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-rw-r--r--security/nss/lib/base/arena.c1142
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diff --git a/security/nss/lib/base/arena.c b/security/nss/lib/base/arena.c
deleted file mode 100644
index 648b7e864..000000000
--- a/security/nss/lib/base/arena.c
+++ /dev/null
@@ -1,1142 +0,0 @@
-/*
- * The contents of this file are subject to the Mozilla Public
- * License Version 1.1 (the "License"); you may not use this file
- * except in compliance with the License. You may obtain a copy of
- * the License at http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS
- * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
- * implied. See the License for the specific language governing
- * rights and limitations under the License.
- *
- * The Original Code is the Netscape security libraries.
- *
- * The Initial Developer of the Original Code is Netscape
- * Communications Corporation. Portions created by Netscape are
- * Copyright (C) 1994-2000 Netscape Communications Corporation. All
- * Rights Reserved.
- *
- * Contributor(s):
- *
- * Alternatively, the contents of this file may be used under the
- * terms of the GNU General Public License Version 2 or later (the
- * "GPL"), in which case the provisions of the GPL are applicable
- * instead of those above. If you wish to allow use of your
- * version of this file only under the terms of the GPL and not to
- * allow others to use your version of this file under the MPL,
- * indicate your decision by deleting the provisions above and
- * replace them with the notice and other provisions required by
- * the GPL. If you do not delete the provisions above, a recipient
- * may use your version of this file under either the MPL or the
- * GPL.
- */
-
-#ifdef DEBUG
-static const char CVS_ID[] = "@(#) $RCSfile$ $Revision$ $Date$ $Name$";
-#endif /* DEBUG */
-
-/*
- * arena.c
- *
- * This contains the implementation of NSS's thread-safe arenas.
- */
-
-#ifndef BASE_H
-#include "base.h"
-#endif /* BASE_H */
-
-#ifdef ARENA_THREADMARK
-#include "prthread.h"
-#endif /* ARENA_THREADMARK */
-
-#include "prlock.h"
-#include "plarena.h"
-
-#include <string.h>
-
-/*
- * NSSArena
- *
- * This is based on NSPR's arena code, but it is threadsafe.
- *
- * The public methods relating to this type are:
- *
- * NSSArena_Create -- constructor
- * NSSArena_Destroy
- *
- * The nonpublic methods relating to this type are:
- *
- * nssArena_Create -- constructor
- * nssArena_Destroy
- * nssArena_Mark
- * nssArena_Release
- * nssArena_Unmark
- *
- * nss_ZAlloc
- * nss_ZFreeIf
- * nss_ZRealloc
- *
- * In debug builds, the following calls are available:
- *
- * nssArena_verifyPointer
- * nssArena_registerDestructor
- * nssArena_deregisterDestructor
- */
-
-struct NSSArenaStr {
- PLArenaPool pool;
- PRLock *lock;
-#ifdef ARENA_THREADMARK
- PRThread *marking_thread;
- nssArenaMark *first_mark;
- nssArenaMark *last_mark;
-#endif /* ARENA_THREADMARK */
-#ifdef ARENA_DESTRUCTOR_LIST
- struct arena_destructor_node *first_destructor;
- struct arena_destructor_node *last_destructor;
-#endif /* ARENA_DESTRUCTOR_LIST */
-};
-
-/*
- * nssArenaMark
- *
- * This type is used to mark the current state of an NSSArena.
