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-rw-r--r--ext/gd/libgd/gddemo.c118
1 files changed, 118 insertions, 0 deletions
diff --git a/ext/gd/libgd/gddemo.c b/ext/gd/libgd/gddemo.c
new file mode 100644
index 0000000..a5ceeb5
--- /dev/null
+++ b/ext/gd/libgd/gddemo.c
@@ -0,0 +1,118 @@
+#include <stdio.h>
+#include "gd.h"
+#include "gdfontg.h"
+#include "gdfonts.h"
+
+int
+main (void)
+{
+ /* Input and output files */
+ FILE *in;
+ FILE *out;
+
+ /* Input and output images */
+ gdImagePtr im_in = 0, im_out = 0;
+
+ /* Brush image */
+ gdImagePtr brush;
+
+ /* Color indexes */
+ int white;
+ int blue;
+ int red;
+ int green;
+
+ /* Points for polygon */
+ gdPoint points[3];
+
+ /* Create output image, 256 by 256 pixels, true color. */
+ im_out = gdImageCreateTrueColor (256, 256);
+ /* First color allocated is background. */
+ white = gdImageColorAllocate (im_out, 255, 255, 255);
+
+ /* Set transparent color. */
+ gdImageColorTransparent (im_out, white);
+
+ /* Try to load demoin.png and paste part of it into the
+ output image. */
+ in = fopen ("demoin.png", "rb");
+ if (!in)
+ {
+ fprintf (stderr, "Can't load source image; this demo\n");
+ fprintf (stderr, "is much more impressive if demoin.png\n");
+ fprintf (stderr, "is available.\n");
+ im_in = 0;
+ }
+ else
+ {
+ im_in = gdImageCreateFromPng (in);
+ fclose (in);
+ /* Now copy, and magnify as we do so */
+ gdImageCopyResized (im_out, im_in,
+ 32, 32, 0, 0, 192, 192, 255, 255);
+ }
+ red = gdImageColorAllocate (im_out, 255, 0, 0);
+ green = gdImageColorAllocate (im_out, 0, 255, 0);
+ blue = gdImageColorAllocate (im_out, 0, 0, 255);
+ /* Rectangle */
+ gdImageLine (im_out, 16, 16, 240, 16, green);
+ gdImageLine (im_out, 240, 16, 240, 240, green);
+ gdImageLine (im_out, 240, 240, 16, 240, green);
+ gdImageLine (im_out, 16, 240, 16, 16, green);
+ /* Circle */
+ gdImageArc (im_out, 128, 128, 60, 20, 0, 720, blue);
+ /* Arc */
+ gdImageArc (im_out, 128, 128, 40, 40, 90, 270, blue);
+ /* Flood fill: doesn't do much on a continuously
+ variable tone jpeg original. */
+ gdImageFill (im_out, 8, 8, blue);
+ /* Polygon */
+ points[0].x = 64;
+ points[0].y = 0;
+ points[1].x = 0;
+ points[1].y = 128;
+ points[2].x = 128;
+ points[2].y = 128;
+ gdImageFilledPolygon (im_out, points, 3, green);
+ /* Brush. A fairly wild example also involving a line style! */
+ if (im_in)
+ {
+ int style[8];
+ brush = gdImageCreateTrueColor (16, 16);
+ gdImageCopyResized (brush, im_in,
+ 0, 0, 0, 0,
+ gdImageSX (brush), gdImageSY (brush),
+ gdImageSX (im_in), gdImageSY (im_in));
+ gdImageSetBrush (im_out, brush);
+ /* With a style, so they won't overprint each other.
+ Normally, they would, yielding a fat-brush effect. */
+ style[0] = 0;
+ style[1] = 0;
+ style[2] = 0;
+ style[3] = 0;
+ style[4] = 0;
+ style[5] = 0;
+ style[6] = 0;
+ style[7] = 1;
+ gdImageSetStyle (im_out, style, 8);
+ /* Draw the styled, brushed line */
+ gdImageLine (im_out, 0, 255, 255, 0, gdStyledBrushed);
+ }
+ /* Text */
+ gdImageString (im_out, gdFontGiant, 32, 32,
+ (unsigned char *) "hi", red);
+ gdImageStringUp (im_out, gdFontSmall, 64, 64,
+ (unsigned char *) "hi", red);
+ /* Make output image interlaced (progressive, in the case of JPEG) */
+ gdImageInterlace (im_out, 1);
+ out = fopen ("demoout.png", "wb");
+ /* Write PNG */
+ gdImagePng (im_out, out);
+ fclose (out);
+ gdImageDestroy (im_out);
+ if (im_in)
+ {
+ gdImageDestroy (im_in);
+ }
+ return 0;
+}