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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: http://www.qt-project.org/
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**************************************************************************/
import QtQuick 1.0
import "./behaviors" // TextEditMouseBehavior
// KNOWN ISSUES
// 1) TextField does not loose focus when !enabled if it is a FocusScope (see QTBUG-16161)
FocusScope {
id: textField
property alias text: textInput.text
property alias font: textInput.font
property int inputHint // values tbd
property bool acceptableInput: textInput.acceptableInput // read only
property bool readOnly: textInput.readOnly // read only
property alias placeholderText: placeholderTextComponent.text
property bool passwordMode: false
property alias selectedText: textInput.selectedText
property alias selectionEnd: textInput.selectionEnd
property alias selectionStart: textInput.selectionStart
property alias validator: textInput.validator
property alias inputMask: textInput.inputMask
property alias horizontalalignment: textInput.horizontalAlignment
property alias echoMode: textInput.echoMode
property alias cursorPosition: textInput.cursorPosition
property alias inputMethodHints: textInput.inputMethodHints
property color textColor: syspal.text
property color backgroundColor: syspal.base
property alias containsMouse: mouseArea.containsMouse
property Component background: null
property Component hints: null
property Item backgroundItem: backgroundLoader.item
property int minimumWidth: 0
property int minimumHeight: 0
property int leftMargin: 0
property int topMargin: 0
property int rightMargin: 0
property int bottomMargin: 0
function copy() {
textInput.copy()
}
function paste() {
textInput.paste()
}
function cut() {
textInput.cut()
}
function select(start, end) {
textInput.select(start, end)
}
function selectAll() {
textInput.selectAll()
}
function selectWord() {
textInput.selectWord()
}
function positionAt(x) {
var p = mapToItem(textInput, x, 0);
return textInput.positionAt(p.x);
}
function positionToRectangle(pos) {
var p = mapToItem(textInput, pos.x, pos.y);
return textInput.positionToRectangle(p);
}
width: Math.max(minimumWidth,
textInput.width + leftMargin + rightMargin)
height: Math.max(minimumHeight,
textInput.height + topMargin + bottomMargin)
// Implementation
clip: true
SystemPalette { id: syspal }
Loader { id: hintsLoader; sourceComponent: hints }
Loader { id: backgroundLoader; sourceComponent: background; anchors.fill:parent}
MouseArea {
id: mouseArea
anchors.fill: parent
hoverEnabled: true
}
TextInput { // see QTBUG-14936
id: textInput
selectByMouse:true
font.pixelSize: hintsLoader.item != null ? hintsLoader.item.fontPixelSize: 14
font.bold: hintsLoader.item != null ? hintsLoader.item.fontBold : false
anchors.leftMargin: leftMargin
anchors.topMargin: topMargin
anchors.rightMargin: rightMargin
anchors.bottomMargin: bottomMargin
anchors.left: parent.left
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
color: enabled ? textColor : Qt.tint(textColor, "#80ffffff")
echoMode: passwordMode ? _hints.passwordEchoMode : TextInput.Normal
}
Text {
id: placeholderTextComponent
anchors.fill: textInput
font: textInput.font
opacity: !textInput.text.length && !textInput.activeFocus ? 1 : 0
color: "gray"
text: "Enter text"
elide: Text.ElideRight
Behavior on opacity { NumberAnimation { duration: 90 } }
}
}
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