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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://www.qt.io/licensing. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef THREADSHANDLER_H
#define THREADSHANDLER_H
#include "threaddata.h"
#include <QAbstractTableModel>
#include <QIcon>
////////////////////////////////////////////////////////////////////////
//
// ThreadsHandler
//
////////////////////////////////////////////////////////////////////////
namespace Debugger {
namespace Internal {
class GdbMi;
class ThreadsHandler : public QAbstractTableModel
{
Q_OBJECT
public:
ThreadsHandler();
int currentThreadIndex() const;
ThreadId currentThread() const;
ThreadId threadAt(int index) const;
void setCurrentThread(ThreadId id);
void updateThread(const ThreadData &thread);
void updateThreads(const GdbMi &data);
void removeThread(ThreadId threadId);
void setThreads(const Threads &threads);
void removeAll();
Threads threads() const;
ThreadData thread(ThreadId id) const;
QAbstractItemModel *model();
// Clear out all frame information
void notifyRunning(const QByteArray &data);
void notifyRunning(ThreadId id);
void notifyAllRunning();
void notifyStopped(const QByteArray &data);
void notifyStopped(ThreadId id);
void notifyAllStopped();
void resetLocation();
void scheduleResetLocation();
private:
int indexOf(ThreadId threadId) const;
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
void sort(int, Qt::SortOrder);
void updateThreadBox();
void threadDataChanged(ThreadId id);
Threads m_threads;
ThreadId m_currentId;
const QIcon m_positionIcon;
const QIcon m_emptyIcon;
bool m_resetLocationScheduled;
};
} // namespace Internal
} // namespace Debugger
#endif // THREADSHANDLER_H
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