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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** No Commercial Usage
**
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/
#include "symbolgroup.h"
#include "stringutils.h"
#include <set>
#include <algorithm>
#include <iterator>
typedef std::vector<int>::size_type VectorIndexType;
typedef std::vector<std::string> StringVector;
enum { debug = 0 };
const char rootNameC[] = "local";
// ------------- SymbolGroup
SymbolGroup::SymbolGroup(IDebugSymbolGroup2 *sg,
const SymbolParameterVector &vec,
ULONG threadId,
unsigned frame) :
m_symbolGroup(sg),
m_threadId(threadId),
m_frame(frame),
m_root(0)
{
m_root = SymbolGroupNode::create(this, rootNameC, vec);
}
SymbolGroup::~SymbolGroup()
{
m_symbolGroup->Release();
delete m_root;
}
static inline bool getSymbolCount(CIDebugSymbolGroup *symbolGroup,
ULONG *count,
std::string *errorMessage)
{
const HRESULT hr = symbolGroup->GetNumberSymbols(count);
if (FAILED(hr)) {
*errorMessage = msgDebugEngineComFailed("GetNumberSymbols", hr);
return false;
}
return true;
}
bool SymbolGroup::getSymbolParameters(CIDebugSymbolGroup *symbolGroup,
SymbolParameterVector *vec,
std::string *errorMessage)
{
ULONG count;
return getSymbolCount(symbolGroup, &count, errorMessage)
&& getSymbolParameters(symbolGroup, 0, count, vec, errorMessage);
}
bool SymbolGroup::getSymbolParameters(CIDebugSymbolGroup *symbolGroup,
unsigned long start,
unsigned long count,
SymbolParameterVector *vec,
std::string *errorMessage)
{
if (!count) {
vec->clear();
return true;
}
// Trim the count to the maximum count available. When expanding elements
// and passing SubElements as count, SubElements might be an estimate that
// is too large and triggers errors.
ULONG totalCount;
if (!getSymbolCount(symbolGroup, &totalCount, errorMessage))
return false;
if (start >= totalCount) {
std::ostringstream str;
str << "SymbolGroup::getSymbolParameters: Start parameter "
<< start << " beyond total " << totalCount << '.';
*errorMessage = str.str();
return false;
}
if (start + count > totalCount)
count = totalCount - start;
// Get parameters.
vec->resize(count);
const HRESULT hr = symbolGroup->GetSymbolParameters(start, count, &(*vec->begin()));
if (FAILED(hr)) {
std::ostringstream str;
str << "SymbolGroup::getSymbolParameters failed for index=" << start << ", count=" << count
<< ": " << msgDebugEngineComFailed("GetSymbolParameters", hr);
*errorMessage = str.str();
return false;
}
return true;
}
SymbolGroup *SymbolGroup::create(CIDebugControl *control, CIDebugSymbols *debugSymbols,
ULONG threadId, unsigned frame,
std::string *errorMessage)
{
errorMessage->clear();
ULONG obtainedFrameCount = 0;
const ULONG frameCount = frame + 1;
DEBUG_STACK_FRAME *frames = new DEBUG_STACK_FRAME[frameCount];
IDebugSymbolGroup2 *idebugSymbols = 0;
bool success = false;
SymbolParameterVector parameters;
// Obtain symbol group at stack frame.
