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/*
This is a UI file (.ui.qml) that is intended to be edited in Qt Design Studio only.
It is supposed to be strictly declarative and only uses a subset of QML. If you edit
this file manually, you might introduce QML code that is not supported by Qt Design Studio.
Check out https://doc.qt.io/qtcreator/creator-quick-ui-forms.html for details on .ui.qml files.
*/
import QtQuick %{QtQuickVersion}
import QtQuick.Controls %{QtQuickVersion}
import QtQuick3D %{QtQuick3DVersion}
import %{ImportModuleName} %{ImportModuleVersion}
Rectangle {
width: Constants.width
height: Constants.height
color: Constants.backgroundColor
View3D {
id: view3D
anchors.fill: parent
environment: sceneEnvironment
SceneEnvironment {
id: sceneEnvironment
antialiasingMode: SceneEnvironment.MSAA
antialiasingQuality: SceneEnvironment.High
}
Node {
id: scene
DirectionalLight {
id: directionalLight
}
PerspectiveCamera {
id: sceneCamera
z: 350
}
Model {
id: cubeModel
eulerRotation.y: 45
eulerRotation.x: 30
materials: defaultMaterial
source: "#Cube"
}
}
}
Item {
id: __materialLibrary__
DefaultMaterial {
id: defaultMaterial
objectName: "Default Material"
diffuseColor: "#4aee45"
}
}
Text {
text: qsTr("Hello %{ProjectName}")
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
anchors.topMargin: 100
font.family: Constants.font.family
}
}
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