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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#ifndef GLSL_H
#define GLSL_H
#include <QtCore/qglobal.h>
#include <cstdlib>
#include <cstddef>
#if defined(GLSL_BUILD_LIB)
# define GLSL_EXPORT Q_DECL_EXPORT
#elif defined(GLSL_BUILD_STATIC_LIB)
# define GLSL_EXPORT
#else
# define GLSL_EXPORT Q_DECL_IMPORT
#endif
namespace GLSL {
class Engine;
class Lexer;
class Parser;
class MemoryPool;
// types
class Type;
class UndefinedType;
class VoidType;
class BoolType;
class IntType;
class UIntType;
class FloatType;
class DoubleType;
class OpaqueType;
class IndexType;
class VectorType;
class MatrixType;
class ArrayType;
class SamplerType;
// symbols
class Symbol;
class Scope;
class Struct;
class Function;
class Argument;
class Block;
class Variable;
class AST;
template <typename T> class List;
}
#endif // GLSL_H
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