- */
-
-struct nssArenaMarkStr {
- PRUint32 magic;
- void *mark;
-#ifdef ARENA_THREADMARK
- nssArenaMark *next;
-#endif /* ARENA_THREADMARK */
-#ifdef ARENA_DESTRUCTOR_LIST
- struct arena_destructor_node *next_destructor;
- struct arena_destructor_node *prev_destructor;
-#endif /* ARENA_DESTRUCTOR_LIST */
-};
-
-#define MARK_MAGIC 0x4d41524b /* "MARK" how original */
-
-/*
- * But first, the pointer-tracking code
- */
-#ifdef DEBUG
-extern const NSSError NSS_ERROR_INTERNAL_ERROR;
-
-static nssPointerTracker arena_pointer_tracker;
-
-static PRStatus
-arena_add_pointer
-(
- const NSSArena *arena
-)
-{
- PRStatus rv;
-
- rv = nssPointerTracker_initialize(&arena_pointer_tracker);
- if( PR_SUCCESS != rv ) {
- return rv;
- }
-
- rv = nssPointerTracker_add(&arena_pointer_tracker, arena);
- if( PR_SUCCESS != rv ) {
- NSSError e = NSS_GetError();
- if( NSS_ERROR_NO_MEMORY != e ) {
- nss_SetError(NSS_ERROR_INTERNAL_ERROR);
- }
-
- return rv;
- }
-
- return PR_SUCCESS;
-}
-
-static PRStatus
-arena_remove_pointer
-(
- const NSSArena *arena
-)
-{
- PRStatus rv;
-
- rv = nssPointerTracker_remove(&arena_pointer_tracker, arena);
- if( PR_SUCCESS != rv ) {
- nss_SetError(NSS_ERROR_INTERNAL_ERROR);
- }
-
- return rv;
-}
-
-/*
- * nssArena_verifyPointer
- *
- * This method is only present in debug builds.
- *
- * If the specified pointer is a valid pointer to an NSSArena object,
- * this routine will return PR_SUCCESS. Otherwise, it will put an
- * error on the error stack and return PR_FAILURE.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_ARENA
- *
- * Return value:
- * PR_SUCCESS if the pointer is valid
- * PR_FAILURE if it isn't
- */
-
-NSS_IMPLEMENT PRStatus
-nssArena_verifyPointer
-(
- const NSSArena *arena
-)
-{
- PRStatus rv;
-
- rv = nssPointerTracker_initialize(&arena_pointer_tracker);
- if( PR_SUCCESS != rv ) {
- /*
- * This is a little disingenious. We have to initialize the
- * tracker, because someone could "legitimately" try to verify
- * an arena pointer before one is ever created. And this step
- * might fail, due to lack of memory. But the only way that
- * this step can fail is if it's doing the call_once stuff,
- * (later calls just no-op). And if it didn't no-op, there
- * aren't any valid arenas.. so the argument certainly isn't one.
- */
- nss_SetError(NSS_ERROR_INVALID_ARENA);
- return PR_FAILURE;
- }
-
- rv = nssPointerTracker_verify(&arena_pointer_tracker, arena);
- if( PR_SUCCESS != rv ) {
- nss_SetError(NSS_ERROR_INVALID_ARENA);
- return PR_FAILURE;
- }
-
- return PR_SUCCESS;
-}
-#endif /* DEBUG */
-
-#ifdef ARENA_DESTRUCTOR_LIST
-
-struct arena_destructor_node {
- struct arena_destructor_node *next;
- struct arena_destructor_node *prev;
- void (*destructor)(void *argument);
- void *arg;
-};
-
-/*
- * nssArena_registerDestructor
- *
- * This routine stores a pointer to a callback and an arbitrary
- * pointer-sized argument in the arena, at the current point in
- * the mark stack. If the arena is destroyed, or an "earlier"
- * mark is released, then this destructor will be called at that
- * time. Note that the destructor will be called with the arena
- * locked, which means the destructor may free memory in that
- * arena, but it may not allocate or cause to be allocated any
- * memory. This callback facility was included to support our
- * debug-version pointer-tracker feature; overuse runs counter to
- * the the original intent of arenas. This routine returns a
- * PRStatus value; if successful, it will return PR_SUCCESS. If
- * unsuccessful, it will set an error on the error stack and
- * return PR_FAILURE.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_ARENA
- * NSS_ERROR_NO_MEMORY
- *
- * Return value:
- * PR_SUCCESS
- * PR_FAILURE
- */
-
-NSS_IMPLEMENT PRStatus
