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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "qmldebugclient.h"
#include "baseenginedebugclient.h"
namespace QmlDebug {
class QMLDEBUG_EXPORT BaseToolsClient : public QmlDebugClient
{
Q_OBJECT
public:
BaseToolsClient(QmlDebugConnection *client, QLatin1String clientName);
virtual void setDesignModeBehavior(bool inDesignMode) = 0;
virtual void changeToSelectTool() = 0;
virtual void changeToSelectMarqueeTool() = 0;
virtual void changeToZoomTool() = 0;
virtual void showAppOnTop(bool showOnTop) = 0;
// ### Qt 4.8: remove if we can have access to qdeclarativecontextdata or id's
virtual void setObjectIdList(
const QList<ObjectReference> &objectRoots) = 0;
signals:
void newState(QmlDebug::QmlDebugClient::State status);
void currentObjectsChanged(const QList<int> &debugIds);
void selectToolActivated();
void selectMarqueeToolActivated();
void zoomToolActivated();
void designModeBehaviorChanged(bool inDesignMode);
void reloaded(); // the server has reloaded the document
void logActivity(QString client, QString message);
protected:
void stateChanged(State status);
void recurseObjectIdList(const ObjectReference &ref,
QList<int> &debugIds, QList<QString> &objectIds);
protected:
enum LogDirection {
LogSend,
LogReceive
};
};
} // namespace QmlDebug
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