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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** No Commercial Usage
**
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/
#ifndef SYMBOLGROUPNODE_H
#define SYMBOLGROUPNODE_H
#include "common.h"
#include <vector>
#include <string>
#include <map>
#include <iosfwd>
enum { symbolGroupDebug = 0 };
std::ostream &operator<<(std::ostream &, const DEBUG_SYMBOL_PARAMETERS&p);
class SymbolGroupNodeVisitor;
class SymbolGroup;
struct SymbolGroupValueContext;
class SymbolGroupNode;
// All parameters for GDBMI dumping of a symbol group in one struct.
// The debugging engine passes maps of type names/inames to special
// integer values indicating hex/dec, etc.
struct DumpParameters
{
typedef std::map<std::string, int> FormatMap; // type or iname to format
enum DumpFlags
{
DumpHumanReadable = 0x1,
DumpComplexDumpers = 0x2
};
DumpParameters();
bool humanReadable() const { return dumpFlags & DumpHumanReadable; }
// Helper to decode format option arguments.
static FormatMap decodeFormatArgument(const std::string &f);
bool recode(const std::string &type, const std::string &iname,
const SymbolGroupValueContext &ctx,
std::wstring *value, int *encoding) const;
int format(const std::string &type, const std::string &iname) const;
unsigned dumpFlags;
FormatMap typeFormats;
FormatMap individualFormats;
};
// Abstract base class for a node of SymbolGroup providing the child list interface.
class AbstractSymbolGroupNode
{
AbstractSymbolGroupNode(const AbstractSymbolGroupNode&);
AbstractSymbolGroupNode& operator=(const AbstractSymbolGroupNode&);
public:
typedef std::vector<AbstractSymbolGroupNode *> AbstractSymbolGroupNodePtrVector;
typedef AbstractSymbolGroupNodePtrVector::iterator AbstractSymbolGroupNodePtrVectorIterator;
typedef AbstractSymbolGroupNodePtrVector::const_iterator AbstractSymbolGroupNodePtrVectorConstIterator;
virtual ~AbstractSymbolGroupNode();
// Name to appear in watchwindow
const std::string &name() const { return m_name; }
// 'iname' used as an internal id.
const std::string &iName() const { return m_iname; }
// Full iname 'local.x.foo': WARNING: this returns the absolute path not
// taking reference nodes into account by recursing up the parents.
std::string absoluteFullIName() const;
virtual const AbstractSymbolGroupNodePtrVector &children() const = 0;
AbstractSymbolGroupNode *childAt(unsigned) const;
unsigned indexByIName(const char *) const; // (unsigned(-1) on failure
AbstractSymbolGroupNode *childByIName(const char *) const;
const AbstractSymbolGroupNode *parent() const { return m_parent; }
unsigned flags() const { return m_flags; }
bool testFlags(unsigned f) const { return (m_flags & f) != 0; }
void addFlags(unsigned f) { m_flags |= f; }
void clearFlags(unsigned f) { m_flags &= ~f; }
virtual SymbolGroupNode *asSymbolGroupNode() { return 0; }
virtual const SymbolGroupNode *asSymbolGroupNode() const { return 0; }
virtual const AbstractSymbolGroupNode *resolveReference() const { return this; }
virtual AbstractSymbolGroupNode *resolveReference() { return this; }
bool accept(SymbolGroupNodeVisitor &visitor,
const std::string &visitingParentIname,
unsigned child, unsigned depth);
// I/O: GDBMI dump for Visitors, return child count
virtual int dump(std::ostream &str, const std::string &visitingFullIname,
const DumpParameters &p, const SymbolGroupValueContext &ctx) = 0;
// I/O: debug output for Visitors
virtual void debug(std::ostream &os, const std::string &visitingFullIname,
unsigned verbosity, unsigned depth) const;
// For BaseSymbolGroupNode only.
void setParent(AbstractSymbolGroupNode *n);
protected:
explicit AbstractSymbolGroupNode(const std::string &name, const std::string &iname);
// Basic GDBMI dumping
static inline void dumpBasicData(std::ostream &str, const std::string &aName,
const std::string &aFullIname,
const std::string &type = std::string(),
const std::string &expression = std::string());
private:
const std::string m_name;
const std::string m_iname;
AbstractSymbolGroupNode *m_parent;
unsigned m_flags;
};
// Base class for a node of SymbolGroup with a flat list of children.
class BaseSymbolGroupNode : public AbstractSymbolGroupNode
{
public:
virtual const AbstractSymbolGroupNodePtrVector &children() const { return m_children; }
protected:
explicit BaseSymbolGroupNode(const std::string &name, const std::string &iname);
virtual ~BaseSymbolGroupNode();
void reserveChildren(AbstractSymbolGroupNodePtrVector::size_type s) { m_children.reserve(s); }
void addChild(AbstractSymbolGroupNode *c);
private:
AbstractSymbolGroupNodePtrVector m_children;
void removeChildren();
};
/* SymbolGroupNode: 'Real' node within a symbol group, identified by its index
* in IDebugSymbolGroup.
