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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "debuggerkitinformation.h"
#include "debuggeritemmanager.h"
#include "debuggeritem.h"
#include <coreplugin/icore.h>
#include <projectexplorer/toolchain.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <utils/environment.h>
#include <utils/fileutils.h>
#include <utils/macroexpander.h>
#include <utils/qtcassert.h>
#include <QComboBox>
#include <QFileInfo>
#include <QPushButton>
#include <utility>
using namespace ProjectExplorer;
using namespace Utils;
namespace Debugger {
// --------------------------------------------------------------------------
// DebuggerKitAspect
// --------------------------------------------------------------------------
namespace Internal {
class DebuggerKitAspectWidget : public KitAspectWidget
{
Q_DECLARE_TR_FUNCTIONS(Debugger::DebuggerKitAspect)
public:
DebuggerKitAspectWidget(Kit *workingCopy, const KitAspect *ki)
: KitAspectWidget(workingCopy, ki)
{
m_comboBox = new QComboBox;
m_comboBox->setSizePolicy(QSizePolicy::Ignored, m_comboBox->sizePolicy().verticalPolicy());
m_comboBox->setEnabled(true);
refresh();
m_comboBox->setToolTip(ki->description());
connect(m_comboBox, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, &DebuggerKitAspectWidget::currentDebuggerChanged);
m_manageButton = new QPushButton(KitAspectWidget::msgManage());
m_manageButton->setContentsMargins(0, 0, 0, 0);
connect(m_manageButton, &QAbstractButton::clicked,
this, &DebuggerKitAspectWidget::manageDebuggers);
}
~DebuggerKitAspectWidget() override
{
delete m_comboBox;
delete m_manageButton;
}
private:
QWidget *buttonWidget() const override { return m_manageButton; }
QWidget *mainWidget() const override { return m_comboBox; }
void makeReadOnly() override
{
m_manageButton->setEnabled(false);
m_comboBox->setEnabled(false);
}
void refresh() override
{
m_ignoreChanges = true;
m_comboBox->clear();
m_comboBox->addItem(tr("None"), QString());
for (const DebuggerItem &item : DebuggerItemManager::debuggers())
m_comboBox->addItem(item.displayName(), item.id());
const DebuggerItem *item = DebuggerKitAspect::debugger(m_kit);
updateComboBox(item ? item->id() : QVariant());
m_ignoreChanges = false;
}
void manageDebuggers()
{
Core::ICore::showOptionsDialog(ProjectExplorer::Constants::DEBUGGER_SETTINGS_PAGE_ID,
buttonWidget());
}
void currentDebuggerChanged(int idx)
{
Q_UNUSED(idx);
if (m_ignoreChanges)
return;
int currentIndex = m_comboBox->currentIndex();
QVariant id = m_comboBox->itemData(currentIndex);
m_kit->setValue(DebuggerKitAspect::id(), id);
}
QVariant currentId() const { return m_comboBox->itemData(m_comboBox->currentIndex()); }
void updateComboBox(const QVariant &id)
{
for (int i = 0; i < m_comboBox->count(); ++i) {
if (id == m_comboBox->itemData(i)) {
m_comboBox->setCurrentIndex(i);
return;
}
}
m_comboBox->setCurrentIndex(0);
}
bool m_ignoreChanges = false;
QComboBox *m_comboBox;
QPushButton *m_manageButton;
};
} // namespace Internal
DebuggerKitAspect::DebuggerKitAspect()
{
setObjectName("DebuggerKitAspect");
setId(DebuggerKitAspect::id());
setDisplayName(tr("Debugger"));
setDescription(tr("The debugger to use for this kit."));
setPriority(28000);
}
QVariant DebuggerKitAspect::defaultValue(const Kit *k) const
{
const Abi toolChainAbi = ToolChainKitAspect::targetAbi(k);
const Utils::FileNameList paths = Environment::systemEnvironment().path();
QVariant nextBestFit;
for (const DebuggerItem &item : DebuggerItemManager::debuggers()) {
for (const Abi &targetAbi : item.abis()) {
if (targetAbi.isCompatibleWith(toolChainAbi)) {
if (paths.contains(item.command()))
return item.id(); // prefer debuggers found in PATH over those found elsewhere
if (nextBestFit.isNull())
nextBestFit = item.id();
}
}
}
return nextBestFit;
}
void DebuggerKitAspect::setup(Kit *k)
{
QTC_ASSERT(k, return);
// This can be anything (Id, binary path, "auto")
// With 3.0 we have:
// <value type="QString" key="Debugger.Information">{75ecf347-f221-44c3-b613-ea1d29929cd4}</value>
// Before we had:
// <valuemap type="QVariantMap" key="Debugger.Information">
// <value type="QString" key="Binary">/data/dev/debugger/gdb-git/gdb/gdb</value>
// <value type="int" key="EngineType">1</value>
// </valuemap>
// Or for force auto-detected CDB
// <valuemap type="QVariantMap" key="Debugger.Information">
// <value type="QString" key="Binary">auto</value>
// <value type="int" key="EngineType">4</value>
// </valuemap>
const QVariant rawId = k->value(DebuggerKitAspect::id());
const Abi tcAbi = ToolChainKitAspect::targetAbi(k);
// Get the best of the available debugger matching the kit's toolchain.
