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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef RESOURCEHANDLER_H
#define RESOURCEHANDLER_H
#include <QObject>
#include <QStringList>
QT_BEGIN_NAMESPACE
#if QT_VERSION >= 0x050000
class QDesignerFormWindowInterface;
#else
namespace qdesigner_internal {
class FormWindowBase;
}
#endif
QT_END_NAMESPACE
namespace ProjectExplorer {
class SessionNode;
class NodesWatcher;
}
namespace Designer {
namespace Internal {
/* ResourceHandler: Constructed on a form window and activated on open/save as
* (see README.txt). The form can have 2 states:
* 1) standalone: Uses the form editor's list of resource files.
* 2) Within a project: Use the list of resources files of the projects.
*
* When initializing, store the original list of qrc files of the form and
* connect to various signals of the project explorer to re-check.
* In updateResources, check whether the form is part of a project and use
* the project's resource files or the stored ones. */
class ResourceHandler : public QObject
{
Q_OBJECT
public:
#if QT_VERSION >= 0x050000
explicit ResourceHandler(QDesignerFormWindowInterface *fw);
#else
explicit ResourceHandler(qdesigner_internal::FormWindowBase *fw);
#endif
virtual ~ResourceHandler();
public slots:
void updateResources(bool updateProjectResources = false);
private:
void ensureInitialized();
#if QT_VERSION >= 0x050000
QDesignerFormWindowInterface * const m_form;
#else
qdesigner_internal::FormWindowBase * const m_form;
#endif
QStringList m_originalUiQrcPaths;
ProjectExplorer::SessionNode *m_sessionNode;
ProjectExplorer::NodesWatcher *m_sessionWatcher;
bool m_handlingResources;
};
} // namespace Internal
} // namespace Designer
#endif // RESOURCEHANDLER_H
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