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authorCraig Small <csmall@dropbear.xyz>2023-03-01 17:20:42 +1100
committerCraig Small <csmall@dropbear.xyz>2023-03-01 17:20:42 +1100
commit9b2f49166b73cef360cff0682459a0aa3e6ec8d8 (patch)
tree7fb621d11a9df6679b2406be314f26cafc6e8fe9 /src
parent806eb270f217ff7e1e745c7bda2b002b5be74be4 (diff)
downloadprocps-ng-9b2f49166b73cef360cff0682459a0aa3e6ec8d8.tar.gz
tests: Dont compare floats with ==
Comparing floats with == is bad and I should feel bad I did this. The problem is if something is close to, but not quite the exact same fails tests. I have used an epsilon of 1 because we don't care about accuracy, just that the function works well enough. References: issue procps-ng/procps#271 https://how-to.fandom.com/wiki/Howto_compare_floating_point_numbers_in_the_C_programming_language Signed-off-by: Craig Small <csmall@dropbear.xyz>
Diffstat (limited to 'src')
-rw-r--r--src/tests/test_strtod_nol.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/tests/test_strtod_nol.c b/src/tests/test_strtod_nol.c
index 0be798c..8e5c524 100644
--- a/src/tests/test_strtod_nol.c
+++ b/src/tests/test_strtod_nol.c
@@ -1,6 +1,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <math.h>
#include "strutils.h"
struct strtod_tests {
@@ -25,6 +26,11 @@ struct strtod_tests tests[] = {
{NULL, 0.0}
};
+#define EPSILON 1.0 // Really not trying for precision here
+int dequal(const double d1, const double d2)
+{
+ return fabs(d1-d2) < EPSILON;
+}
int main(int argc, char *argv[])