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-rw-r--r--ext/gd/libgd/gd_arc_f_buggy.c741
1 files changed, 0 insertions, 741 deletions
diff --git a/ext/gd/libgd/gd_arc_f_buggy.c b/ext/gd/libgd/gd_arc_f_buggy.c
deleted file mode 100644
index 7b8f819079..0000000000
--- a/ext/gd/libgd/gd_arc_f_buggy.c
+++ /dev/null
@@ -1,741 +0,0 @@
-/* This is potentially great stuff, but fails against the test
- program at the end. This would probably be much more
- efficent than the implementation currently in gd.c if the
- errors in the output were corrected. TBB */
-
-#if 0
-
-#include "gd.h"
-#include <math.h>
-
-/* Courtesy of F J Franklin. */
-
-static gdPoint gdArcClosest (int width, int height, int angle);
-
-void
-gdImageFilledEllipse (gdImagePtr im, int cx, int cy, int width, int height, int color)
-{
- gdImageFilledArc (im, cx, cy, width, height, 0, 360, color, gdChord);
-}
-
-void
-gdImageFilledArc (gdImagePtr im, int cx, int cy, int width, int height, int s, int e, int color, int style)
-{
- gdPoint pt[7];
- gdPoint axis_pt[4];
-
- int angle;
-
- int have_s = 0;
- int have_e = 0;
-
- int flip_x = 0;
- int flip_y = 0;
-
- int conquer = 0;
-
- int i;
-
- int a;
- int b;
-
- int x;
- int y;
-
- long s_sin = 0;
- long s_cos = 0;
- long e_sin = 0;
- long e_cos = 0;
-
- long w; /* a * 2 */
- long h; /* b * 2 */
-
- long x2; /* x * 2 */
- long y2; /* y * 2 */
- long lx2; /* x * 2 (line) */
- long ly2; /* y * 2 (line) */
-
- long ws; /* (a * 2)^2 */
- long hs; /* (b * 2)^2 */
-
- long whs; /* (a * 2)^2 * (b * 2)^2 */
-
- long g; /* decision variable */
- long lg; /* decision variable (line) */
-
- width = (width & 1) ? (width + 1) : (width);
- height = (height & 1) ? (height + 1) : (height);
-
- a = width / 2;
- b = height / 2;
-
- axis_pt[0].x = a;
- axis_pt[0].y = 0;
- axis_pt[1].x = 0;
- axis_pt[1].y = b;
- axis_pt[2].x = -a;
- axis_pt[2].y = 0;
- axis_pt[3].x = 0;
- axis_pt[3].y = -b;
-
- if (s == e)
- return;
-
- if ((e - s) >= 360)
- {
- s = 0;
- e = 0;
- }
-
- while (s < 0)
- s += 360;
- while (s >= 360)
- s -= 360;
- while (e < 0)
- e += 360;
- while (e >= 360)
- e -= 360;
-
- if (e <= s)
- e += 360;
-
- /* I'm assuming a chord-rule at the moment. Need to add origin to get a
- * pie-rule, but will need to set chord-rule before recursion...