// The general idea is to find an item that exactly matches what
// is stored in the kit information, but also accept item based
// on toolchain matching as fallback with a lower priority.
DebuggerItem bestItem;
DebuggerItem::MatchLevel bestLevel = DebuggerItem::DoesNotMatch;
const Environment systemEnvironment = Environment::systemEnvironment();
for (const DebuggerItem &item : DebuggerItemManager::debuggers()) {
DebuggerItem::MatchLevel level = DebuggerItem::DoesNotMatch;
if (rawId.isNull()) {
// Initial setup of a kit.
level = item.matchTarget(tcAbi);
// Hack to prefer a debugger from PATH (e.g. autodetected) over other matches.
// This improves the situation a bit if a cross-compilation tool chain has the
// same ABI as the host.
if (level == DebuggerItem::MatchesPerfectly
&& systemEnvironment.path().contains(item.command().parentDir())) {
level = DebuggerItem::MatchesPerfectlyInPath;
}
} else if (rawId.type() == QVariant::String) {
// New structure.
if (item.id() == rawId) {
// Detected by ID.
level = DebuggerItem::MatchesPerfectly;
} else {
// This item does not match by ID, and is an unlikely candidate.
// However, consider using it as fallback if the tool chain fits.
level = std::min(item.matchTarget(tcAbi), DebuggerItem::MatchesSomewhat);
}
} else {
// Old structure.
const QMap<QString, QVariant> map = rawId.toMap();
QString binary = map.value("Binary").toString();
if (binary == "auto") {
// This is close to the "new kit" case, except that we know
// an engine type.
DebuggerEngineType autoEngine = DebuggerEngineType(map.value("EngineType").toInt());
if (item.engineType() == autoEngine) {
// Use item if host toolchain fits, but only as fallback.
level = std::min(item.matchTarget(tcAbi), DebuggerItem::MatchesSomewhat);
}
} else {
// We have an executable path.
FileName fileName = FileName::fromUserInput(binary);
if (item.command() == fileName) {
// And it's is the path of this item.
level = std::min(item.matchTarget(tcAbi), DebuggerItem::MatchesSomewhat);
} else {
// This item does not match by filename, and is an unlikely candidate.
// However, consider using it as fallback if the tool chain fits.
level = std::min(item.matchTarget(tcAbi), DebuggerItem::MatchesSomewhat);
}
}
}
if (level > bestLevel) {
bestLevel = level;
bestItem = item;
}
}
// Use the best id we found, or an invalid one.
k->setValue(DebuggerKitAspect::id(), bestLevel != DebuggerItem::DoesNotMatch ? bestItem.id() : QVariant());
}
// This handles the upgrade path from 2.8 to 3.0
void DebuggerKitAspect::fix(Kit *k)
{
QTC_ASSERT(k, return);
// This can be Id, binary path, but not "auto" anymore.
const QVariant rawId = k->value(DebuggerKitAspect::id());
if (rawId.isNull()) // No debugger set, that is fine.
return;
if (rawId.type() == QVariant::String) {
if (!DebuggerItemManager::findById(rawId)) {
qWarning("Unknown debugger id %s in kit %s",
qPrintable(rawId.toString()), qPrintable(k->displayName()));
k->setValue(DebuggerKitAspect::id(), QVariant());
}
return; // All fine (now).
}
QMap<QString, QVariant> map = rawId.toMap();
QString binary = map.value("Binary").toString();
if (binary == "auto") {
// This should not happen as "auto" is handled by setup() already.
QTC_CHECK(false);
k->setValue(DebuggerKitAspect::id(), QVariant());
return;
}
FileName fileName = FileName::fromUserInput(binary);
const DebuggerItem *item = DebuggerItemManager::findByCommand(fileName);
if (!item) {
qWarning("Debugger command %s invalid in kit %s",
qPrintable(binary), qPrintable(k->displayName()));
k->setValue(DebuggerKitAspect::id(), QVariant());
return;
}
k->setValue(DebuggerKitAspect::id(), item->id());
}
// Check the configuration errors and return a flag mask. Provide a quick check and
// a verbose one with a list of errors.
