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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Creator documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
**
****************************************************************************/

/*!
    \contentspage {Qt Creator Manual}
    \page qtquick-navigator.html
    \previouspage quick-scalable-image.html
    \nextpage qtquick-properties.html

    \title Managing Item Hierarchy

    The \uicontrol Navigator displays the items in the current QML file and
    their relationships. Items (1) are listed in a tree structure, below their
    parent (2).

    \image qmldesigner-navigator.png "Navigator"

    You can select items in the \uicontrol Navigator to edit their properties
    in the \uicontrol Properties pane. Items can access the properties of their
    parent item. To select items on the canvas, right-click an item, and select
    another type in the context menu.

    Typically, child items are located within the parent item on the canvas.
    However, they do not necessarily have to fit inside the parent item. For
    example, you might want to make a mouse area larger than the rectangle
    or image beneath it (1).

    \image qmldesigner-element-size.png "Mouse area for a button"

    When you copy an item, all its child items are also copied. When
    you remove an item, the child items are also removed.

    You can show and hide items on the canvas to focus on specific parts of the
    application. Click the \inlineimage icon_color_none.png
    (\uicontrol Transparent) button to change the visibility of an item on the
    canvas. To change the visibility of an item in the application, select the
    \uicontrol Visibility check box in the \uicontrol Properties pane or select
    \uicontrol Edit > \uicontrol Visibility in the context menu.

    You can also set the \uicontrol Opacity field to 0 to hide items that you
    want to apply animation to.

    As all properties, visibility and opacity are inherited from the parent
    item. To hide or show child items, edit the properties of the parent item.

    To hide invisible items in the navigator, click \inlineimage filtericon.png
    (\uicontrol {Filter Tree}) and select \uicontrol {Show only visible items}.

    To reset item size, position, or anchors, select context menu commands. To
    change the source of an Image type, select \uicontrol {Change Source URL} in
    the context menu.

    To view lists of files or projects, instead, select \uicontrol {File System},
    \uicontrol {Open Documents}, or \uicontrol Projects in the menu. To view
    several types of content at a time, split the sidebars by clicking the
    \inlineimage splitbutton_horizontal.png
    (\uicontrol Split) button.

    \section1 Setting the Stacking Order

    The \c z property of an \l Item determines its position in relation to its
    sibling items in the type hierarchy. By default, items with a higher
    stacking value are drawn on top of siblings with a lower stacking value.
    Items with the same stacking value are drawn in the order they are listed,
    from the last item up.

    To raise or lower the stack value of an item, select \inlineimage raise.png
    (\uicontrol Raise) or \inlineimage lower.png
    (\uicontrol Lower) on the toolbar.

    To move an item to the front or back of all its siblings, right-click it in
    the navigator or the \uicontrol {Form Editor} and select
    \uicontrol {Stack (z)}. To remove the \c z property, select
    \uicontrol {Reset z Property}.

    You can also use a \uicontrol StackLayout item (Qt Quick Controls 2) to
    create a stacked view. For more information, see \l {Using Layouts}.

    \section1 Switching Parent Items

    When you drag and drop instances of QML types to the canvas, the new item is
    added as a child of the item beneath it. When you move items on the canvas,
    it is not possible to determine whether you want to adjust their position or
    attach them to a new parent item. Therefore, the parent item is not
    automatically changed. To change the parent of the item, press down the
    \key Shift key before you drag and drop the item into a new position. The
    topmost item under the cursor becomes the new parent of the item.

    You can change the parent of an item also in the \uicontrol Navigator.
    Drag and drop the item to another position in the tree or use the arrow
    buttons (1) to move the item in the tree.

    \image qmldesigner-navigator-arrows.png "Navigator arrow buttons"
*/