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author | Mats Honkamaa <mats.honkamaa@qt.io> | 2022-11-15 14:17:43 +0200 |
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committer | Mats Honkamaa <mats.honkamaa@qt.io> | 2022-11-16 10:44:16 +0000 |
commit | 8352418ef6137f8e2d98d7be2348d15e8f072788 (patch) | |
tree | 50f870f304cce25de617101e7ec94f280185d9ee | |
parent | facb2bdb4ddd6d4a6403d1a95c2365fe5d336833 (diff) | |
download | qt-creator-8352418ef6137f8e2d98d7be2348d15e8f072788.tar.gz |
Doc: Add documentation for new particle components
Add documentation for Dynamic Burst, Line Particle,
Repeller, and Scale Affector.
Task-number: QDS-8005
Change-Id: I31402641db4ee717bd1f19995d1ebb50c838a007
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
-rw-r--r-- | doc/qtdesignstudio/images/icons/line-particles-16px.png | bin | 0 -> 550 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/images/icons/repeller-16px.png | bin | 0 -> 488 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/images/icons/scale-affector-16px.png | bin | 0 -> 518 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/images/studio-3d-particles.png | bin | 27722 -> 36535 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/images/studio-3d-properties-line-particle.png | bin | 0 -> 20963 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/images/studio-3d-properties-particle-dynamic-burst.png | bin | 0 -> 9076 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/images/studio-3d-properties-particle-repeller.png | bin | 0 -> 7096 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/images/studio-3d-properties-particle-scale-affector.png | bin | 0 -> 9517 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-particles.qdoc | 157 |
9 files changed, 143 insertions, 14 deletions
diff --git a/doc/qtdesignstudio/images/icons/line-particles-16px.png b/doc/qtdesignstudio/images/icons/line-particles-16px.png Binary files differnew file mode 100644 index 0000000000..318ecbc3d6 --- /dev/null +++ b/doc/qtdesignstudio/images/icons/line-particles-16px.png diff --git a/doc/qtdesignstudio/images/icons/repeller-16px.png b/doc/qtdesignstudio/images/icons/repeller-16px.png Binary files differnew file mode 100644 index 0000000000..4516cb1f28 --- /dev/null +++ b/doc/qtdesignstudio/images/icons/repeller-16px.png diff --git a/doc/qtdesignstudio/images/icons/scale-affector-16px.png b/doc/qtdesignstudio/images/icons/scale-affector-16px.png Binary files differnew file mode 100644 index 0000000000..4258f563a1 --- /dev/null +++ b/doc/qtdesignstudio/images/icons/scale-affector-16px.png diff --git a/doc/qtdesignstudio/images/studio-3d-particles.png b/doc/qtdesignstudio/images/studio-3d-particles.png Binary files differindex 14711846f3..21715f577c 100644 --- a/doc/qtdesignstudio/images/studio-3d-particles.png +++ b/doc/qtdesignstudio/images/studio-3d-particles.png diff --git a/doc/qtdesignstudio/images/studio-3d-properties-line-particle.png b/doc/qtdesignstudio/images/studio-3d-properties-line-particle.png Binary files differnew file mode 100644 index 0000000000..e22adc41fb --- /dev/null +++ b/doc/qtdesignstudio/images/studio-3d-properties-line-particle.png diff --git a/doc/qtdesignstudio/images/studio-3d-properties-particle-dynamic-burst.png b/doc/qtdesignstudio/images/studio-3d-properties-particle-dynamic-burst.png Binary files differnew file mode 100644 index 0000000000..40d4915aba --- /dev/null +++ b/doc/qtdesignstudio/images/studio-3d-properties-particle-dynamic-burst.png diff --git a/doc/qtdesignstudio/images/studio-3d-properties-particle-repeller.png b/doc/qtdesignstudio/images/studio-3d-properties-particle-repeller.png Binary files differnew file mode 100644 index 0000000000..755c76376a --- /dev/null +++ b/doc/qtdesignstudio/images/studio-3d-properties-particle-repeller.png diff --git a/doc/qtdesignstudio/images/studio-3d-properties-particle-scale-affector.png b/doc/qtdesignstudio/images/studio-3d-properties-particle-scale-affector.png Binary files differnew file mode 100644 index 0000000000..98d5ad7f72 --- /dev/null +++ b/doc/qtdesignstudio/images/studio-3d-properties-particle-scale-affector.png diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-particles.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-particles.qdoc index d3440b0cb0..e1f0ee2622 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-particles.