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authorThomas Hartmann <thomas.hartmann@qt.io>2022-06-09 19:40:23 +0200
committerThomas Hartmann <thomas.hartmann@qt.io>2022-06-10 09:04:11 +0000
commitd8c605179ad4934c5f9a2060dd398a13821336c4 (patch)
treedddc4719928ae68bff1d63917daf4cb49b36d44a
parent8ca39444f4cadff3ae543877008cd9f6443380db (diff)
downloadqt-creator-d8c605179ad4934c5f9a2060dd398a13821336c4.tar.gz
QmlDesigner: Add option for smooth rendering in form editor
Smooth rendering turns on MSAA and doubles the resolution for rendered items. With this option enabled everything stays smooth when zooming in. Around factor 8-10 pixels become clearly visible again, but it still looks relatively smooth. I added both MSAA and increased the resolution to one option, for simplicity. The smooth mode takes 4 times the shared memory, which should not be an issue in most cases. For now, the option is not the default. Task-number: QDS-7129 Task-number: QDS-7128 Change-Id: I8a778650bb40f8ba796960db9bc966e8a1efff4e Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
-rw-r--r--share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5nodeinstanceserver.cpp11
-rw-r--r--share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quickitemnodeinstance.cpp4
-rw-r--r--src/plugins/qmldesigner/designercore/instances/puppetcreator.cpp6
-rw-r--r--src/plugins/qmldesigner/designersettings.cpp1
-rw-r--r--src/plugins/qmldesigner/designersettings.h1
-rw-r--r--src/plugins/qmldesigner/settingspage.cpp2
-rw-r--r--src/plugins/qmldesigner/settingspage.ui17
7 files changed, 38 insertions, 4 deletions
diff --git a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5nodeinstanceserver.cpp b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5nodeinstanceserver.cpp
index 32f63a8cd6..e7a98b7427 100644
--- a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5nodeinstanceserver.cpp
+++ b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5nodeinstanceserver.cpp
@@ -405,6 +405,9 @@ QImage Qt5NodeInstanceServer::grabItem(QQuickItem *item)
QQuickItemPrivate *pItem = QQuickItemPrivate::get(item);
const bool renderEffects = qEnvironmentVariableIsSet("QMLPUPPET_RENDER_EFFECTS");
+ const bool smoothRendering = qEnvironmentVariableIsSet("QMLPUPPET_SMOOTH_RENDERING");
+
+ int scaleFactor = smoothRendering ? 2 : 1;
if (renderEffects) {
if (parentEffectItem(item))
@@ -470,6 +473,8 @@ QImage Qt5NodeInstanceServer::grabItem(QQuickItem *item)
// us to render it to a texture that we can grab to an image.
QSGRenderContext *rc = QQuickWindowPrivate::get(m_viewData.window.data())->context;
QSGLayer *layer = rc->sceneGraphContext()->createLayer(rc);
+ if (smoothRendering)
+ layer->setSamples(4);
layer->setItem(pItem->itemNode());
layer->setRect(QRectF(renderBoundingRect.x(),
@@ -478,8 +483,8 @@ QImage Qt5NodeInstanceServer::grabItem(QQuickItem *item)
-renderBoundingRect.height()));
const QSize minSize = rc->sceneGraphContext()->minimumFBOSize();
- layer->setSize(QSize(qMax(minSize.width(), int(renderBoundingRect.width())),
- qMax(minSize.height(), int(renderBoundingRect.height()))));
+ layer->setSize(QSize(qMax(minSize.width(), int(renderBoundingRect.width() * scaleFactor)),
+ qMax(minSize.height(), int(renderBoundingRect.height() * scaleFactor))));
layer->scheduleUpdate();
if (layer->updateTexture())
@@ -489,6 +494,8 @@ QImage Qt5NodeInstanceServer::grabItem(QQuickItem *item)
delete layer;
layer = nullptr;
+
+ renderImage.setDevicePixelRatio(scaleFactor);
});
m_viewData.renderControl->render();
diff --git a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quickitemnodeinstance.cpp b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quickitemnodeinstance.cpp
index 41d0015ce5..5b1f3171ad 100644
--- a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quickitemnodeinstance.cpp
+++ b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quickitemnodeinstance.cpp
@@ -504,12 +504,12 @@ QImage QuickItemNodeInstance::renderImage() const
if (s_unifiedRenderPath) {
renderImage = nodeInstanceServer()->grabWindow();
