStateName() const;
void setCurrentState(const QmlModelState &state);
QmlModelState baseState() const;
QmlModelStateGroup rootStateGroup() const;
// AbstractView
void modelAttached(Model *model) QTC_OVERRIDE;
void modelAboutToBeDetached(Model *model) QTC_OVERRIDE;
void propertiesRemoved(const QList<AbstractProperty>& propertyList) QTC_OVERRIDE;
void variantPropertiesChanged(const QList<VariantProperty>& propertyList,
PropertyChangeFlags propertyChange) QTC_OVERRIDE;
void nodeAboutToBeRemoved(const ModelNode &removedNode) QTC_OVERRIDE;
void nodeRemoved(const ModelNode &removedNode,
const NodeAbstractProperty &parentProperty,
PropertyChangeFlags propertyChange) QTC_OVERRIDE;
void nodeAboutToBeReparented(const ModelNode &node,
const NodeAbstractProperty &newPropertyParent,
const NodeAbstractProperty &oldPropertyParent,
AbstractView::PropertyChangeFlags propertyChange) QTC_OVERRIDE;
void nodeReparented(const ModelNode &node,
const NodeAbstractProperty &newPropertyParent,
const NodeAbstractProperty &oldPropertyParent,
AbstractView::PropertyChangeFlags propertyChange) QTC_OVERRIDE;
void nodeOrderChanged(const NodeListProperty &listProperty, const ModelNode &movedNode, int oldIndex) QTC_OVERRIDE;
// AbstractView
void currentStateChanged(const ModelNode &node) QTC_OVERRIDE;
void scriptFunctionsChanged(const ModelNode &node, const QStringList &scriptFunctionList) QTC_OVERRIDE;
void nodeIdChanged(const ModelNode &node, const QString &newId, const QString &oldId) QTC_OVERRIDE;
void bindingPropertiesChanged(const QList<BindingProperty> &propertyList, PropertyChangeFlags propertyChange) QTC_OVERRIDE;
void signalHandlerPropertiesChanged(const QVector<SignalHandlerProperty>& propertyList,PropertyChangeFlags propertyChange) QTC_OVERRIDE;
void selectedNodesChanged(const QList<ModelNode> &selectedNodeList, const QList<ModelNode> &lastSelectedNodeList) QTC_OVERRIDE;
void instancesPreviewImageChanged(const QVector<ModelNode> &nodeList) QTC_OVERRIDE;
WidgetInfo widgetInfo() QTC_OVERRIDE;
void nodeCreated(const ModelNode &createdNode) QTC_OVERRIDE;
void propertiesAboutToBeRemoved(const QList<AbstractProperty> &propertyList) QTC_OVERRIDE;
void rootNodeTypeChanged(const QString &type, int majorVersion, int minorVersion) QTC_OVERRIDE;
void instancePropertyChange(const QList<QPair<ModelNode, PropertyName> > &propertyList) QTC_OVERRIDE;
void instancesCompleted(const QVector<ModelNode> &completedNodeList) QTC_OVERRIDE;
void instanceInformationsChange(const QMultiHash<ModelNode, InformationName> &informationChangeHash) QTC_OVERRIDE;
void instancesRenderImageChanged(const QVector<ModelNode> &nodeList) QTC_OVERRIDE;
void instancesChildrenChanged(const QVector<ModelNode> &nodeList) QTC_OVERRIDE;
void instancesToken(const QString &tokenName, int tokenNumber, const QVector<ModelNode> &nodeVector) QTC_OVERRIDE;
void nodeSourceChanged(const ModelNode &modelNode, const QString &newNodeSource) QTC_OVERRIDE;
void rewriterBeginTransaction() QTC_OVERRIDE;
void rewriterEndTransaction() QTC_OVERRIDE;
void importsChanged(const QList<Import> &addedImports, const QList<Import> &removedImports) QTC_OVERRIDE;
public slots:
void synchonizeCurrentStateFromWidget();
void createNewState();
void removeState(int nodeId);
private:
StatesEditorWidget *statesEditorWidget() const;
void resetModel();
void addState();
void duplicateCurrentState();
void checkForApplicationWindow();
private:
QWeakPointer<StatesEditorModel> m_statesEditorModel;
QWeakPointer<StatesEditorWidget> m_statesEditorWidget;
int m_lastIndex;
};
} // namespace QmlDesigner
#endif // STATESEDITORVIEW_H
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