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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "debugger_global.h"
#include <utils/fancymainwindow.h>
#include <utils/statuslabel.h>
#include <QAction>
#include <QPointer>
#include <QToolButton>
#include <functional>
namespace Utils {
// To be used for actions that need hideable toolbuttons.
class DEBUGGER_EXPORT OptionalAction : public QAction
{
Q_OBJECT
public:
OptionalAction(const QString &text = QString());
~OptionalAction() override;
void setVisible(bool on);
void setToolButtonStyle(Qt::ToolButtonStyle style);
public:
QPointer<QToolButton> m_toolButton;
};
class PerspectiveState
{
public:
static const char *savesHeaderKey();
QByteArray mainWindowState;
QVariantHash headerViewStates;
friend QDataStream &operator>>(QDataStream &ds, PerspectiveState &state)
{ return ds >> state.mainWindowState >> state.headerViewStates; }
friend QDataStream &operator<<(QDataStream &ds, const PerspectiveState &state)
{ return ds << state.mainWindowState << state.headerViewStates; }
};
class DEBUGGER_EXPORT Perspective : public QObject
{
public:
Perspective(const QString &id, const QString &name,
const QString &parentPerspectiveId = QString(),
const QString &settingId = QString());
~Perspective();
enum OperationType { SplitVertical, SplitHorizontal, AddToTab, Raise };
void setCentralWidget(QWidget *centralWidget);
void addWindow(QWidget *widget,
OperationType op,
QWidget *anchorWidget,
bool visibleByDefault = true,
Qt::DockWidgetArea area = Qt::BottomDockWidgetArea);
void addToolBarAction(QAction *action);
void addToolBarAction(OptionalAction *action);
void addToolBarWidget(QWidget *widget);
void addToolbarSeparator();
void useSubPerspectiveSwitcher(QWidget *widget);
using ShouldPersistChecker = std::function<bool()>;
void setShouldPersistChecker(const ShouldPersistChecker &checker);
QString id() const; // Currently used by GammaRay plugin.
QString name() const;
QWidget *centralWidget() const;
using Callback = std::function<void()>;
void setAboutToActivateCallback(const Callback &cb);
void setEnabled(bool enabled);
void select();
void destroy();
static Perspective *findPerspective(const QString &perspectiveId);
bool isCurrent() const;
private:
void rampDownAsCurrent();
void rampUpAsCurrent();
Perspective(const Perspective &) = delete;
void operator=(const Perspective &) = delete;
friend class DebuggerMainWindow;
friend class DebuggerMainWindowPrivate;
friend class PerspectivePrivate;
class PerspectivePrivate *d = nullptr;
};
class DEBUGGER_EXPORT DebuggerMainWindow : public FancyMainWindow
{
Q_OBJECT
public:
static DebuggerMainWindow *instance();
static void ensureMainWindowExists();
static void doShutdown();
static void showStatusMessage(const QString &message, int timeoutMS);
static void enterDebugMode();
static void leaveDebugMode();
static QWidget *centralWidgetStack();
void addSubPerspectiveSwitcher(QWidget *widget);
static Perspective *currentPerspective();
private:
DebuggerMainWindow();
~DebuggerMainWindow() override;
void savePersistentSettings() const;
void restorePersistentSettings();
void contextMenuEvent(QContextMenuEvent *ev) override;
friend class Perspective;
friend class PerspectivePrivate;
friend class DockOperation;
class DebuggerMainWindowPrivate *d = nullptr;
};
} // Utils
Q_DECLARE_METATYPE(Utils::PerspectiveState)
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