renderImage = renderImage.copy(renderBoundingRect.toRect());
+ /* When grabbing an offscren window the device pixel ratio is 1 */
+ renderImage.setDevicePixelRatio(1);
} else {
renderImage = nodeInstanceServer()->grabItem(quickItem());
}
- /* When grabbing an offscren window the device pixel ratio is 1 */
- renderImage.setDevicePixelRatio(1);
#endif
return renderImage;
diff --git a/src/plugins/qmldesigner/designercore/instances/puppetcreator.cpp b/src/plugins/qmldesigner/designercore/instances/puppetcreator.cpp
index a437e5c0be..7d4beeacd8 100644
--- a/src/plugins/qmldesigner/designercore/instances/puppetcreator.cpp
+++ b/src/plugins/qmldesigner/designercore/instances/puppetcreator.cpp
@@ -504,6 +504,12 @@ QProcessEnvironment PuppetCreator::processEnvironment() const
#ifndef QMLDESIGNER_TEST
const QString controlsStyle = m_designerSettings.value(DesignerSettingsKey::
CONTROLS_STYLE).toString();
+
+ const bool smoothRendering = m_designerSettings.value(DesignerSettingsKey::SMOOTH_RENDERING)
+ .toBool();
+
+ if (smoothRendering)
+ environment.set("QMLPUPPET_SMOOTH_RENDERING", "true");
#else
const QString controlsStyle;
#endif
diff --git a/src/plugins/qmldesigner/designersettings.cpp b/src/plugins/qmldesigner/designersettings.cpp
index 20083068c1..5474fd50d3 100644
--- a/src/plugins/qmldesigner/designersettings.cpp
+++ b/src/plugins/qmldesigner/designersettings.cpp
@@ -82,6 +82,7 @@ void DesignerSettings::fromSettings(QSettings *settings)
restoreValue(settings, DesignerSettingsKey::ASK_BEFORE_DELETING_ASSET, true);
const QStringList defaultValue = QStringList() << "#222222" << "#999999";
restoreValue(settings, DesignerSettingsKey::EDIT3DVIEW_BACKGROUND_COLOR, defaultValue);
+ restoreValue(settings, DesignerSettingsKey::SMOOTH_RENDERING, false);
settings->endGroup();
settings->endGroup();
diff --git a/src/plugins/qmldesigner/designersettings.h b/src/plugins/qmldesigner/designersettings.h
index 8c249fc65e..4dbee7752b 100644
--- a/src/plugins/qmldesigner/designersettings.h
+++ b/src/plugins/qmldesigner/designersettings.h
@@ -72,6 +72,7 @@ const char COLOR_PALETTE_FAVORITE[] = "ColorPaletteFavorite";
const char ALWAYS_DESIGN_MODE[] = "AlwaysDesignMode";
const char DISABLE_ITEM_LIBRARY_UPDATE_TIMER[] = "DisableItemLibraryUpdateTimer";
const char ASK_BEFORE_DELETING_ASSET[] = "AskBeforeDeletingAsset";
+const char SMOOTH_RENDERING[] = "SmoothRendering";
}
class QMLDESIGNERCORE_EXPORT DesignerSettings : public QHash<QByteArray, QVariant>
diff --git a/src/plugins/qmldesigner/settingspage.cpp b/src/plugins/qmldesigner/settingspage.cpp
index 1af226ae49..700402680a 100644
--- a/src/plugins/qmldesigner/settingspage.cpp
+++ b/src/plugins/qmldesigner/settingspage.cpp
@@ -182,6 +182,7 @@ DesignerSettings SettingsPageWidget::settings() const
m_ui.designerAlwaysDesignModeCheckBox->isChecked());
settings.insert(DesignerSettingsKey::ASK_BEFORE_DELETING_ASSET,
m_ui.askBeforeDeletingAssetCheckBox->isChecked());
+ settings.insert(DesignerSettingsKey::SMOOTH_RENDERING, m_ui.smoothRendering->isChecked());
return settings;
}
@@ -264,6 +265,7 @@ void SettingsPageWidget::setSettings(const DesignerSettings &settings)
m_ui.emulationGroupBox->setVisible(showAdvancedFeatures);
m_ui.debugGroupBox->setVisible(showAdvancedFeatures);
m_ui.featureTimelineEditorCheckBox->setVisible(standaloneMode);
+ m_ui.smoothRendering->setChecked(settings.value(DesignerSettingsKey::SMOOTH_RENDERING).toBool());
}
void SettingsPageWidget::apply()
diff --git a/src/plugins/qmldesigner/settingspage.ui b/src/plugins/qmldesigner/settingspage.ui
index eace952540..004f8a68eb 100644
--- a/src/plugins/qmldesigner/settingspage.ui
+++ b/src/plugins/qmldesigner/settingspage.ui
@@ -99,6 +99,23 @@
</property>
</widget>
</item>
+ <item row="2" column="1">
+ <widget class="QCheckBox" name="smoothRendering">
+ <property name="toolTip">
+ <string>Enable Smooth Rendering in Form Editor</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="smoothRenderingLabel">
+ <property name="text">
+ <string>Smooth Rendering:</string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>