- */
-
- for (i = 0; i < 4; i++)
- {
- if ((s < (i + 1) * 90) && (e > (i + 1) * 90))
- {
- gdImageFilledArc (im, cx, cy, width, height, s, (i + 1) * 90, color, gdChord);
- pt[0] = gdArcClosest (width, height, s);
- pt[0].x += cx;
- pt[0].y += cy;
- pt[1].x = cx + axis_pt[(i + 1) & 3].x;
- pt[1].y = cy + axis_pt[(i + 1) & 3].y;
- if (e <= (i + 2) * 90)
- {
- gdImageFilledArc (im, cx, cy, width, height, (i + 1) * 90, e, color, gdChord);
- pt[2] = gdArcClosest (width, height, e);
- pt[2].x += cx;
- pt[2].y += cy;
- if (style == gdChord)
- {
- gdImageFilledPolygon (im, pt, 3, color);
- gdImagePolygon (im, pt, 3, color);
- }
- else if (style == gdPie)
- {
- pt[3].x = cx;
- pt[3].y = cy;
- gdImageFilledPolygon (im, pt, 4, color);
- gdImagePolygon (im, pt, 4, color);
- }
- }
- else
- {
- gdImageFilledArc (im, cx, cy, width, height, (i + 1) * 90, (i + 2) * 90, color, gdChord);
- pt[2].x = cx + axis_pt[(i + 2) & 3].x;
- pt[2].y = cy + axis_pt[(i + 2) & 3].y;
- if (e <= (i + 3) * 90)
- {
- gdImageFilledArc (im, cx, cy, width, height, (i + 2) * 90, e, color, gdChord);
- pt[3] = gdArcClosest (width, height, e);
- pt[3].x += cx;
- pt[3].y += cy;
- if (style == gdChord)
- {
- gdImageFilledPolygon (im, pt, 4, color);
- gdImagePolygon (im, pt, 4, color);
- }
- else if (style == gdPie)
- {
- pt[4].x = cx;
- pt[4].y = cy;
- gdImageFilledPolygon (im, pt, 5, color);
- gdImagePolygon (im, pt, 5, color);
- }
- }
- else
- {
- gdImageFilledArc (im, cx, cy, width, height, (i + 2) * 90, (i + 3) * 90, color, gdChord);
- pt[3].x = cx + axis_pt[(i + 3) & 3].x;
- pt[3].y = cy + axis_pt[(i + 3) & 3].y;
- if (e <= (i + 4) * 90)
- {
- gdImageFilledArc (im, cx, cy, width, height, (i + 3) * 90, e, color, gdChord);
- pt[4] = gdArcClosest (width, height, e);
- pt[4].x += cx;
- pt[4].y += cy;
- if (style == gdChord)
- {
- gdImageFilledPolygon (im, pt, 5, color);
- gdImagePolygon (im, pt, 5, color);
- }
- else if (style == gdPie)
- {
- pt[5].x = cx;
- pt[5].y = cy;
- gdImageFilledPolygon (im, pt, 6, color);
- gdImagePolygon (im, pt, 6, color);
- }
- }
- else
- {
- gdImageFilledArc (im, cx, cy, width, height, (i + 3) * 90, (i + 4) * 90, color, gdChord);
- pt[4].x = cx + axis_pt[(i + 4) & 3].x;
- pt[4].y = cy + axis_pt[(i + 4) & 3].y;
-
- gdImageFilledArc (im, cx, cy, width, height, (i + 4) * 90, e, color, gdChord);
- pt[5] = gdArcClosest (width, height, e);
- pt[5].x += cx;
- pt[5].y += cy;
- if (style == gdChord)
- {
- gdImageFilledPolygon (im, pt, 6, color);
- gdImagePolygon (im, pt, 6, color);
- }
- else if (style == gdPie)
- {
- pt[6].x = cx;
- pt[6].y = cy;
- gdImageFilledPolygon (im, pt, 7, color);
- gdImagePolygon (im, pt, 7, color);
- }
- }
- }
- }
- return;
- }
- }
-
- /* At this point we have only arcs that lies within a quadrant -
- * map this to first quadrant...