do {
HRESULT hr = control->GetStackTrace(0, 0, 0, frames, frameCount, &obtainedFrameCount);
if (FAILED(hr)) {
*errorMessage = msgDebugEngineComFailed("GetStackTrace", hr);
break;
}
if (obtainedFrameCount < frameCount ) {
std::ostringstream str;
str << "Unable to obtain frame " << frame << " (" << obtainedFrameCount << ").";
*errorMessage = str.str();
break;
}
hr = debugSymbols->GetScopeSymbolGroup2(DEBUG_SCOPE_GROUP_LOCALS, NULL, &idebugSymbols);
if (FAILED(hr)) {
*errorMessage = msgDebugEngineComFailed("GetScopeSymbolGroup2", hr);
break;
}
hr = debugSymbols->SetScope(0, frames + frame, NULL, 0);
if (FAILED(hr)) {
*errorMessage = msgDebugEngineComFailed("SetScope", hr);
break;
}
// refresh with current frame
hr = debugSymbols->GetScopeSymbolGroup2(DEBUG_SCOPE_GROUP_LOCALS, idebugSymbols, &idebugSymbols);
if (FAILED(hr)) {
*errorMessage = msgDebugEngineComFailed("GetScopeSymbolGroup2", hr);
break;
}
if (!SymbolGroup::getSymbolParameters(idebugSymbols, ¶meters, errorMessage))
break;
success = true;
} while (false);
delete [] frames;
if (!success) {
if (idebugSymbols)
idebugSymbols->Release();
return 0;
}
return new SymbolGroup(idebugSymbols, parameters, threadId, frame);
}
static inline std::string msgNotFound(const std::string &nodeName)
{
std::ostringstream str;
str << "Node '" << nodeName << "' not found.";
return str.str();
}
std::string SymbolGroup::dump(const SymbolGroupValueContext &ctx,
const DumpParameters &p) const
{
QTC_TRACE_IN
if (symbolGroupDebug)
DebugPrint() << "<SymbolGroup::dump()";
std::ostringstream str;
DumpSymbolGroupNodeVisitor visitor(str, ctx, p);
if (p.humanReadable())
str << '\n';
str << '[';
accept(visitor);
str << ']';
QTC_TRACE_OUT
if (symbolGroupDebug)
DebugPrint() << "<SymbolGroup::dump()";
return str.str();
}
// Dump a node, potentially expand
std::string SymbolGroup::dump(const std::string &iname,
const SymbolGroupValueContext &ctx,
const DumpParameters &p,
std::string *errorMessage)
{
if (symbolGroupDebug)
DebugPrint() << ">SymbolGroup::dump(" << iname << ")";
QTC_TRACE_IN
AbstractSymbolGroupNode *const aNode = find(iname);
if (!aNode) {
*errorMessage = msgNotFound(iname);
return std::string();
}
// Real nodes: Expand and complex dumpers
if (SymbolGroupNode *node = aNode->resolveReference()->asSymbolGroupNode()) {
if (node->isExpanded()) { // Mark expand request by watch model
node->clearFlags(SymbolGroupNode::ExpandedByDumper);
} else {
if (node->canExpand() && !node->expand(errorMessage))
return false;
}
// After expansion, run the complex dumpers
if (p.dumpFlags & DumpParameters::DumpComplexDumpers)
node->runComplexDumpers(ctx);
}
std::ostringstream str;
if (p.humanReadable())
str << '\n';
DumpSymbolGroupNodeVisitor visitor(str, ctx, p);
str << '[';
aNode->accept(visitor, SymbolGroupNodeVisitor::parentIname(iname), 0, 0);
str << ']';
QTC_TRACE_OUT
if (symbolGroupDebug)
DebugPrint() << "<SymbolGroup::dump(" << iname << ")";
return str.str();
}
std::string SymbolGroup::debug(const std::string &iname, unsigned verbosity) const
{
std::ostringstream str;
str << '\n';
DebugSymbolGroupNodeVisitor visitor(str, verbosity);
if (iname.empty()) {
accept(visitor);
} else {
if (AbstractSymbolGroupNode *const node = find(iname)) {
node->accept(visitor, SymbolGroupNodeVisitor::parentIname(iname), 0, 0);
} else {
str << msgNotFound(iname);
}
}
return str.str();
}
/* expandList: Expand a list of inames with a 'mkdir -p'-like behaviour, that is,
* expand all sub-paths. The list of inames has thus to be reordered to expand the
* parent items first, for example "locals.this.i1.data,locals.this.i2" --->:
* "locals, locals.this, locals.this.i1, locals.this.i2, locals.this.i1.data".
