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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#ifndef DEBUGGERUISWITCHER_H
#define DEBUGGERUISWITCHER_H
#include "debugger_global.h"
#include <QtCore/QObject>
QT_FORWARD_DECLARE_CLASS(QDockWidget);
#include <QtCore/QMultiHash>
namespace Core {
class ActionContainer;
class Command;
class BaseMode;
class IMode;
}
namespace Utils {
class FancyMainWindow;
class SavedAction;
}
namespace Debugger {
struct DebuggerUISwitcherPrivate;
namespace Internal {
class DebugToolWindow;
class DebuggerMainWindow;
};
class DEBUGGER_EXPORT DebuggerUISwitcher : public QObject
{
Q_OBJECT
public:
explicit DebuggerUISwitcher(Core::BaseMode *mode, QObject *parent = 0);
virtual ~DebuggerUISwitcher();
static DebuggerUISwitcher *instance();
// debuggable languages are registered with this function.
void addLanguage(const QString &langName, const QList<int> &context);
// debugger toolbars are registered with this function
void setToolbar(const QString &langName, QWidget *widget);
// menu actions are registered with this function
void addMenuAction(Core::Command *command, const QString &langName,
const QString &group = QString());
QStringList supportedLanguages() const;
// Changes the active language UI to the one specified by langName.
// Does nothing if automatic switching is toggled off from settings.
void setActiveLanguage(const QString &langName);
int activeLanguageId() const;
// called when all dependent plugins have loaded
void initialize();
void aboutToShutdown();
// dockwidgets are registered to the main window
QDockWidget *createDockWidget(const QString &langName, QWidget *widget,
Qt::DockWidgetArea area = Qt::TopDockWidgetArea,
bool visibleByDefault = true);
Utils::FancyMainWindow *mainWindow() const;
signals:
void languageChanged(const QString &langName);
// emit when dock needs to be reset
void dockArranged(const QString &activeLanguage);
private slots:
void modeChanged(Core::IMode *mode);
void changeDebuggerUI(const QString &langName);
void resetDebuggerLayout();
void langChangeTriggered();
private:
// Used by MainWindow
friend class Internal::DebuggerMainWindow;
QList<Internal::DebugToolWindow *> i_mw_debugToolWindows() const;
void hideInactiveWidgets();
void createViewsMenuItems();
void readSettings();
void writeSettings() const;
QWidget *createContents(Core::BaseMode *mode);
QWidget *createMainWindow(Core::BaseMode *mode);
DebuggerUISwitcherPrivate *d;
Utils::SavedAction *m_changeLanguageAction;
};
} // namespace Debugger
#endif // DEBUGGERUISWITCHER_H
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