- */
-
- if ((s >= 90) && (e <= 180))
- {
- angle = s;
- s = 180 - e;
- e = 180 - angle;
- flip_x = 1;
- }
- if ((s >= 180) && (e <= 270))
- {
- s = s - 180;
- e = e - 180;
- flip_x = 1;
- flip_y = 1;
- }
- if ((s >= 270) && (e <= 360))
- {
- angle = s;
- s = 360 - e;
- e = 360 - angle;
- flip_y = 1;
- }
-
- if (s == 0)
- {
- s_sin = 0;
- s_cos = (long) ((double) 32768);
- }
- else
- {
- s_sin = (long) ((double) 32768 * sin ((double) s * M_PI / (double) 180));
- s_cos = (long) ((double) 32768 * cos ((double) s * M_PI / (double) 180));
- }
- if (e == 0)
- {
- e_sin = (long) ((double) 32768);
- e_cos = 0;
- }
- else
- {
- e_sin = (long) ((double) 32768 * sin ((double) e * M_PI / (double) 180));
- e_cos = (long) ((double) 32768 * cos ((double) e * M_PI / (double) 180));
- }
-
- w = (long) width;
- h = (long) height;
-
- ws = w * w;
- hs = h * h;
-
- whs = 1;
- while ((ws > 32768) || (hs > 32768))
- {
- ws = (ws + 1) / 2; /* Unfortunate limitations on integers makes */
- hs = (hs + 1) / 2; /* drawing large ellipses problematic... */
- whs *= 2;
- }
- while ((ws * hs) > (0x04000000L / whs))
- {
- ws = (ws + 1) / 2;
- hs = (hs + 1) / 2;
- whs *= 2;
- }
- whs *= ws * hs;
-
- pt[0].x = w / 2;
- pt[0].y = 0;
-
- pt[2].x = 0;
- pt[2].y = h / 2;
-
- have_s = 0;
- have_e = 0;
-
- if (s == 0)
- have_s = 1;
- if (e == 90)
- have_e = 1;
-
- x2 = w;
- y2 = 0; /* Starting point is exactly on ellipse */
-
- g = x2 - 1;
- g = g * g * hs + 4 * ws - whs;
-
- while ((x2 * hs) > (y2 * ws)) /* Keep |tangent| > 1 */
- {
- y2 += 2;
- g += ws * 4 * (y2 + 1);
-
- if (g > 0) /* Need to drop */
- {
- x2 -= 2;
- g -= hs * 4 * x2;
- }
-
- if ((have_s == 0) && ((s_sin * x2) <= (y2 * s_cos)))
- {
- pt[0].x = (int) (x2 / 2);
- pt[0].y = (int) (y2 / 2);
- have_s = 1;
- }
-
- if ((have_e == 0) && ((e_sin * x2) <= (y2 * e_cos)))
- {
- pt[2].x = (int) (x2 / 2);
- pt[2].y = (int) (y2 / 2);
- have_e = 1;
- }
- }
- pt[1].x = (int) (x2 / 2);
- pt[1].y = (int) (y2 / 2);
-
- x2 = 0;
- y2 = h; /* Starting point is exactly on ellipse */
-
- g = y2 - 1;
- g = g * g * ws + 4 * hs - whs;
-
- while ((x2 * hs) < (y2 * ws))
- {
- x2 += 2;
- g += hs * 4 * (x2 + 1);
-
- if (g > 0) /* Need to drop */
- {
- y2 -= 2;
- g -= ws * 4 * y2;
- }
-
- if ((have_s == 0) && ((s_sin * x2) >= (y2 * s_cos)))
- {
- pt[0].x = (int) (x2 / 2);
- pt[0].y = (int) (y2 / 2);
- have_s = 1;
- }
-
- if ((have_e == 0) && ((e_sin * x2) >= (y2 * e_cos)))
- {
- pt[2].x = (int) (x2 / 2);
- pt[2].y = (int) (y2 / 2);
- have_e = 1;
- }
- }
-
- if ((have_s == 0) || (have_e == 0))
- return; /* Bizarre case */
-
- if (style == gdPie)
- {
- pt[3] = pt[0];
- pt[4] = pt[1];
- pt[5] = pt[2];
-
- pt[0].x = cx + (flip_x ? (-pt[0].x) : pt[0].x);
- pt[0].y = cy + (flip_y ? (-pt[0].y) : pt[0].y);
- pt[1].x = cx;
- pt[1].y = cy;
- pt[2].x = cx + (flip_x ? (-pt[2].x) : pt[2].x);
- pt[2].y = cy + (flip_y ? (-pt[2].y) : pt[2].y);
- gdImageFilledPolygon (im, pt, 3, color);
- gdImagePolygon (im, pt, 3, color);
-
- pt[0] = pt[3];
- pt[1] = pt[4];
- pt[2] = pt[5];
- }
-
- if (((s_cos * hs) > (s_sin * ws)) && ((e_cos * hs) < (e_sin * ws)))
- { /* the points are on different parts of the curve...