* This is done here by creating a set of name parts keyed by level and name
* (thus purging duplicates). */
typedef std::pair<unsigned, std::string> InamePathEntry;
struct InamePathEntryLessThan : public std::binary_function<InamePathEntry, InamePathEntry, bool> {
bool operator()(const InamePathEntry &i1, const InamePathEntry& i2) const
{
if (i1.first < i2.first)
return true;
if (i1.first != i2.first)
return false;
return i1.second < i2.second;
}
};
typedef std::set<InamePathEntry, InamePathEntryLessThan> InamePathEntrySet;
static inline InamePathEntrySet expandEntrySet(const std::vector<std::string> &nodes)
{
InamePathEntrySet pathEntries;
const VectorIndexType nodeCount = nodes.size();
for (VectorIndexType i= 0; i < nodeCount; i++) {
const std::string &iname = nodes.at(i);
std::string::size_type pos = 0;
// Split a path 'local.foo' and insert (0,'local'), (1,'local.foo') (see above)
for (unsigned level = 0; pos < iname.size(); level++) {
std::string::size_type dotPos = iname.find(SymbolGroupNodeVisitor::iNamePathSeparator, pos);
if (dotPos == std::string::npos)
dotPos = iname.size();
pathEntries.insert(InamePathEntry(level, iname.substr(0, dotPos)));
pos = dotPos + 1;
}
}
return pathEntries;
}
// Expand a node list "locals.i1,locals.i2"
unsigned SymbolGroup::expandList(const std::vector<std::string> &nodes, std::string *errorMessage)
{
if (symbolGroupDebug)
DebugPrint() << ">SymbolGroup::expandList" << nodes.size();
if (nodes.empty())
return 0;
// Create a set with a key <level, name>. Also required for 1 node (see above).
const InamePathEntrySet pathEntries = expandEntrySet(nodes);
// Now expand going by level.
unsigned succeeded = 0;
std::string nodeError;
InamePathEntrySet::const_iterator cend = pathEntries.end();
for (InamePathEntrySet::const_iterator it = pathEntries.begin(); it != cend; ++it)
if (expand(it->second, &nodeError)) {
succeeded++;
} else {
if (!errorMessage->empty())
errorMessage->append(", ");
errorMessage->append(nodeError);
}
if (symbolGroupDebug)
DebugPrint() << "<SymbolGroup::expandList returns " << succeeded;
return succeeded;
}
unsigned SymbolGroup::expandListRunComplexDumpers(const std::vector<std::string> &nodes,
const SymbolGroupValueContext &ctx,
std::string *errorMessage)
{
if (symbolGroupDebug)
DebugPrint() << ">SymbolGroup::expandListRunComplexDumpers" << nodes.size();
QTC_TRACE_IN
if (nodes.empty())
return 0;
// Create a set with a key <level, name>. Also required for 1 node (see above).
const InamePathEntrySet pathEntries = expandEntrySet(nodes);
// Now expand going by level.
unsigned succeeded = 0;
std::string nodeError;
InamePathEntrySet::const_iterator cend = pathEntries.end();
for (InamePathEntrySet::const_iterator it = pathEntries.begin(); it != cend; ++it)
if (expandRunComplexDumpers(it->second, ctx, &nodeError)) {
succeeded++;
} else {
if (!errorMessage->empty())
errorMessage->append(", ");
errorMessage->append(nodeError);
}
QTC_TRACE_OUT
if (symbolGroupDebug)
DebugPrint() << "<SymbolGroup::expandListRunComplexDumpers returns " << succeeded;
return succeeded;
}
// Find a node for expansion, skipping reference nodes.
static inline SymbolGroupNode *
findNodeForExpansion(const SymbolGroup *sg,
const std::string &nodeName,
std::string *errorMessage)
{
AbstractSymbolGroupNode *aNode = sg->find(nodeName);
if (!aNode) {
*errorMessage = msgNotFound(nodeName);
return 0;
}
SymbolGroupNode *node = aNode->resolveReference()->asSymbolGroupNode();
if (!node) {
*errorMessage = "Node type error in expand: " + nodeName;
return 0;
}
return node;
}
bool SymbolGroup::expand(const std::string &nodeName, std::string *errorMessage)
{
if (SymbolGroupNode *node = findNodeForExpansion(this, nodeName, errorMessage))
return node == m_root ? true : node->expand(errorMessage);
return false;
}
bool SymbolGroup::expandRunComplexDumpers(const std::string &nodeName, const SymbolGroupValueContext &ctx, std::string *errorMessage)
{
if (SymbolGroupNode *node = findNodeForExpansion(this, nodeName, errorMessage))
return node == m_root ? true : node->expandRunComplexDumpers(ctx, errorMessage);
return false;
}
// Cast an (unexpanded) node