-nssArena_registerDestructor
-(
- NSSArena *arena,
- void (*destructor)(void *argument),
- void *arg
-)
-{
- struct arena_destructor_node *it;
-
-#ifdef NSSDEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
- return PR_FAILURE;
- }
-#endif /* NSSDEBUG */
-
- it = nss_ZNEW(arena, struct arena_destructor_node);
- if( (struct arena_destructor_node *)NULL == it ) {
- return PR_FAILURE;
- }
-
- it->prev = arena->last_destructor;
- arena->last_destructor->next = it;
- arena->last_destructor = it;
- it->destructor = destructor;
- it->arg = arg;
-
- if( (nssArenaMark *)NULL != arena->last_mark ) {
- arena->last_mark->prev_destructor = it->prev;
- arena->last_mark->next_destructor = it->next;
- }
-
- return PR_SUCCESS;
-}
-
-NSS_IMPLEMENT PRStatus
-nssArena_deregisterDestructor
-(
- NSSArena *arena,
- void (*destructor)(void *argument),
- void *arg
-)
-{
- struct arena_destructor_node *it;
-
-#ifdef NSSDEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
- return PR_FAILURE;
- }
-#endif /* NSSDEBUG */
-
- for( it = arena->first_destructor; it; it = it->next ) {
- if( (it->destructor == destructor) && (it->arg == arg) ) {
- break;
- }
- }
-
- if( (struct arena_destructor_node *)NULL == it ) {
- nss_SetError(NSS_ERROR_NOT_FOUND);
- return PR_FAILURE;
- }
-
- if( it == arena->first_destructor ) {
- arena->first_destructor = it->next;
- }
-
- if( it == arena->last_destructor ) {
- arena->last_destructor = it->prev;
- }
-
- if( (struct arena_destructor_node *)NULL != it->prev ) {
- it->prev->next = it->next;
- }
-
- if( (struct arena_destructor_node *)NULL != it->next ) {
- it->next->prev = it->prev;
- }
-
- {
- nssArenaMark *m;
- for( m = arena->first_mark; m; m = m->next ) {
- if( m->next_destructor == it ) {
- m->next_destructor = it->next;
- }
- if( m->prev_destructor == it ) {
- m->prev_destructor = it->prev;
- }
- }
- }
-
- nss_ZFreeIf(it);
- return PR_SUCCESS;
-}
-
-static void
-nss_arena_call_destructor_chain
-(
- struct arena_destructor_node *it
-)
-{
- for( ; it ; it = it->next ) {
- (*(it->destructor))(it->arg);
- }
-}
-
-#endif /* ARENA_DESTRUCTOR_LIST */
-
-/*
- * NSSArena_Create
- *
- * This routine creates a new memory arena. This routine may return
- * NULL upon error, in which case it will have created an error stack.
- *
- * The top-level error may be one of the following values:
- * NSS_ERROR_NO_MEMORY
- *
- * Return value:
- * NULL upon error
- * A pointer to an NSSArena upon success
- */
-
-NSS_IMPLEMENT NSSArena *
-NSSArena_Create
-(
- void
-)
-{
- nss_ClearErrorStack();
- return nssArena_Create();
-}
-
-/*
- * nssArena_Create
- *
- * This routine creates a new memory arena. This routine may return
- * NULL upon error, in which case it will have set an error on the
- * error stack.
- *
- * The error may be one of the following values:
- * NSS_ERROR_NO_MEMORY
- *
- * Return value:
- * NULL upon error
- * A pointer to an NSSArena upon success
- */
-
-NSS_IMPLEMENT NSSArena *
-nssArena_Create
-(
- void
-)
-{
- NSSArena *rv = (NSSArena *)NULL;
-
- rv = nss_ZNEW((NSSArena *)NULL, NSSArena);
- if( (NSSArena *)NULL == rv ) {
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (NSSArena *)NULL;
- }
-
- rv->lock = PR_NewLock();
- if( (PRLock *)NULL == rv->lock ) {
- (void)nss_ZFreeIf(rv);
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (NSSArena *)NULL;
- }
-
- /*
- * Arena sizes. The current security code has 229 occurrences of
- * PORT_NewArena. The default chunksizes specified break down as
- *
- * Size Mult. Specified as
- * 512 1 512
- * 1024 7 1024
- * 2048 5 2048
- * 2048 5 CRMF_DEFAULT_ARENA_SIZE
- * 2048 190 DER_DEFAULT_CHUNKSIZE
- * 2048 20 SEC_ASN1_DEFAULT_ARENA_SIZE
- * 4096 1 4096
- *
- * Obviously this "default chunksize" flexibility isn't very
- * useful to us, so I'll just pick 2048.