- * this is too tricky to try to handle, so divide and conquer:
- */
- pt[3] = pt[0];
- pt[4] = pt[1];
- pt[5] = pt[2];
-
- pt[0].x = cx + (flip_x ? (-pt[0].x) : pt[0].x);
- pt[0].y = cy + (flip_y ? (-pt[0].y) : pt[0].y);
- pt[1].x = cx + (flip_x ? (-pt[1].x) : pt[1].x);
- pt[1].y = cy + (flip_y ? (-pt[1].y) : pt[1].y);
- pt[2].x = cx + (flip_x ? (-pt[2].x) : pt[2].x);
- pt[2].y = cy + (flip_y ? (-pt[2].y) : pt[2].y);
- gdImageFilledPolygon (im, pt, 3, color);
- gdImagePolygon (im, pt, 3, color);
-
- pt[0] = pt[3];
- pt[2] = pt[4];
-
- conquer = 1;
- }
-
- if (conquer || (((s_cos * hs) > (s_sin * ws)) && ((e_cos * hs) > (e_sin * ws))))
- { /* This is the best bit... */
- /* steep line + ellipse */
- /* go up & left from pt[0] to pt[2] */
-
- x2 = w;
- y2 = 0; /* Starting point is exactly on ellipse */
-
- g = x2 - 1;
- g = g * g * hs + 4 * ws - whs;
-
- while ((x2 * hs) > (y2 * ws)) /* Keep |tangent| > 1 */
- {
- if ((s_sin * x2) <= (y2 * s_cos))
- break;
-
- y2 += 2;
- g += ws * 4 * (y2 + 1);
-
- if (g > 0) /* Need to drop */
- {
- x2 -= 2;
- g -= hs * 4 * x2;
- }
- }
-
- lx2 = x2;
- ly2 = y2;
-
- lg = lx2 * (pt[0].y - pt[2].y) - ly2 * (pt[0].x - pt[2].x);
- lg = (lx2 - 1) * (pt[0].y - pt[2].y) - (ly2 + 2) * (pt[0].x - pt[2].x) - lg;
-
- while (y2 < (2 * pt[2].y))
- {
- y2 += 2;
- g += ws * 4 * (y2 + 1);
-
- if (g > 0) /* Need to drop */
- {
- x2 -= 2;
- g -= hs * 4 * x2;
- }
-
- ly2 += 2;
- lg -= 2 * (pt[0].x - pt[2].x);
-
- if (lg < 0) /* Need to drop */
- {
- lx2 -= 2;
- lg -= 2 * (pt[0].y - pt[2].y);
- }
-
- y = (int) (y2 / 2);
- for (x = (int) (lx2 / 2); x <= (int) (x2 / 2); x++)
- {
- gdImageSetPixel (im, ((flip_x) ? (cx - x) : (cx + x)),
- ((flip_y) ? (cy - y) : (cy + y)), color);
- }
- }
- }
- if (conquer)
- {
- pt[0] = pt[4];
- pt[2] = pt[5];
- }
- if (conquer || (((s_cos * hs) < (s_sin * ws)) && ((e_cos * hs) < (e_sin * ws))))
- { /* This is the best bit... */
- /* gradual line + ellipse */
- /* go down & right from pt[2] to pt[0] */
-
- x2 = 0;
- y2 = h; /* Starting point is exactly on ellipse */
-
- g = y2 - 1;
- g = g * g * ws + 4 * hs - whs;
-
- while ((x2 * hs) < (y2 * ws))
- {
- x2 += 2;
- g += hs * 4 * (x2 + 1);
-
- if (g > 0) /* Need to drop */
- {
- y2 -= 2;
- g -= ws * 4 * y2;
- }
-
- if ((e_sin * x2) >= (y2 * e_cos))
- break;
- }
-
- lx2 = x2;
- ly2 = y2;