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-particles.qdoc @@ -96,8 +96,13 @@ \li Attracts particles towards a specific point. \row \li \inlineimage icons/emit-burst-16px.png + \li Dynamic Burst + \li Emits particles in dynamic bursts. Use dynamic burst for + emitters that are moving. + \row + \li \inlineimage icons/emit-burst-16px.png \li Emit Burst - \li Generates declarative emitter bursts. + \li Emits particles in bursts. \row \li \inlineimage icons/emitter-16px.png \li Emitter @@ -108,6 +113,10 @@ \li Accelerates particles to a vector of the specified magnitude in the specified direction. \row + \li \inlineimage icons/line-particles-16px.png + \li Line Particle + \li Creates line-shaped sprite particles. + \row \li \inlineimage icons/model-blend-particle-16px.png \li Model Blend Particle \li Blends a particle effect with an instance of a \uicontrol Model @@ -135,6 +144,15 @@ \li Point Rotator \li Rotates particles around a pivot point. \row + \li \inlineimage icons/repeller-16px.png + \li Repeller + \li Repels particles from its location. + \row + \li \inlineimage icons/scale-affector-16px.png + \li Scale Affector + \li Scales particles based on the particles' lifetime and other + parameters. + \row \li \inlineimage icons/sprite-particle-16px.png \li Sprite Particle \li Creates particles that use a 2D sprite texture. @@ -423,19 +441,23 @@ visualized, and some logical particles could lead to multiple visual particles being drawn on screen. - Two different logical particle components are supported: - \uicontrol {Sprite Particle} for \l{Textures}{2D texture} particles and - \uicontrol {Model Particle} for \l{3D Models}{3D model} particles. Model - particles use \l{Instanced Rendering}{instanced rendering} to enabled the - rendering of thousands of particles, with full \l{3D Materials}{materials} - and \l{Lights}{lights} support. + \QDS supports the following logical particle components: + + \list + \li \uicontrol {Sprite Particle} and \uicontrol{Line Particle} for + \l{Textures}{2D texture} particles. + \li \uicontrol {Model Particle} for \l{3D Models}{3D model} particles. + Model particles use \l{Instanced Rendering}{instanced rendering} to render + thousands of particles, with full \l{3D Materials}{materials} and + \l{Lights}{lights} support. + \endlist - The following components are available for adding logical particles and - for modifying their actions and appearance: + You can use the following components to add and modify logical particles: \list \li \l{Sprite Particle} \li \l{Sprite Sequence} + \li \l{Line Particle} \li \l{Model Particle} \li \l{Model Blend Particle} \endlist @@ -533,6 +555,48 @@ \uicontrol {Frame index} is rendered. When it is enabled, each particle renders a random frame. + \section1 Line Particle + + Specify properties for line particles in \uicontrol Properties > + \uicontrol {Line Particle}. + + \image studio-3d-properties-line-particle.png + + \uicontrol {Segments} defines the number of segments in each line. + + \uicontrol {Alpha Fade} defines the alpha fade factor of the lines. The + value range is [0, 1]. When the value is greater than 0.0, the line fades + more the further the segment is from the first particle segment. + + \uicontrol {Scale Multiplier} modifies the line size for the line segments. + The value range is [0, 2]. If the value is less than 1.0, + the line gets smaller the further a segment is from the first segment and + if the value is greater than 1.0 the line gets bigger. + + \uicontrol {Texcoord Multipier} defines the texture coordinate multiplier of + the line. This value is factored to the texture coordinate values of the + line. + + \uicontrol {Texcoord Mode} defines the texture coordinate mode of the line. + + \uicontrol {Line Length} defines the length of the line. If the value is + set, the line length is limited to the value. In this case the minimum + delta of the line is the length divided by the segment count. If the value + is not set, the line length varies based on the particle speed, segment + count, and minimum delta. + + \uicontrol {Line Length Variation} defines the length variation of the line. + This parameter is not used if \uicontrol {Line Length} has not been set. + When the length is set, this parameter can be used to vary the length of + each line. + + \uicontrol {Minimum Segment