- */
-
- PL_InitArenaPool(&rv->pool, "NSS", 2048, sizeof(double));
-
-#ifdef DEBUG
- {
- PRStatus st;
- st = arena_add_pointer(rv);
- if( PR_SUCCESS != st ) {
- PL_FinishArenaPool(&rv->pool);
- PR_DestroyLock(rv->lock);
- (void)nss_ZFreeIf(rv);
- return (NSSArena *)NULL;
- }
- }
-#endif /* DEBUG */
-
- return rv;
-}
-
-/*
- * NSSArena_Destroy
- *
- * This routine will destroy the specified arena, freeing all memory
- * allocated from it. This routine returns a PRStatus value; if
- * successful, it will return PR_SUCCESS. If unsuccessful, it will
- * create an error stack and return PR_FAILURE.
- *
- * The top-level error may be one of the following values:
- * NSS_ERROR_INVALID_ARENA
- *
- * Return value:
- * PR_SUCCESS upon success
- * PR_FAILURE upon failure
- */
-
-NSS_IMPLEMENT PRStatus
-NSSArena_Destroy
-(
- NSSArena *arena
-)
-{
- nss_ClearErrorStack();
-
-#ifdef DEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
- return PR_FAILURE;
- }
-#endif /* DEBUG */
-
- return nssArena_Destroy(arena);
-}
-
-/*
- * nssArena_Destroy
- *
- * This routine will destroy the specified arena, freeing all memory
- * allocated from it. This routine returns a PRStatus value; if
- * successful, it will return PR_SUCCESS. If unsuccessful, it will
- * set an error on the error stack and return PR_FAILURE.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_ARENA
- *
- * Return value:
- * PR_SUCCESS
- * PR_FAILURE
- */
-
-NSS_IMPLEMENT PRStatus
-nssArena_Destroy
-(
- NSSArena *arena
-)
-{
- PRLock *lock;
-
-#ifdef NSSDEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
- return PR_FAILURE;
- }
-#endif /* NSSDEBUG */
-
- PR_Lock(arena->lock);
- if( (PRLock *)NULL == arena->lock ) {
- /* Just got destroyed */
- nss_SetError(NSS_ERROR_INVALID_ARENA);
- return PR_FAILURE;
- }
-
-#ifdef DEBUG
- if( PR_SUCCESS != arena_remove_pointer(arena) ) {
- return PR_FAILURE;
- }
-#endif /* DEBUG */
-
-#ifdef ARENA_DESTRUCTOR_LIST
- /* Note that the arena is locked at this time */
- nss_arena_call_destructor_chain(arena->first_destructor);
-#endif /* ARENA_DESTRUCTOR_LIST */
-
- PL_FinishArenaPool(&arena->pool);
- lock = arena->lock;
- arena->lock = (PRLock *)NULL;
- PR_Unlock(lock);
- PR_DestroyLock(lock);
- (void)nss_ZFreeIf(arena);
- return PR_SUCCESS;
-}
-
-static void *nss_zalloc_arena_locked(NSSArena *arena, PRUint32 size);
-
-/*
- * nssArena_Mark
- *
- * This routine "marks" the current state of an arena. Space
- * allocated after the arena has been marked can be freed by
- * releasing the arena back to the mark with nssArena_Release,
- * or committed by calling nssArena_Unmark. When successful,
- * this routine returns a valid nssArenaMark pointer. This
- * routine may return NULL upon error, in which case it will
- * have set an error on the error stack.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_ARENA
- * NSS_ERROR_NO_MEMORY
- * NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
- *
- * Return value:
- * NULL upon failure
- * An nssArenaMark pointer upon success
- */
-
-NSS_IMPLEMENT nssArenaMark *
-nssArena_Mark
-(
- NSSArena *arena
-)
-{
- nssArenaMark *rv;
- void *p;
-
-#ifdef NSSDEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
- return (nssArenaMark *)NULL;
- }
-#endif /* NSSDEBUG */
-
- PR_Lock(arena->lock);
- if( (PRLock *)NULL == arena->lock ) {
- /* Just got destroyed */
- nss_SetError(NSS_ERROR_INVALID_ARENA);
- return (nssArenaMark *)NULL;
- }
-
-#ifdef ARENA_THREADMARK
- if( (PRThread *)NULL == arena->marking_thread ) {
- /* Unmarked. Store our thread ID */
- arena->marking_thread = PR_GetCurrentThread();
- /* This call never fails. */
- } else {
- /* Marked. Verify it's the current thread */