bool SymbolGroup::typeCast(const std::string &iname, const std::string &desiredType, std::string *errorMessage)
{
AbstractSymbolGroupNode *aNode = find(iname);
if (!aNode) {
*errorMessage = msgNotFound(iname);
return false;
}
if (aNode == m_root) {
*errorMessage = "Cannot cast root node";
return false;
}
SymbolGroupNode *node = aNode->asSymbolGroupNode();
if (!node) {
*errorMessage = "Node type error in typeCast: " + iname;
return false;
}
return node->typeCast(desiredType, errorMessage);
}
SymbolGroupNode *SymbolGroup::addSymbol(const std::string &name, const std::string &iname, std::string *errorMessage)
{
return m_root->addSymbolByName(name, iname, errorMessage);
}
// Mark uninitialized (top level only)
void SymbolGroup::markUninitialized(const std::vector<std::string> &uniniNodes)
{
if (m_root && !m_root->children().empty() && !uniniNodes.empty()) {
const std::vector<std::string>::const_iterator unIniNodesBegin = uniniNodes.begin();
const std::vector<std::string>::const_iterator unIniNodesEnd = uniniNodes.end();
const AbstractSymbolGroupNodePtrVector::const_iterator childrenEnd = m_root->children().end();
for (AbstractSymbolGroupNodePtrVector::const_iterator it = m_root->children().begin(); it != childrenEnd; ++it) {
if (std::find(unIniNodesBegin, unIniNodesEnd, (*it)->absoluteFullIName()) != unIniNodesEnd)
(*it)->addFlags(SymbolGroupNode::Uninitialized);
}
}
}
static inline std::string msgAssignError(const std::string &nodeName,
const std::string &value,
const std::string &why)
{
std::ostringstream str;
str << "Unable to assign '" << value << "' to '" << nodeName << "': " << why;
return str.str();
}
bool SymbolGroup::assign(const std::string &nodeName, const std::string &value,
std::string *errorMessage)
{
AbstractSymbolGroupNode *aNode = find(nodeName);
if (aNode == 0) {
*errorMessage = msgAssignError(nodeName, value, "No such node");
return false;
}
SymbolGroupNode *node = aNode->asSymbolGroupNode();
if (node == 0) {
*errorMessage = msgAssignError(nodeName, value, "Invalid node type");
return false;
}
const HRESULT hr = m_symbolGroup->WriteSymbol(node->index(), const_cast<char *>(value.c_str()));
if (FAILED(hr)) {
*errorMessage = msgAssignError(nodeName, value, msgDebugEngineComFailed("WriteSymbol", hr));
return false;
}
return true;
}
bool SymbolGroup::accept(SymbolGroupNodeVisitor &visitor) const
{
if (!m_root || m_root->children().empty())
return false;
return m_root->accept(visitor, std::string(), 0, 0);
}
// Find "locals.this.i1" and move index recursively
static AbstractSymbolGroupNode *findNodeRecursion(const std::vector<std::string> &iname,
unsigned depth,
std::vector<AbstractSymbolGroupNode *> nodes)
{
typedef std::vector<AbstractSymbolGroupNode *>::const_iterator ConstIt;
if (debug > 1) {
DebugPrint() <<"findNodeRecursion: Looking for " << iname.back() << " (" << iname.size()
<< "),depth=" << depth << ",matching=" << iname.at(depth) << " in " << nodes.size();
}
if (nodes.empty())
return 0;
// Find the child that matches the iname part at depth
const ConstIt cend = nodes.end();
for (ConstIt it = nodes.begin(); it != cend; ++it) {
AbstractSymbolGroupNode *c = *it;
if (c->iName() == iname.at(depth)) {
if (depth == iname.size() - 1) { // Complete iname matched->happy.
return c;
} else {
// Sub-part of iname matched. Forward index and check children.
return findNodeRecursion(iname, depth + 1, c->children());
}
}
}
return 0;
}
AbstractSymbolGroupNode *SymbolGroup::findI(const std::string &iname) const
{
if (iname.empty())
return 0;
// Match the root element only: Shouldn't happen, still, all happy
if (iname == m_root->name())
return m_root;
std::vector<std::string> inameTokens;
split(iname, SymbolGroupNodeVisitor::iNamePathSeparator, std::back_inserter(inameTokens));
// Must begin with root
if (inameTokens.front() != m_root->name())
return 0;
// Start with index = 0 at root's children
return findNodeRecursion(inameTokens, 1, m_root->children());
}
AbstractSymbolGroupNode *SymbolGroup::find(const std::string &iname) const
{
AbstractSymbolGroupNode *rc = findI(iname);
if (::debug > 1)
DebugPrint() << "SymbolGroup::find " << iname << ' ' << rc;
return rc;
}
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