Length} defines he minimum length between + segment points. This parameter is ignored if \uicontrol {Line Length} is set. + + \uicontrol {Eol Fade Out Duration} defines the end-of-life fade-out duration + of the line. If set, each line remains in the place it was when the particle + reached the end of its lifetime, then fades out during this time period. + \section1 Model Particle Specify properties for model particles in \uicontrol Properties > @@ -702,6 +766,7 @@ \li \l Emitter \li \l {Trail Emitter} \li \l {Emit Burst} + \li \l {Dynamic Burst} \li \l {Model Shape} \li \l {Particle Shape} \endlist @@ -799,6 +864,30 @@ instance, set \uicontrol Time to 2000, \uicontrol Amount to 50, and \uicontrol Duration to 200. + \section1 Dynamic Burst + + Specify properties for emit bursts in \uicontrol Properties > + \uicontrol {Dynamic Burst}. + + \image studio-3d-properties-particle-dynamic-burst.png + + \uicontrol {Trigger Mode} defines when the burst is triggered: + + \list + \li Select \uicontrol TriggerTime to emit the burst when the burst time + is due. + \li Select \uicontrol TriggerStart to emit the burst when the followed + particle is emitted. + \note This mode only works with trail emitters. + \note In this mode, \uicontrol Time and \uicontrol Duration don't have an + effect. + \li Select \uicontrol TriggerEnd to emit the burst when the followed + particle life span ends. + \endlist + + \uicontrol {Amount Variation} defines the random variation in the number of + emitted particles. + \section1 Particle Shape The \uicontrol {Particle Shape} component supports shapes, such as cube, @@ -854,6 +943,9 @@ \li \l Gravity accelerates particles to a vector of the specified magnitude in the specified direction. \li \l {Point Rotator} rotates particles around a pivot point. + \li \l Repeller repels particles from its location. + \li \l {Scale Affector} scales particles based on its lifetime and other + parameters. \li \l Wander applies random wave curves to particles. \endlist @@ -933,20 +1025,57 @@ \section1 Point Rotator - Specify settings for \uicontrol {Point Rotator} component instances in - \uicontrol Properties > \uicontrol {Point Rotator}. - - \image studio-3d-properties-particle-point-rotator.png "Particle Point Rotator properties" - The \uicontrol {Point Rotator} component rotates particles around the pivot point specified in \uicontrol {Pivot point} towards the direction specified in \uicontrol Direction. Direction \uicontrol X, \uicontrol Y, and \uicontrol Z values are automatically normalized to a unit vector. + Specify settings for \uicontrol {Point Rotator} component instances in + \uicontrol Properties > \uicontrol {Point Rotator}. + + \image studio-3d-properties-particle-point-rotator.png "Particle Point Rotator properties" + \uicontrol Magnitude defines the magnitude in particle position change in degrees per second. A negative value accelerates in the opposite way from the direction specified in \uicontrol Direction. + \section1 Repeller + + The \uicontrol Repeller component repels particles from its location. + + Specify settings for \uicontrol Repeller component instances in + \uicontrol Properties > \uicontrol {Particle Repeller}. + + \image studio-3d-properties-particle-repeller.png + + \uicontrol {Outer Radius} defines the outer radius of the repeller. The + particle is not affected until it enters this radius and the repel + strength grows smoothly until the particle reaches \uicontrol Radius. + + \uicontrol Radius defines the inner radius of the repeller. Particles + located inside \uicontrol Radius are repelled at full strength. + + \uicontrol Strength defines the strength of the repeller. + + \section1 Scale Affector + + \uicontrol {Scale Affector} scales particles based on their lifetime and + other parameters. + + \image studio-3d-properties-particle-scale-affector.png + + \uicontrol {Minimum Size} defines the minimum size that the affector can + scale particles to. + + \uicontrol {Maximum Size} defines the maximum size that the affector can + scale particles to. + + \uicontrol Duration defines the the duration of the scaling cycle in + milliseconds. + + \uicontrol {Easing Curve} defines the + \l{Editing Easing Curves}{easing curve} for the scaling animation. + \section1 Wander The \uicontrol Wander component applies random wave curves to particles. |