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path: root/src/plugins/debugger/debuggeruiswitcher.h
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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/

#ifndef DEBUGGERUISWITCHER_H
#define DEBUGGERUISWITCHER_H

#include "debugger_global.h"

#include <QtCore/QObject>

QT_FORWARD_DECLARE_CLASS(QDockWidget);
#include <QtCore/QMultiHash>

namespace Core {
    class ActionContainer;
    class Command;
    class BaseMode;
    class IMode;
}

namespace Utils {
class FancyMainWindow;
    class SavedAction;
}


namespace Debugger {
struct DebuggerUISwitcherPrivate;

namespace Internal {
    class DebugToolWindow;
    class DebuggerMainWindow;
};

class DEBUGGER_EXPORT DebuggerUISwitcher : public QObject
{
    Q_OBJECT
public:
    explicit DebuggerUISwitcher(Core::BaseMode *mode, QObject *parent = 0);
    virtual ~DebuggerUISwitcher();

    static DebuggerUISwitcher *instance();

    // debuggable languages are registered with this function.
    void addLanguage(const QString &langName, const QList<int> &context);

    // debugger toolbars are registered  with this function
    void setToolbar(const QString &langName, QWidget *widget);

    // menu actions are registered with this function
    void addMenuAction(Core::Command *command, const QString &langName,
                       const QString &group = QString());

    QStringList supportedLanguages() const;

    // Changes the active language UI to the one specified by langName.
    // Does nothing if automatic switching is toggled off from settings.
    void setActiveLanguage(const QString &langName);
    int activeLanguageId() const;

    // called when all dependent plugins have loaded
    void initialize();

    void aboutToShutdown();

    // dockwidgets are registered to the main window
    QDockWidget *createDockWidget(const QString &langName, QWidget *widget,
                                  Qt::DockWidgetArea area = Qt::TopDockWidgetArea,
                                  bool visibleByDefault = true);

    Utils::FancyMainWindow *mainWindow() const;

signals:
    void languageChanged(const QString &langName);
    // emit when dock needs to be reset
    void dockArranged(const QString &activeLanguage);

private slots:
    void modeChanged(Core::IMode *mode);
    void changeDebuggerUI(const QString &langName);
    void resetDebuggerLayout();
    void langChangeTriggered();

private:
    // Used by MainWindow
    friend class Internal::DebuggerMainWindow;
    QList<Internal::DebugToolWindow *> i_mw_debugToolWindows() const;

    void hideInactiveWidgets();
    void createViewsMenuItems();
    void readSettings();
    void writeSettings() const;

    QWidget *createContents(Core::BaseMode *mode);
    QWidget *createMainWindow(Core::BaseMode *mode);

    DebuggerUISwitcherPrivate *d;
    Utils::SavedAction *m_changeLanguageAction;
};

} // namespace Debugger

#endif // DEBUGGERUISWITCHER_H