-
- lg = lx2 * (pt[0].y - pt[2].y) - ly2 * (pt[0].x - pt[2].x);
- lg = (lx2 + 2) * (pt[0].y - pt[2].y) - (ly2 - 1) * (pt[0].x - pt[2].x) - lg;
-
- while (x2 < (2 * pt[0].x))
- {
- x2 += 2;
- g += hs * 4 * (x2 + 1);
-
- if (g > 0) /* Need to drop */
- {
- y2 -= 2;
- g -= ws * 4 * y2;
- }
-
- lx2 += 2;
- lg += 2 * (pt[0].y - pt[2].y);
-
- if (lg < 0) /* Need to drop */
- {
- ly2 -= 2;
- lg += 2 * (pt[0].x - pt[2].x);
- }
-
- x = (int) (x2 / 2);
- for (y = (int) (ly2 / 2); y <= (int) (y2 / 2); y++)
- {
- gdImageSetPixel (im, ((flip_x) ? (cx - x) : (cx + x)),
- ((flip_y) ? (cy - y) : (cy + y)), color);
- }
- }
- }
-}
-
-static gdPoint
-gdArcClosest (int width, int height, int angle)
-{
- gdPoint pt;
-
- int flip_x = 0;
- int flip_y = 0;
-
- long a_sin = 0;
- long a_cos = 0;
-
- long w; /* a * 2 */
- long h; /* b * 2 */
-
- long x2; /* x * 2 */
- long y2; /* y * 2 */
-
- long ws; /* (a * 2)^2 */
- long hs; /* (b * 2)^2 */
-
- long whs; /* (a * 2)^2 * (b * 2)^2 */
-
- long g; /* decision variable */
-
- w = (long) ((width & 1) ? (width + 1) : (width));
- h = (long) ((height & 1) ? (height + 1) : (height));
-
- while (angle < 0)
- angle += 360;
- while (angle >= 360)
- angle -= 360;
-
- if (angle == 0)
- {
- pt.x = w / 2;
- pt.y = 0;
- return (pt);
- }
- if (angle == 90)
- {
- pt.x = 0;
- pt.y = h / 2;
- return (pt);
- }
- if (angle == 180)
- {
- pt.x = -w / 2;
- pt.y = 0;
- return (pt);
- }
- if (angle == 270)
- {
- pt.x = 0;
- pt.y = -h / 2;
- return (pt);
- }
-
- pt.x = 0;
- pt.y = 0;
-
- if ((angle > 90) && (angle < 180))
- {
- angle = 180 - angle;
- flip_x = 1;
- }
- if ((angle > 180) && (angle < 270))
- {
- angle = angle - 180;
- flip_x = 1;
- flip_y = 1;
- }
- if ((angle > 270) && (angle < 360))
- {
- angle = 360 - angle;
- flip_y = 1;
- }
-
- a_sin = (long) ((double) 32768 * sin ((double) angle * M_PI / (double) 180));
- a_cos = (long) ((double) 32768 * cos ((double) angle * M_PI / (double) 180));
-
- ws = w * w;
- hs = h * h;
-
- whs = 1;
- while ((ws > 32768) || (hs > 32768))
- {
- ws = (ws + 1) / 2; /* Unfortunate limitations on integers makes */
- hs = (hs + 1) / 2; /* drawing large ellipses problematic... */
- whs *= 2;
- }
- while ((ws * hs) > (0x04000000L / whs))
- {
- ws = (ws + 1) / 2;
- hs = (hs + 1) / 2;
- whs *= 2;
- }
- whs *= ws * hs;
-