- if( PR_GetCurrentThread() != arena->marking_thread ) {
- PR_Unlock(arena->lock);
- nss_SetError(NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD);
- return (nssArenaMark *)NULL;
- }
- }
-#endif /* ARENA_THREADMARK */
-
- p = PL_ARENA_MARK(&arena->pool);
- /* No error possible */
-
- /* Do this after the mark */
- rv = (nssArenaMark *)nss_zalloc_arena_locked(arena, sizeof(nssArenaMark));
- if( (nssArenaMark *)NULL == rv ) {
- PR_Unlock(arena->lock);
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (nssArenaMark *)NULL;
- }
-
-#ifdef ARENA_THREADMARK
- if ( (nssArenaMark *)NULL == arena->first_mark) {
- arena->first_mark = rv;
- arena->last_mark = rv;
- } else {
- arena->last_mark->next = rv;
- arena->last_mark = rv;
- }
-#endif /* ARENA_THREADMARK */
-
- rv->mark = p;
- rv->magic = MARK_MAGIC;
-
-#ifdef ARENA_DESTRUCTOR_LIST
- rv->prev_destructor = arena->last_destructor;
-#endif /* ARENA_DESTRUCTOR_LIST */
-
- PR_Unlock(arena->lock);
-
- return rv;
-}
-
-/*
- * nss_arena_unmark_release
- *
- * This static routine implements the routines nssArena_Release
- * ans nssArena_Unmark, which are almost identical.
- */
-
-static PRStatus
-nss_arena_unmark_release
-(
- NSSArena *arena,
- nssArenaMark *arenaMark,
- PRBool release
-)
-{
- void *inner_mark;
-
-#ifdef NSSDEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(arena) ) {
- return PR_FAILURE;
- }
-#endif /* NSSDEBUG */
-
- if( MARK_MAGIC != arenaMark->magic ) {
- nss_SetError(NSS_ERROR_INVALID_ARENA_MARK);
- return PR_FAILURE;
- }
-
- PR_Lock(arena->lock);
- if( (PRLock *)NULL == arena->lock ) {
- /* Just got destroyed */
- nss_SetError(NSS_ERROR_INVALID_ARENA);
- return PR_FAILURE;
- }
-
-#ifdef ARENA_THREADMARK
- if( (PRThread *)NULL != arena->marking_thread ) {
- if( PR_GetCurrentThread() != arena->marking_thread ) {
- PR_Unlock(arena->lock);
- nss_SetError(NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD);
- return PR_FAILURE;
- }
- }
-#endif /* ARENA_THREADMARK */
-
- if( MARK_MAGIC != arenaMark->magic ) {
- /* Just got released */
- PR_Unlock(arena->lock);
- nss_SetError(NSS_ERROR_INVALID_ARENA_MARK);
- return PR_FAILURE;
- }
-
- arenaMark->magic = 0;
- inner_mark = arenaMark->mark;
-
-#ifdef ARENA_THREADMARK
- {
- nssArenaMark **pMark = &arena->first_mark;
- nssArenaMark *rest;
- nssArenaMark *last = (nssArenaMark *)NULL;
-
- /* Find this mark */
- while( *pMark != arenaMark ) {
- last = *pMark;
- pMark = &(*pMark)->next;
- }
-
- /* Remember the pointer, then zero it */
- rest = (*pMark)->next;
- *pMark = (nssArenaMark *)NULL;
-
- arena->last_mark = last;
-
- /* Invalidate any later marks being implicitly released */
- for( ; (nssArenaMark *)NULL != rest; rest = rest->next ) {
- rest->magic = 0;
- }
-
- /* If we just got rid of the first mark, clear the thread ID */
- if( (nssArenaMark *)NULL == arena->first_mark ) {
- arena->marking_thread = (PRThread *)NULL;
- }
- }
-#endif /* ARENA_THREADMARK */
-
- if( release ) {
-#ifdef ARENA_DESTRUCTOR_LIST
- if( (struct arena_destructor_node *)NULL != arenaMark->prev_destructor ) {
- arenaMark->prev_destructor->next = (struct arena_destructor_node *)NULL;
- }
- arena->last_destructor = arenaMark->prev_destructor;
-
- /* Note that the arena is locked at this time */
- nss_arena_call_destructor_chain(arenaMark->next_destructor);
-#endif /* ARENA_DESTRUCTOR_LIST */
-
- PR_ARENA_RELEASE(&arena->pool, inner_mark);
- /* No error return */
- }
-
- PR_Unlock(arena->lock);
- return PR_SUCCESS;
-}
-
-/*
- * nssArena_Release
- *
- * This routine invalidates and releases all memory allocated from
- * the specified arena after the point at which the specified mark
- * was obtained. This routine returns a PRStatus value; if successful,