DebuggerKitAspect::ConfigurationErrors DebuggerKitAspect::configurationErrors(const Kit *k)
{
QTC_ASSERT(k, return NoDebugger);
const DebuggerItem *item = DebuggerKitAspect::debugger(k);
if (!item)
return NoDebugger;
if (item->command().isEmpty())
return NoDebugger;
ConfigurationErrors result = NoConfigurationError;
const QFileInfo fi = item->command().toFileInfo();
if (!fi.exists() || fi.isDir())
result |= DebuggerNotFound;
else if (!fi.isExecutable())
result |= DebuggerNotExecutable;
const Abi tcAbi = ToolChainKitAspect::targetAbi(k);
if (item->matchTarget(tcAbi) == DebuggerItem::DoesNotMatch) {
// currently restricting the check to desktop devices, may be extended to all device types
const IDevice::ConstPtr device = DeviceKitAspect::device(k);
if (device && device->type() == ProjectExplorer::Constants::DESKTOP_DEVICE_TYPE)
result |= DebuggerDoesNotMatch;
}
if (!fi.exists() || fi.isDir()) {
if (item->engineType() == NoEngineType)
return NoDebugger;
// We need an absolute path to be able to locate Python on Windows.
if (item->engineType() == GdbEngineType) {
if (tcAbi.os() == Abi::WindowsOS && !fi.isAbsolute())
result |= DebuggerNeedsAbsolutePath;
}
}
return result;
}
const DebuggerItem *DebuggerKitAspect::debugger(const Kit *kit)
{
QTC_ASSERT(kit, return nullptr);
const QVariant id = kit->value(DebuggerKitAspect::id());
return DebuggerItemManager::findById(id);
}
Runnable DebuggerKitAspect::runnable(const Kit *kit)
{
Runnable runnable;
if (const DebuggerItem *item = debugger(kit)) {
runnable.executable = item->command().toString();
runnable.workingDirectory = item->workingDirectory().toString();
runnable.environment = Utils::Environment::systemEnvironment();
runnable.environment.set("LC_NUMERIC", "C");
}
return runnable;
}
QList<Task> DebuggerKitAspect::validateDebugger(const Kit *k)
{
QList<Task> result;
const ConfigurationErrors errors = configurationErrors(k);
if (errors == NoConfigurationError)
return result;
QString path;
if (const DebuggerItem *item = debugger(k))
path = item->command().toUserOutput();
const Core::Id id = ProjectExplorer::Constants::TASK_CATEGORY_BUILDSYSTEM;
if (errors & NoDebugger)
result << Task(Task::Warning, tr("No debugger set up."), FileName(), -1, id);
if (errors & DebuggerNotFound)
result << Task(Task::Error, tr("Debugger \"%1\" not found.").arg(path),
FileName(), -1, id);
if (errors & DebuggerNotExecutable)
result << Task(Task::Error, tr("Debugger \"%1\" not executable.").arg(path), FileName(), -1, id);
if (errors & DebuggerNeedsAbsolutePath) {
const QString message =
tr("The debugger location must be given as an "
"absolute path (%1).").arg(path);
result << Task(Task::Error, message, FileName(), -1, id);
}
if (errors & DebuggerDoesNotMatch) {
const QString message = tr("The ABI of the selected debugger does not "
"match the toolchain ABI.");
result << Task(Task::Warning, message, FileName(), -1, id);
}
return result;
}
KitAspectWidget *DebuggerKitAspect::createConfigWidget(Kit *k) const
{
return new Internal::DebuggerKitAspectWidget(k, this);
}
void DebuggerKitAspect::addToMacroExpander(Kit *kit, MacroExpander *expander) const
{
QTC_ASSERT(kit, return);
expander->registerVariable("Debugger:Name", tr("Name of Debugger"),
[kit]() -> QString {
const DebuggerItem *item = debugger(kit);
return item ? item->displayName() : tr("Unknown debugger");
});
expander->registerVariable("Debugger:Type", tr("Type of Debugger Backend"),
[kit]() -> QString {
const DebuggerItem *item = debugger(kit);
return item ? item->engineTypeName() : tr("Unknown debugger type");
});
expander->registerVariable("Debugger:Version", tr("Debugger"),
[kit]() -> QString {
const DebuggerItem *item = debugger(kit);
return item && !item->version().isEmpty()
? item->version() : tr("Unknown debugger version");
});
expander->registerVariable("Debugger:Abi", tr("Debugger"),
[kit]() -> QString {
const DebuggerItem *item = debugger(kit);
return item && !item->abis().isEmpty()
? item->abiNames().join(' ')
: tr("Unknown debugger ABI");
});
}
KitAspect::ItemList DebuggerKitAspect::toUserOutput(const Kit *k) const
{
return ItemList() << qMakePair(tr("Debugger"), displayString(k));
}
DebuggerEngineType DebuggerKitAspect::engineType(const Kit *k)
{
const DebuggerItem *item = debugger(k);
QTC_ASSERT(item, return NoEngineType);
return item->engineType();
}
QString DebuggerKitAspect::displayString(const Kit *k)
{
const DebuggerItem *item = debugger(k);
if (!item)
return tr("No Debugger");
QString binary = item->command().toUserOutput();
QString name = tr("%1 Engine").arg(item->engineTypeName());
return binary.isEmpty() ? tr("%1 <None>").arg(name) : tr("%1 using \"%2\"").arg(name, binary);
}
void DebuggerKitAspect::setDebugger(Kit *k, const QVariant &id)
{
// Only register reasonably complete debuggers.
QTC_ASSERT(DebuggerItemManager::findById(id), return);
QTC_ASSERT(k, return);
k->setValue(DebuggerKitAspect::id(), id);
}
Core::Id DebuggerKitAspect::id()
{
return "Debugger.Information";
}
} // namespace Debugger
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