* Provides accessors for fixed-up symbol group value and a dumping facility
* consisting of:
* - 'Simple' dumping done when running the DumpVisitor. This produces one
* line of formatted output shown for the class. These values
* values are always displayed, while still allowing for expansion of the structure
* in the debugger.
* It also pre-determines some information for complex dumping (type, container).
* - 'Complex' dumping: Obscures the symbol group children by fake children, for
* example container children, to be run when calling SymbolGroup::dump with an iname.
* The fake children are appended to the child list (other children are just marked as
* obscured for GDBMI dumping so that SymbolGroupValue expressions still work as before).
* The dumping is mostly based on SymbolGroupValue expressions.
* in the debugger. Evaluating those dumpers might expand symbol nodes, which are
* then marked as 'ExpandedByDumper'. This stops the dump recursion to prevent
* outputting data that were not explicitly expanded by the watch handler. */
class SymbolGroupNode : public BaseSymbolGroupNode
{
explicit SymbolGroupNode(SymbolGroup *symbolGroup,
ULONG index,
const std::string &name,
const std::string &iname);
public:
enum Flags
{
Uninitialized = 0x1,
SimpleDumperNotApplicable = 0x2, // No dumper available for type
SimpleDumperOk = 0x4, // Internal dumper ran, value set
SimpleDumperFailed = 0x8, // Internal dumper failed
SimpleDumperMask = SimpleDumperNotApplicable|SimpleDumperOk|SimpleDumperFailed,
ExpandedByDumper = 0x10,
AdditionalSymbol = 0x20, // Introduced by addSymbol, should not be visible
Obscured = 0x40, // Symbol is obscured by (for example) fake container children
ComplexDumperOk = 0x80
};
typedef std::vector<DEBUG_SYMBOL_PARAMETERS> SymbolParameterVector;
void parseParameters(SymbolParameterVector::size_type index,
SymbolParameterVector::size_type parameterOffset,
const SymbolParameterVector &vec);
static SymbolGroupNode *create(SymbolGroup *sg, const std::string &name, const SymbolParameterVector &vec);
// For root nodes, only: Add a new symbol by name
SymbolGroupNode *addSymbolByName(const std::string &name, // Expression like 'myarray[1]'
const std::string &iname, // Desired iname, defaults to name
std::string *errorMessage);
SymbolGroup *symbolGroup() const { return m_symbolGroup; }
// I/O: Gdbmi dump for Visitors
virtual int dump(std::ostream &str, const std::string &fullIname,
const DumpParameters &p, const SymbolGroupValueContext &ctx);
// Dumper functionality for reference nodes, returns child count guess
int dumpNode(std::ostream &str, const std::string &aName, const std::string &aFullIName,
const DumpParameters &p, const SymbolGroupValueContext &ctx);
// I/O: debug for Visitors
virtual void debug(std::ostream &os, const std::string &visitingFullIname,
unsigned verbosity, unsigned depth) const;
std::wstring symbolGroupRawValue() const;
std::wstring symbolGroupFixedValue() const;
// A quick check if symbol is valid by checking for inaccessible value
bool isMemoryAccessible() const;
std::string type() const;
int dumperType() const { return m_dumperType; } // Valid after dumper run
int dumperContainerSize() { return m_dumperContainerSize; } // Valid after dumper run
unsigned size() const; // Size of value
ULONG64 address() const;
bool expand(std::string *errorMessage);
bool expandRunComplexDumpers(const SymbolGroupValueContext &ctx, std::string *errorMessage);
bool isExpanded() const { return !children().empty(); }
bool canExpand() const { return m_parameters.SubElements > 0; }
void runComplexDumpers(const SymbolGroupValueContext &ctx);
// Cast to a different type. Works only on unexpanded nodes
bool typeCast(const std::string &desiredType, std::string *errorMessage);
ULONG subElements() const { return m_parameters.SubElements; }
ULONG index() const { return m_index; }
virtual SymbolGroupNode *asSymbolGroupNode() { return this; }
virtual const SymbolGroupNode *asSymbolGroupNode() const { return this; }
private:
const SymbolGroupNode *symbolGroupNodeParent() const;
bool isArrayElement() const;
// Notify about expansion of a node, shift indexes
bool notifyExpanded(ULONG index, ULONG insertedCount);
bool runSimpleDumpers(const SymbolGroupValueContext &ctx);
std::wstring simpleDumpValue(const SymbolGroupValueContext &ctx);
SymbolGroup *const m_symbolGroup;
ULONG m_index;
DEBUG_SYMBOL_PARAMETERS m_parameters; // Careful when using ParentSymbol. It might not be correct.
std::wstring m_dumperValue;
int m_dumperType;
int m_dumperContainerSize;
void *m_dumperSpecialInfo; // Opaque information passed from simple to complex dumpers
};
// Artificial node referencing another (real) SymbolGroupNode (added symbol or
// symbol from within an expanded linked list structure). Forwards the
// dumping to the referenced node using its own name.