- * it will return PR_SUCCESS. If unsuccessful, it will set an error
- * on the error stack and return PR_FAILURE.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_ARENA
- * NSS_ERROR_INVALID_ARENA_MARK
- * NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
- *
- * Return value:
- * PR_SUCCESS
- * PR_FAILURE
- */
-
-NSS_IMPLEMENT PRStatus
-nssArena_Release
-(
- NSSArena *arena,
- nssArenaMark *arenaMark
-)
-{
- return nss_arena_unmark_release(arena, arenaMark, PR_TRUE);
-}
-
-/*
- * nssArena_Unmark
- *
- * This routine "commits" the indicated mark and any marks after
- * it, making them unreleasable. Note that any earlier marks can
- * still be released, and such a release will invalidate these
- * later unmarked regions. If an arena is to be safely shared by
- * more than one thread, all marks must be either released or
- * unmarked. This routine returns a PRStatus value; if successful,
- * it will return PR_SUCCESS. If unsuccessful, it will set an error
- * on the error stack and return PR_FAILURE.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_ARENA
- * NSS_ERROR_INVALID_ARENA_MARK
- * NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
- *
- * Return value:
- * PR_SUCCESS
- * PR_FAILURE
- */
-
-NSS_IMPLEMENT PRStatus
-nssArena_Unmark
-(
- NSSArena *arena,
- nssArenaMark *arenaMark
-)
-{
- return nss_arena_unmark_release(arena, arenaMark, PR_FALSE);
-}
-
-/*
- * We prefix this header to all allocated blocks. It is a multiple
- * of the alignment size. Note that this usage of a header may make
- * purify spew bogus warnings about "potentially leaked blocks" of
- * memory; if that gets too annoying we can add in a pointer to the
- * header in the header itself. There's not a lot of safety here;
- * maybe we should add a magic value?
- */
-struct pointer_header {
- NSSArena *arena;
- PRUint32 size;
-};
-
-static void *
-nss_zalloc_arena_locked
-(
- NSSArena *arena,
- PRUint32 size
-)
-{
- void *p;
- void *rv;
- struct pointer_header *h;
- PRUint32 my_size = size + sizeof(struct pointer_header);
- PR_ARENA_ALLOCATE(p, &arena->pool, my_size);
- if( (void *)NULL == p ) {
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (void *)NULL;
- }
- /*
- * Do this before we unlock. This way if the user is using
- * an arena in one thread while destroying it in another, he'll
- * fault/FMR in his code, not ours.
- */
- h = (struct pointer_header *)p;
- h->arena = arena;
- h->size = size;
- rv = (void *)((char *)h + sizeof(struct pointer_header));
- (void)nsslibc_memset(rv, 0, size);
- return rv;
-}
-
-/*
- * nss_ZAlloc
- *
- * This routine allocates and zeroes a section of memory of the
- * size, and returns to the caller a pointer to that memory. If
- * the optional arena argument is non-null, the memory will be
- * obtained from that arena; otherwise, the memory will be obtained
- * from the heap. This routine may return NULL upon error, in
- * which case it will have set an error upon the error stack. The
- * value specified for size may be zero; in which case a valid
- * zero-length block of memory will be allocated. This block may
- * be expanded by calling nss_ZRealloc.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_ARENA
- * NSS_ERROR_NO_MEMORY
- * NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
- *
- * Return value:
- * NULL upon error
- * A pointer to the new segment of zeroed memory
- */
-
-NSS_IMPLEMENT void *
-nss_ZAlloc
-(
- NSSArena *arenaOpt,
- PRUint32 size
-)
-{
- struct pointer_header *h;
- PRUint32 my_size = size + sizeof(struct pointer_header);
-
- if( my_size < sizeof(struct pointer_header) ) {
- /* Wrapped */
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (void *)NULL;
- }
