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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef PROJECTNODES_H
#define PROJECTNODES_H
#include "projectexplorer_export.h"
#include <QIcon>
#include <QObject>
#include <QStringList>
QT_BEGIN_NAMESPACE
class QFileInfo;
QT_END_NAMESPACE
namespace Core { class MimeDatabase; }
namespace ProjectExplorer {
class RunConfiguration;
enum NodeType {
FileNodeType = 1,
FolderNodeType,
VirtualFolderNodeType,
ProjectNodeType,
SessionNodeType
};
// File types common for qt projects
enum FileType {
UnknownFileType = 0,
HeaderType,
SourceType,
FormType,
ResourceType,
QMLType,
ProjectFileType,
FileTypeSize
};
enum ProjectAction {
AddSubProject,
RemoveSubProject,
// Let's the user select to which project file
// the file is added
AddNewFile,
AddExistingFile,
// Add files, which match user defined filters,
// from an existing directory and its subdirectories
AddExistingDirectory,
// Removes a file from the project, optionally also
// delete it on disc
RemoveFile,
// Deletes a file from the file system, informs the project
// that a file was deleted
// DeleteFile is a define on windows...
EraseFile,
Rename,
// hides actions that use the path(): Open containing folder, open terminal here and Find in Directory
HidePathActions,
HasSubProjectRunConfigurations
};
class Node;
class FileNode;
class FileContainerNode;
class FolderNode;
class ProjectNode;
class NodesWatcher;
class NodesVisitor;
class SessionManager;
// Documentation inside.
class PROJECTEXPLORER_EXPORT Node : public QObject {
Q_OBJECT
public:
NodeType nodeType() const;
ProjectNode *projectNode() const; // managing project
FolderNode *parentFolderNode() const; // parent folder or project
QString path() const; // file system path
int line() const;
virtual QString displayName() const;
virtual QString tooltip() const;
virtual bool isEnabled() const;
virtual QList<ProjectAction> supportedActions(Node *node) const;
void setPath(const QString &path);
void setLine(int line);
void setPathAndLine(const QString &path, int line);
void emitNodeUpdated();
protected:
Node(NodeType nodeType, const QString &path, int line = -1);
void setNodeType(NodeType type);
void setProjectNode(ProjectNode *project);
void setParentFolderNode(FolderNode *parentFolder);
void emitNodeSortKeyAboutToChange();
void emitNodeSortKeyChanged();
private:
NodeType m_nodeType;
ProjectNode *m_projectNode;
FolderNode *m_folderNode;
QString m_path;
int m_line;
};
class PROJECTEXPLORER_EXPORT FileNode : public Node {
Q_OBJECT
public:
FileNode(const QString &filePath, const FileType fileType, bool generated, int line = -1);
FileType fileType() const;
bool isGenerated() const;
private:
// managed by ProjectNode
friend class ProjectNode;
FileType m_fileType;
bool m_generated;
};
// Documentation inside.
class PROJECTEXPLORER_EXPORT FolderNode : public Node {
Q_OBJECT
public:
explicit FolderNode(const QString &folderPath, NodeType nodeType = FolderNodeType);
virtual ~FolderNode();
QString displayName() const;
QIcon icon() const;
QList<FileNode*> fileNodes() const;
QList<FolderNode*> subFolderNodes() const;
virtual void accept(NodesVisitor *visitor);
void setDisplayName(const QString &name);
void setIcon(const QIcon &icon);
FileNode *findFile(const QString &path);
FolderNode *findSubFolder(const QString &path);
protected:
QList<FolderNode*> m_subFolderNodes;
QList<FileNode*> m_fileNodes;
private:
// managed by ProjectNode
friend class ProjectNode;
QString m_displayName;
mutable QIcon m_icon;
};
class PROJECTEXPLORER_EXPORT VirtualFolderNode : public FolderNode
{
Q_OBJECT
public:
explicit VirtualFolderNode(const QString &folderPath, int priority);
virtual ~VirtualFolderNode();
int priority() const;
private:
int m_priority;
};
// Documentation inside.
