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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "cmake_global.h"
#include "treescanner.h"
#include <projectexplorer/extracompiler.h>
#include <projectexplorer/project.h>
#include <utils/fileutils.h>
#include <QFuture>
#include <QHash>
QT_BEGIN_NAMESPACE
class QFileSystemWatcher;
QT_END_NAMESPACE
namespace CMakeProjectManager {
namespace Internal {
class CMakeBuildConfiguration;
class CMakeBuildSettingsWidget;
class CMakeManager;
} // namespace Internal
enum TargetType {
ExecutableType = 0,
StaticLibraryType = 2,
DynamicLibraryType = 3,
UtilityType = 64
};
class CMAKE_EXPORT CMakeBuildTarget
{
public:
QString title;
Utils::FileName executable; // TODO: rename to output?
TargetType targetType = UtilityType;
Utils::FileName workingDirectory;
Utils::FileName sourceDirectory;
Utils::FileName makeCommand;
// code model
QList<Utils::FileName> includeFiles;
QStringList compilerOptions;
QByteArray defines;
QList<Utils::FileName> files;
void clear();
};
class CMAKE_EXPORT CMakeProject : public ProjectExplorer::Project
{
Q_OBJECT
public:
CMakeProject(Internal::CMakeManager *manager, const Utils::FileName &filename);
~CMakeProject() final;
QString displayName() const final;
QStringList files(FilesMode fileMode) const final;
QStringList buildTargetTitles(bool runnable = false) const;
bool hasBuildTarget(const QString &title) const;
CMakeBuildTarget buildTargetForTitle(const QString &title);
bool needsConfiguration() const final;
bool requiresTargetPanel() const final;
bool knowsAllBuildExecutables() const final;
bool supportsKit(ProjectExplorer::Kit *k, QString *errorMessage = 0) const final;
void runCMake();
void scanProjectTree();
// Context menu actions:
void buildCMakeTarget(const QString &buildTarget);
signals:
/// emitted when cmake is running:
void parsingStarted();
protected:
RestoreResult fromMap(const QVariantMap &map, QString *errorMessage) final;
bool setupTarget(ProjectExplorer::Target *t) final;
private:
QList<CMakeBuildTarget> buildTargets() const;
void handleActiveTargetChanged();
void handleActiveBuildConfigurationChanged();
void handleParsingStarted();
void handleTreeScanningFinished();
void updateProjectData(Internal::CMakeBuildConfiguration *cmakeBc);
void updateQmlJSCodeModel();
void createGeneratedCodeModelSupport();
QStringList filesGeneratedFrom(const QString &sourceFile) const final;
void updateTargetRunConfigurations(ProjectExplorer::Target *t);
void updateApplicationAndDeploymentTargets();
ProjectExplorer::Target *m_connectedTarget = nullptr;
// TODO probably need a CMake specific node structure
QList<CMakeBuildTarget> m_buildTargets;
QFuture<void> m_codeModelFuture;
QList<ProjectExplorer::ExtraCompiler *> m_extraCompilers;
Internal::TreeScanner m_treeScanner;
QHash<QString, bool> m_mimeBinaryCache;
QList<ProjectExplorer::FileNode *> m_allFiles;
friend class Internal::CMakeBuildConfiguration;
friend class Internal::CMakeBuildSettingsWidget;
};
} // namespace CMakeProjectManager
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