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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms and
** conditions see http://www.qt.io/terms-conditions. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef COMMAND_P_H
#define COMMAND_P_H
#include "command.h"
#include <coreplugin/id.h>
#include <coreplugin/icontext.h>
#include <utils/proxyaction.h>
#include <QList>
#include <QMultiMap>
#include <QPointer>
#include <QMap>
#include <QKeySequence>
namespace Core {
namespace Internal {
class Action : public Command
{
Q_OBJECT
public:
Action(Id id);
Id id() const;
void setDefaultKeySequence(const QKeySequence &key);
QKeySequence defaultKeySequence() const;
void setKeySequence(const QKeySequence &key);
QKeySequence keySequence() const;
void setDescription(const QString &text);
QString description() const;
QAction *action() const;
QString stringWithAppendedShortcut(const QString &str) const;
Context context() const;
void setCurrentContext(const Context &context);
bool isActive() const;
void addOverrideAction(QAction *action, const Context &context, bool scriptable);
void removeOverrideAction(QAction *action);
bool isEmpty() const;
bool isScriptable() const;
bool isScriptable(const Context &context) const;
void setAttribute(CommandAttribute attr);
void removeAttribute(CommandAttribute attr);
bool hasAttribute(CommandAttribute attr) const;
private slots:
void updateActiveState();
private:
void setActive(bool state);
Context m_context;
CommandAttributes m_attributes;
Id m_id;
QKeySequence m_defaultKey;
QString m_defaultText;
bool m_isKeyInitialized;
Utils::ProxyAction *m_action;
QString m_toolTip;
QMap<Id, QPointer<QAction> > m_contextActionMap;
QMap<QAction*, bool> m_scriptableMap;
bool m_active;
bool m_contextInitialized;
};
} // namespace Internal
} // namespace Core
#endif // COMMAND_P_H
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