1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://www.qt.io/licensing. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef QMLDESIGNER_DESIGNERACTIONMANAGERVIEW_H
#define QMLDESIGNER_DESIGNERACTIONMANAGERVIEW_H
#include <abstractview.h>
#include "designeractionmanager.h"
namespace QmlDesigner {
class ActionInterface;
class DesignerActionManagerView : public AbstractView
{
Q_OBJECT
public:
DesignerActionManagerView();
void modelAttached(Model *model);
void modelAboutToBeDetached(Model *model);
void nodeCreated(const ModelNode &);
void nodeAboutToBeRemoved(const ModelNode &);
void nodeRemoved(const ModelNode &, const NodeAbstractProperty &, PropertyChangeFlags);
void nodeAboutToBeReparented(const ModelNode &,
const NodeAbstractProperty &,
const NodeAbstractProperty &,
AbstractView::PropertyChangeFlags );
void nodeReparented(const ModelNode &, const NodeAbstractProperty &,
const NodeAbstractProperty &,
AbstractView::PropertyChangeFlags);
void nodeIdChanged(const ModelNode&, const QString&, const QString&);
void propertiesAboutToBeRemoved(const QList<AbstractProperty>&);
void propertiesRemoved(const QList<AbstractProperty>&);
void variantPropertiesChanged(const QList<VariantProperty>&, PropertyChangeFlags);
void bindingPropertiesChanged(const QList<BindingProperty>&, PropertyChangeFlags);
void rootNodeTypeChanged(const QString &, int , int );
void instancePropertyChange(const QList<QPair<ModelNode, PropertyName> > &);
void instancesCompleted(const QVector<ModelNode> &);
void instanceInformationsChange(const QMultiHash<ModelNode, InformationName> &);
void instancesRenderImageChanged(const QVector<ModelNode> &);
void instancesPreviewImageChanged(const QVector<ModelNode> &);
void instancesChildrenChanged(const QVector<ModelNode> &);
void instancesToken(const QString &, int , const QVector<ModelNode> &);
void nodeSourceChanged(const ModelNode &, const QString &);
void rewriterBeginTransaction();
void rewriterEndTransaction();
void currentStateChanged(const ModelNode &);
void selectedNodesChanged(const QList<ModelNode> &,
const QList<ModelNode> &);
void nodeOrderChanged(const NodeListProperty &, const ModelNode &, int );
void importsChanged(const QList<Import> &, const QList<Import> &);
void scriptFunctionsChanged(const ModelNode &, const QStringList &);
void setDesignerActionList(const QList<ActionInterface* > &designerActionList);
void signalHandlerPropertiesChanged(const QVector<SignalHandlerProperty> &/*propertyList*/, PropertyChangeFlags /*propertyChange*/);
DesignerActionManager &designerActionManager();
const DesignerActionManager &designerActionManager() const;
protected:
void setupContext();
private:
DesignerActionManager m_designerActionManager;
QList<ActionInterface* > m_designerActionList;
bool m_isInRewriterTransaction;
bool m_setupContextDirty;
};
} // namespace QmlDesigner
#endif // QMLDESIGNER_DESIGNERACTIONMANAGERVIEW_H
|