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authorMahmoud Badri <mahmoud.badri@qt.io>2020-03-26 15:36:17 +0200
committerMahmoud Badri <mahmoud.badri@qt.io>2020-03-26 18:51:31 +0000
commitb9fb5b65f68725f849e447f3a1e742cb9094b07d (patch)
treefb85d1d2af3adb49ab0d9f899ce2e61d1554fa36 /src/libs/qmljs/qmljsplugindumper.cpp
parent2246718cac8844d6f6c7223c041dd908b66bfbcb (diff)
downloadqt-creator-b9fb5b65f68725f849e447f3a1e742cb9094b07d.tar.gz
QmlDesigner: Enable setting a material's diffuseMap by drag and drop
Dragging and dropping an image from the assets on a default material creates a texture and sets its source the the image and the applies the texture to the diffuseMap property of the material making it pretty straight forward to set a texture on a marerial. Additionally dropping an image on a texture updates the texture's source property instead of creating an image object. Task-number: QDS-1844 Change-Id: I6906851ad070e06a17b1ef7d4321e302bb305d29 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
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