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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "edit3dactions.h"
#include "edit3dview.h"
#include "edit3dwidget.h"
#include <viewmanager.h>
#include <nodeinstanceview.h>
#include <qmldesignerplugin.h>
#include <nodemetainfo.h>
#include <utils/algorithm.h>
#include <QDebug>
namespace QmlDesigner {
Edit3DActionTemplate::Edit3DActionTemplate(const QString &description,
SelectionContextOperation action,
View3DActionCommand::Type type)
: DefaultAction(description),
m_action(action),
m_type(type)
{ }
void Edit3DActionTemplate::actionTriggered(bool b)
{
if (m_type != View3DActionCommand::Empty && m_type != View3DActionCommand::SelectBackgroundColor
&& m_type != View3DActionCommand::SelectGridColor) {
auto view = QmlDesignerPlugin::instance()->viewManager().nodeInstanceView();
View3DActionCommand cmd(m_type, b);
view->view3DAction(cmd);
}
if (m_action)
m_action(m_selectionContext);
}
Edit3DAction::Edit3DAction(const QByteArray &menuId, View3DActionCommand::Type type,
const QString &description, const QKeySequence &key, bool checkable,
bool checked, const QIcon &iconOff, const QIcon &iconOn,
SelectionContextOperation selectionAction, const QString &toolTip)
: AbstractAction(new Edit3DActionTemplate(description, selectionAction, type))
, m_menuId(menuId)
{
action()->setShortcut(key);
action()->setShortcutContext(Qt::WidgetWithChildrenShortcut);
action()->setCheckable(checkable);
action()->setChecked(checked);
// Description will be used as tooltip by default if no explicit tooltip is provided
if (!toolTip.isEmpty())
action()->setToolTip(toolTip);
if (checkable) {
QIcon onOffIcon;
const auto onAvail = iconOn.availableSizes(); // Assume both icons have same sizes available
for (const auto &size : onAvail) {
onOffIcon.addPixmap(iconOn.pixmap(size), QIcon::Normal, QIcon::On);
onOffIcon.addPixmap(iconOff.pixmap(size), QIcon::Normal, QIcon::Off);
}
action()->setIcon(onOffIcon);
} else {
action()->setIcon(iconOff);
}
}
QByteArray Edit3DAction::category() const
{
return QByteArray();
}
bool Edit3DAction::isVisible(const SelectionContext &selectionContext) const
{
Q_UNUSED(selectionContext)
return true;
}
bool Edit3DAction::isEnabled(const SelectionContext &selectionContext) const
{
return isVisible(selectionContext);
}
Edit3DCameraAction::Edit3DCameraAction(const QByteArray &menuId, View3DActionCommand::Type type,
const QString &description, const QKeySequence &key,
bool checkable, bool checked, const QIcon &iconOff,
const QIcon &iconOn,
SelectionContextOperation selectionAction)
: Edit3DAction(menuId, type, description, key, checkable, checked, iconOff, iconOn, selectionAction)
{
}
bool Edit3DCameraAction::isEnabled(const SelectionContext &selectionContext) const
{
return Utils::anyOf(selectionContext.selectedModelNodes(), [](const ModelNode &node) {
return node.isValid() && node.metaInfo().isSubclassOf("QQuick3D.Camera");
});
}
}
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