- if ((a_cos * hs) > (a_sin * ws))
- {
- x2 = w;
- y2 = 0; /* Starting point is exactly on ellipse */
-
- g = x2 - 1;
- g = g * g * hs + 4 * ws - whs;
-
- while ((x2 * hs) > (y2 * ws)) /* Keep |tangent| > 1 */
- {
- y2 += 2;
- g += ws * 4 * (y2 + 1);
-
- if (g > 0) /* Need to drop */
- {
- x2 -= 2;
- g -= hs * 4 * x2;
- }
-
- if ((a_sin * x2) <= (y2 * a_cos))
- {
- pt.x = (int) (x2 / 2);
- pt.y = (int) (y2 / 2);
- break;
- }
- }
- }
- else
- {
- x2 = 0;
- y2 = h; /* Starting point is exactly on ellipse */
-
- g = y2 - 1;
- g = g * g * ws + 4 * hs - whs;
-
- while ((x2 * hs) < (y2 * ws))
- {
- x2 += 2;
- g += hs * 4 * (x2 + 1);
-
- if (g > 0) /* Need to drop */
- {
- y2 -= 2;
- g -= ws * 4 * y2;
- }
-
- if ((a_sin * x2) >= (y2 * a_cos))
- {
- pt.x = (int) (x2 / 2);
- pt.y = (int) (y2 / 2);
- break;
- }
- }
- }
-
- if (flip_x)
- pt.x = -pt.x;
- if (flip_y)
- pt.y = -pt.y;
-
- return (pt);
-}
-
-#include "gd.h"
-#include <string.h>
-#include <math.h>
-
-#define WIDTH 500
-#define HEIGHT 300
-
-int
-main (int argc, char *argv[])
-{
- gdImagePtr im = gdImageCreate (WIDTH, HEIGHT);
- int white = gdImageColorResolve (im, 0xFF, 0xFF, 0xFF), black = gdImageColorResolve (im, 0, 0, 0),
- red = gdImageColorResolve (im, 0xFF, 0xA0, 0xA0);
- FILE *out;
-
- /* filled arc - circle */
- gdImageFilledArc (im, WIDTH / 5, HEIGHT / 4, 200, 200, 45, 90, red, gdPie);
- gdImageArc (im, WIDTH / 5, HEIGHT / 4, 200, 200, 45, 90, black);
-
- /* filled arc - ellipse */
- gdImageFilledArc (im, WIDTH / 2, HEIGHT / 4, 200, 150, 45, 90, red, gdPie);
- gdImageArc (im, WIDTH / 2, HEIGHT / 4, 200, 150, 45, 90, black);
-
-
- /* reference lines */
- gdImageLine (im, 0, HEIGHT / 4, WIDTH, HEIGHT / 4, black);
- gdImageLine (im, WIDTH / 5, 0, WIDTH / 5, HEIGHT, black);
- gdImageLine (im, WIDTH / 2, 0, WIDTH / 2, HEIGHT, black);
- gdImageLine (im, WIDTH / 2, HEIGHT / 4, WIDTH / 2 + 300, HEIGHT / 4 + 300, black);
- gdImageLine (im, WIDTH / 5, HEIGHT / 4, WIDTH / 5 + 300, HEIGHT / 4 + 300, black);
-
- /* TBB: Write img to test/arctest.png */
- out = fopen ("test/arctest.png", "wb");
- if (!out)
- {
- php_gd_error("Can't create test/arctest.png\n");
- exit (1);
- }
- gdImagePng (im, out);
- fclose (out);
- php_gd_error("Test image written to test/arctest.png\n");
- /* Destroy it */
- gdImageDestroy (im);
-
- return 0;
-}
-
-#endif