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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/

import QtQuick 1.0
import "./behaviors"    // ButtonBehavior

Item {
    id: button

    signal clicked
    property alias pressed: behavior.pressed
    property alias containsMouse: behavior.containsMouse
    property alias checkable: behavior.checkable  // button toggles between checked and !checked
    property alias checked: behavior.checked

    property Component background: null
    property Item backgroundItem: backgroundLoader.item

    property color textColor: syspal.text;
    property bool activeFocusOnPress: true
    property string tooltip

    signal toolTipTriggered

    // implementation

    property string __position: "only"
    width: backgroundLoader.item.width
    height: backgroundLoader.item.height

    Loader {
        id: backgroundLoader
        anchors.fill: parent
        sourceComponent: background
        property alias styledItem: button
        property alias position: button.__position
    }

    ButtonBehavior {
        id: behavior
        anchors.fill: parent
        onClicked: button.clicked()
        onPressedChanged: if (activeFocusOnPress) button.focus = true
        onMouseMoved: {tiptimer.restart()}
        Timer{
            id: tiptimer
            interval:1000
            running:containsMouse && tooltip.length
            onTriggered: button.toolTipTriggered()
        }
    }

    SystemPalette { id: syspal }
}