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+/***************************************************************************
+**
+** This file is part of Qt Creator
+**
+** Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
+**
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+**
+** Non-Open Source Usage
+**
+** Licensees may use this file in accordance with the Qt Beta Version
+** License Agreement, Agreement version 2.2 provided with the Software or,
+** alternatively, in accordance with the terms contained in a written
+** agreement between you and Nokia.
+**
+** GNU General Public License Usage
+**
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License versions 2.0 or 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the packaging
+** of this file. Please review the following information to ensure GNU
+** General Public Licensing requirements will be met:
+**
+** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt GPL Exception version
+** 1.2, included in the file GPL_EXCEPTION.txt in this package.
+**
+***************************************************************************/
+#ifndef DEBUGGER_SCRIPTENGINE_H
+#define DEBUGGER_SCRIPTENGINE_H
+
+#include <QtCore/QByteArray>
+#include <QtCore/QHash>
+#include <QtCore/QMap>
+#include <QtCore/QObject>
+#include <QtCore/QProcess>
+#include <QtCore/QPoint>
+#include <QtCore/QSet>
+#include <QtCore/QVariant>
+
+#include <QtNetwork/QLocalSocket>
+
+QT_BEGIN_NAMESPACE
+class QAction;
+class QAbstractItemModel;
+class QSplitter;
+class QToolBar;
+class QScriptEngine;
+class QScriptValue;
+QT_END_NAMESPACE
+
+#include "idebuggerengine.h"
+
+namespace Debugger {
+namespace Internal {
+
+class DebuggerManager;
+class IDebuggerManagerAccessForEngines;
+class ScriptAgent;
+class WatchData;
+
+class ScriptEngine : public IDebuggerEngine
+{
+ Q_OBJECT
+
+public:
+ ScriptEngine(DebuggerManager *parent);
+ ~ScriptEngine();
+
+private:
+ // IDebuggerEngine implementation
+ void stepExec();
+ void stepOutExec();
+ void nextExec();
+ void stepIExec();
+ void nextIExec();
+
+ void shutdown();
+ void setToolTipExpression(const QPoint &pos, const QString &exp);
+ bool startDebugger();
+ void exitDebugger();
+
+ void continueInferior();
+ void runInferior();
+ void interruptInferior();
+
+ void runToLineExec(const QString &fileName, int lineNumber);
+ void runToFunctionExec(const QString &functionName);
+ void jumpToLineExec(const QString &fileName, int lineNumber);
+
+ void activateFrame(int index);
+ void selectThread(int index);
+
+ void attemptBreakpointSynchronization();
+
+ void loadSessionData() {}
+ void saveSessionData() {}
+
+ void assignValueInDebugger(const QString &expr, const QString &value);
+ void executeDebuggerCommand(const QString & command);
+
+ void loadSymbols(const QString &moduleName);
+ void loadAllSymbols();
+ void reloadDisassembler();
+ void reloadModules();
+ void reloadRegisters() {}
+
+ bool supportsThreads() const { return true; }
+ void maybeBreakNow(bool byFunction);
+ void updateWatchModel();
+ void updateSubItem(const WatchData &data0);
+
+private:
+ friend class ScriptAgent;
+ DebuggerManager *q;
+ IDebuggerManagerAccessForEngines *qq;
+
+ QScriptEngine *m_scriptEngine;
+ QString m_scriptContents;
+ QString m_scriptFileName;
+ ScriptAgent *m_scriptAgent;
+
+ bool m_stopped;
+ bool m_stopOnNextLine;
+};
+
+} // namespace Internal
+} // namespace Debugger
+
+#endif // DEBUGGER_SCRIPTENGINE_H