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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms and
** conditions see http://www.qt.io/terms-conditions. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef DEBUGGER_SNAPSHOTHANDLER_H
#define DEBUGGER_SNAPSHOTHANDLER_H
#include <QAbstractTableModel>
#include <QPointer>
namespace Debugger {
namespace Internal {
class DebuggerEngine;
////////////////////////////////////////////////////////////////////////
//
// SnapshotModel
//
////////////////////////////////////////////////////////////////////////
class SnapshotHandler : public QAbstractTableModel
{
Q_OBJECT
public:
explicit SnapshotHandler();
~SnapshotHandler();
// Called from SnapshotHandler after a new snapshot has been added
void removeAll();
QAbstractItemModel *model() { return this; }
int currentIndex() const { return m_currentIndex; }
void appendSnapshot(DebuggerEngine *engine);
void removeSnapshot(DebuggerEngine *engine);
void setCurrentIndex(int index);
int size() const { return m_snapshots.size(); }
DebuggerEngine *at(int index) const;
void createSnapshot(int index);
void activateSnapshot(int index);
void removeSnapshot(int index);
private:
// QAbstractTableModel
int rowCount(const QModelIndex &parent) const;
int columnCount(const QModelIndex &parent) const;
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation, int role) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
Q_SLOT void resetModel() { beginResetModel(); endResetModel(); }
int m_currentIndex;
QList< QPointer<DebuggerEngine> > m_snapshots;
const QVariant m_positionIcon;
const QVariant m_emptyIcon;
};
} // namespace Internal
} // namespace Debugger
#endif // DEBUGGER_SNAPSHOTHANDLER_H
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