class ReferenceSymbolGroupNode : public AbstractSymbolGroupNode
{
public:
explicit ReferenceSymbolGroupNode(const std::string &name,
const std::string &iname,
SymbolGroupNode *referencedNode);
// Convenience to create a node name name='[1]', iname='1' for arrays
static ReferenceSymbolGroupNode *createArrayNode(int index,
SymbolGroupNode *referencedNode);
virtual int dump(std::ostream &str, const std::string &visitingFullIname,
const DumpParameters &p, const SymbolGroupValueContext &ctx);
virtual void debug(std::ostream &os, const std::string &visitingFullIname,
unsigned verbosity, unsigned depth) const;
virtual const AbstractSymbolGroupNodePtrVector &children() const { return m_referencedNode->children(); }
virtual const AbstractSymbolGroupNode *resolveReference() const { return m_referencedNode; }
virtual AbstractSymbolGroupNode *resolveReference() { return m_referencedNode; }
private:
SymbolGroupNode * const m_referencedNode;
};
// A [fake] map node with a fake array index and key/value entries consisting
// of ReferenceSymbolGroupNode.
class MapNodeSymbolGroupNode : public BaseSymbolGroupNode
{
private:
explicit MapNodeSymbolGroupNode(const std::string &name,
const std::string &iname,
ULONG64 address /* = 0 */,
const std::string &type,
AbstractSymbolGroupNode *key,
AbstractSymbolGroupNode *value);
public:
static MapNodeSymbolGroupNode *
create(int i, ULONG64 address /* = 0 */, const std::string &type,
SymbolGroupNode *key, SymbolGroupNode *value);
virtual int dump(std::ostream &str, const std::string &visitingFullIname,
const DumpParameters &p, const SymbolGroupValueContext &ctx);
virtual void debug(std::ostream &os, const std::string &visitingFullIname,
unsigned verbosity, unsigned depth) const;
private:
const ULONG64 m_address;
const std::string m_type;
};
/* Visitor that takes care of iterating over the nodes and
* building the full iname path ('local.foo.bar') that is required for
* GDBMI dumping. The full name depends on the path on which a node was reached
* for referenced nodes (a linked list element can be reached via array index
* or by expanding the whole structure).
* visit() is not called for the (invisible) root node, but starting with the
* root's children with depth=0.
* Return VisitStop from visit() to terminate the recursion. */
class SymbolGroupNodeVisitor {
SymbolGroupNodeVisitor(const SymbolGroupNodeVisitor&);
SymbolGroupNodeVisitor& operator=(const SymbolGroupNodeVisitor&);
friend class AbstractSymbolGroupNode;
protected:
SymbolGroupNodeVisitor() {}
public:
virtual ~SymbolGroupNodeVisitor() {}
// "local.vi" -> "local"
static std::string parentIname(const std::string &iname);
static const char iNamePathSeparator = '.';
protected:
enum VisitResult
{
VisitContinue,
VisitSkipChildren,
VisitStop
};
protected:
virtual VisitResult visit(AbstractSymbolGroupNode *node,
const std::string &fullIname,
unsigned child, unsigned depth) = 0;
// Helper for formatting output.
virtual void childrenVisited(const AbstractSymbolGroupNode * /* node */, unsigned /* depth */) {}
};
// Debug output visitor.
class DebugSymbolGroupNodeVisitor : public SymbolGroupNodeVisitor {
public:
explicit DebugSymbolGroupNodeVisitor(std::ostream &os, unsigned verbosity = 0);
protected:
virtual VisitResult visit(AbstractSymbolGroupNode *node,
const std::string &fullIname,
unsigned child, unsigned depth);
private:
std::ostream &m_os;
const unsigned m_verbosity;
};
// Debug filtering output visitor.
class DebugFilterSymbolGroupNodeVisitor : public DebugSymbolGroupNodeVisitor {
public:
explicit DebugFilterSymbolGroupNodeVisitor(std::ostream &os,
const std::string &filter,
const unsigned verbosity = 0);
protected:
virtual VisitResult visit(AbstractSymbolGroupNode *node,
const std::string &fullIname,
unsigned child, unsigned depth);
private:
const std::string m_filter;
};
// GDBMI dump output visitor used to report locals values back to the
// debugging engine.
class DumpSymbolGroupNodeVisitor : public SymbolGroupNodeVisitor {
public:
explicit DumpSymbolGroupNodeVisitor(std::ostream &os,
const SymbolGroupValueContext &context,
const DumpParameters ¶meters = DumpParameters());
protected:
virtual VisitResult visit(AbstractSymbolGroupNode *node,
const std::string &fullIname,
unsigned child, unsigned depth);
virtual void childrenVisited(const AbstractSymbolGroupNode * node, unsigned depth);
private:
std::ostream &m_os;
const SymbolGroupValueContext &m_context;
const DumpParameters &m_parameters;
unsigned m_lastDepth;
};
#endif // SYMBOLGROUPNODE_H
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