class PROJECTEXPLORER_EXPORT ProjectNode : public FolderNode
{
Q_OBJECT
public:
QString vcsTopic() const;
// all subFolders that are projects
QList<ProjectNode*> subProjectNodes() const;
// determines if the project will be shown in the flat view
// TODO find a better name
void aboutToChangeHasBuildTargets();
void hasBuildTargetsChanged();
virtual bool hasBuildTargets() const = 0;
virtual bool canAddSubProject(const QString &proFilePath) const = 0;
virtual bool addSubProjects(const QStringList &proFilePaths) = 0;
virtual bool removeSubProjects(const QStringList &proFilePaths) = 0;
virtual bool addFiles(const QStringList &filePaths, QStringList *notAdded = 0) = 0;
virtual bool removeFiles(const QStringList &filePaths, QStringList *notRemoved = 0) = 0;
virtual bool deleteFiles(const QStringList &filePaths) = 0;
virtual bool renameFile(const QString &filePath, const QString &newFilePath) = 0;
// by default returns false
virtual bool deploysFolder(const QString &folder) const;
// TODO node parameter not really needed
virtual QList<ProjectExplorer::RunConfiguration *> runConfigurationsFor(Node *node) = 0;
QList<NodesWatcher*> watchers() const;
void registerWatcher(NodesWatcher *watcher);
void unregisterWatcher(NodesWatcher *watcher);
void accept(NodesVisitor *visitor);
bool isEnabled() const { return true; }
void addFolderNodes(const QList<FolderNode*> &subFolders, FolderNode *parentFolder);
void removeFolderNodes(const QList<FolderNode*> &subFolders, FolderNode *parentFolder);
void addFileNodes(const QList<FileNode*> &files, FolderNode *parentFolder);
void removeFileNodes(const QList<FileNode*> &files, FolderNode *parentFolder);
// to be called in implementation of
// the corresponding public functions
void addProjectNodes(const QList<ProjectNode*> &subProjects);
void removeProjectNodes(const QList<ProjectNode*> &subProjects);
protected:
// this is just the in-memory representation, a subclass
// will add the persistent stuff
explicit ProjectNode(const QString &projectFilePath);
private slots:
void watcherDestroyed(QObject *watcher);
private:
QList<ProjectNode*> m_subProjectNodes;
QList<NodesWatcher*> m_watchers;
// let SessionNode call setParentFolderNode
friend class SessionNode;
};
// Documentation inside.
class PROJECTEXPLORER_EXPORT SessionNode : public FolderNode {
Q_OBJECT
friend class SessionManager;
public:
SessionNode(QObject *parentObject);
QList<ProjectAction> supportedActions(Node *node) const;
QList<ProjectNode*> projectNodes() const;
QList<NodesWatcher*> watchers() const;
void registerWatcher(NodesWatcher *watcher);
void unregisterWatcher(NodesWatcher *watcher);
void accept(NodesVisitor *visitor);
bool isEnabled() const { return true; }
protected:
void addProjectNodes(const QList<ProjectNode*> &projectNodes);
void removeProjectNodes(const QList<ProjectNode*> &projectNodes);
private slots:
void watcherDestroyed(QObject *watcher);
private:
QList<ProjectNode*> m_projectNodes;
QList<NodesWatcher*> m_watchers;
};
// Documentation inside.
class PROJECTEXPLORER_EXPORT NodesWatcher : public QObject {
Q_OBJECT
public:
explicit NodesWatcher(QObject *parent = 0);
signals:
// everything
// Emited whenever the model needs to send a update signal.
void nodeUpdated(ProjectExplorer::Node *node);
// projects
void aboutToChangeHasBuildTargets(ProjectExplorer::ProjectNode*);
void hasBuildTargetsChanged(ProjectExplorer::ProjectNode *node);
// folders & projects
void foldersAboutToBeAdded(FolderNode *parentFolder,
const QList<FolderNode*> &newFolders);
void foldersAdded();
void foldersAboutToBeRemoved(FolderNode *parentFolder,
const QList<FolderNode*> &staleFolders);
void foldersRemoved();
// files
void filesAboutToBeAdded(FolderNode *folder,
const QList<FileNode*> &newFiles);
void filesAdded();
void filesAboutToBeRemoved(FolderNode *folder,
const QList<FileNode*> &staleFiles);
void filesRemoved();
void nodeSortKeyAboutToChange(Node *node);
void nodeSortKeyChanged();
private:
// let project & session emit signals
friend class ProjectNode;
friend class SessionNode;
friend class Node;
};
} // namespace ProjectExplorer
#endif // PROJECTNODES_H
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