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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "qmakeprojectmanager_global.h"
#include <projectexplorer/projectconfigurationaspects.h>
#include <projectexplorer/buildconfiguration.h>
#include <qtsupport/baseqtversion.h>
namespace ProjectExplorer { class FileNode; }
namespace QmakeProjectManager {
class QMakeStep;
class QmakeBuildSystem;
class QmakeMakeStep;
class QmakeProFileNode;
class QMAKEPROJECTMANAGER_EXPORT QmakeBuildConfiguration : public ProjectExplorer::BuildConfiguration
{
Q_OBJECT
// used in DebuggerRunConfigurationAspect
Q_PROPERTY(bool linkQmlDebuggingLibrary READ linkQmlDebuggingLibrary NOTIFY qmlDebuggingChanged)
public:
QmakeBuildConfiguration(ProjectExplorer::Target *target, Core::Id id);
~QmakeBuildConfiguration() override;
ProjectExplorer::BuildSystem *buildSystem() const final;
void setSubNodeBuild(QmakeProFileNode *node);
QmakeProFileNode *subNodeBuild() const;
ProjectExplorer::FileNode *fileNodeBuild() const;
void setFileNodeBuild(ProjectExplorer::FileNode *node);
QtSupport::BaseQtVersion::QmakeBuildConfigs qmakeBuildConfiguration() const;
void setQMakeBuildConfiguration(QtSupport::BaseQtVersion::QmakeBuildConfigs config);
/// suffix should be unique
static Utils::FilePath shadowBuildDirectory(const Utils::FilePath &profilePath,
const ProjectExplorer::Kit *k,
const QString &suffix,
BuildConfiguration::BuildType type);
QStringList configCommandLineArguments() const;
// Those functions are used in a few places.
// The drawback is that we shouldn't actually depend on them being always there
// That is generally the stuff that is asked should normally be transferred to
// QmakeProject *
// So that we can later enable people to build qmake the way they would like
QMakeStep *qmakeStep() const;
QmakeMakeStep *makeStep() const;
QmakeBuildSystem *qmakeBuildSystem() const;
QString makefile() const;
enum MakefileState { MakefileMatches, MakefileForWrongProject, MakefileIncompatible, MakefileMissing };
MakefileState compareToImportFrom(const QString &makefile, QString *errorString = nullptr);
static QString extractSpecFromArguments(
QString *arguments, const QString &directory, const QtSupport::BaseQtVersion *version,
QStringList *outArgs = nullptr);
QVariantMap toMap() const override;
BuildType buildType() const override;
void addToEnvironment(Utils::Environment &env) const override;
static void setupBuildEnvironment(ProjectExplorer::Kit *k, Utils::Environment &env);
static QString unalignedBuildDirWarning();
static bool isBuildDirAtSafeLocation(const QString &sourceDir, const QString &buildDir);
bool isBuildDirAtSafeLocation() const;
ProjectExplorer::TriState separateDebugInfo() const;
void forceSeparateDebugInfo(bool sepDebugInfo);
ProjectExplorer::TriState qmlDebugging() const;
bool linkQmlDebuggingLibrary() const;
void forceQmlDebugging(bool enable);
ProjectExplorer::TriState useQtQuickCompiler() const;
void forceQtQuickCompiler(bool enable);
signals:
/// emitted for setQMakeBuildConfig, not emitted for Qt version changes, even
/// if those change the qmakebuildconfig
void qmakeBuildConfigurationChanged();
void separateDebugInfoChanged();
void qmlDebuggingChanged();
void useQtQuickCompilerChanged();
protected:
bool fromMap(const QVariantMap &map) override;
bool regenerateBuildFiles(ProjectExplorer::Node *node = nullptr) override;
private:
void restrictNextBuild(const ProjectExplorer::RunConfiguration *rc) override;
void kitChanged();
void toolChainUpdated(ProjectExplorer::ToolChain *tc);
void qtVersionsChanged(const QList<int> &, const QList<int> &, const QList<int> &changed);
void updateProblemLabel();
class LastKitState
{
public:
LastKitState();
explicit LastKitState(ProjectExplorer::Kit *k);
bool operator ==(const LastKitState &other) const;
bool operator !=(const LastKitState &other) const;
private:
int m_qtVersion = -1;
QByteArray m_toolchain;
QString m_sysroot;
QString m_mkspec;
};
LastKitState m_lastKitState;
QtSupport::BaseQtVersion::QmakeBuildConfigs m_qmakeBuildConfiguration;
QmakeProFileNode *m_subNodeBuild = nullptr;
ProjectExplorer::FileNode *m_fileNodeBuild = nullptr;
QmakeBuildSystem *m_buildSystem = nullptr;
};
class QMAKEPROJECTMANAGER_EXPORT QmakeBuildConfigurationFactory : public ProjectExplorer::BuildConfigurationFactory
{
Q_OBJECT
public:
QmakeBuildConfigurationFactory();
private:
ProjectExplorer::BuildInfo createBuildInfo(const ProjectExplorer::Kit *k, const Utils::FilePath &projectPath,
ProjectExplorer::BuildConfiguration::BuildType type) const;
};
} // namespace QmakeProjectManager
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