-
- if( (NSSArena *)NULL == arenaOpt ) {
- /* Heap allocation, no locking required. */
- h = (struct pointer_header *)PR_Calloc(1, my_size);
- if( (struct pointer_header *)NULL == h ) {
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (void *)NULL;
- }
-
- h->arena = (NSSArena *)NULL;
- h->size = size;
- /* We used calloc: it's already zeroed */
-
- return (void *)((char *)h + sizeof(struct pointer_header));
- } else {
- void *rv;
- /* Arena allocation */
-#ifdef NSSDEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(arenaOpt) ) {
- return (void *)NULL;
- }
-#endif /* NSSDEBUG */
-
- PR_Lock(arenaOpt->lock);
- if( (PRLock *)NULL == arenaOpt->lock ) {
- /* Just got destroyed */
- nss_SetError(NSS_ERROR_INVALID_ARENA);
- return (void *)NULL;
- }
-
-#ifdef ARENA_THREADMARK
- if( (PRThread *)NULL != arenaOpt->marking_thread ) {
- if( PR_GetCurrentThread() != arenaOpt->marking_thread ) {
- nss_SetError(NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD);
- PR_Unlock(arenaOpt->lock);
- return (void *)NULL;
- }
- }
-#endif /* ARENA_THREADMARK */
-
- rv = nss_zalloc_arena_locked(arenaOpt, size);
-
- PR_Unlock(arenaOpt->lock);
- return rv;
- }
- /*NOTREACHED*/
-}
-
-/*
- * nss_ZFreeIf
- *
- * If the specified pointer is non-null, then the region of memory
- * to which it points -- which must have been allocated with
- * nss_ZAlloc -- will be zeroed and released. This routine
- * returns a PRStatus value; if successful, it will return PR_SUCCESS.
- * If unsuccessful, it will set an error on the error stack and return
- * PR_FAILURE.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_POINTER
- *
- * Return value:
- * PR_SUCCESS
- * PR_FAILURE
- */
-
-NSS_IMPLEMENT PRStatus
-nss_ZFreeIf
-(
- void *pointer
-)
-{
- struct pointer_header *h;
-
- if( (void *)NULL == pointer ) {
- return PR_SUCCESS;
- }
-
- h = (struct pointer_header *)&((char *)pointer)
- [ - sizeof(struct pointer_header) ];
-
- /* Check any magic here */
-
- if( (NSSArena *)NULL == h->arena ) {
- /* Heap */
- (void)nsslibc_memset(pointer, 0, h->size);
- PR_Free(h);
- return PR_SUCCESS;
- } else {
- /* Arena */
-#ifdef NSSDEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(h->arena) ) {
- return PR_FAILURE;
- }
-#endif /* NSSDEBUG */
-
- PR_Lock(h->arena->lock);
- if( (PRLock *)NULL == h->arena->lock ) {
- /* Just got destroyed.. so this pointer is invalid */
- nss_SetError(NSS_ERROR_INVALID_POINTER);
- return PR_FAILURE;
- }
-
- (void)nsslibc_memset(pointer, 0, h->size);
-
- /* No way to "free" it within an NSPR arena. */
-
- PR_Unlock(h->arena->lock);
- return PR_SUCCESS;
- }
- /*NOTREACHED*/
-}
-
-/*
- * nss_ZRealloc
- *
- * This routine reallocates a block of memory obtained by calling
- * nss_ZAlloc or nss_ZRealloc. The portion of memory
- * between the new and old sizes -- which is either being newly
- * obtained or released -- is in either case zeroed. This routine
- * may return NULL upon failure, in which case it will have placed
- * an error on the error stack.
- *
- * The error may be one of the following values:
- * NSS_ERROR_INVALID_POINTER
- * NSS_ERROR_NO_MEMORY
- * NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD
- *
- * Return value:
- * NULL upon error
- * A pointer to the replacement segment of memory
- */
-
-NSS_EXTERN void *
-nss_ZRealloc
-(
- void *pointer,
- PRUint32 newSize
-)
-{
- struct pointer_header *h, *new_h;
- PRUint32 my_newSize = newSize + sizeof(struct pointer_header);
- void *rv;
-
- if( my_newSize < sizeof(struct pointer_header) ) {
- /* Wrapped */
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (void *)NULL;
- }
-
- if( (void *)NULL == pointer ) {
- nss_SetError(NSS_ERROR_INVALID_POINTER);
- return (void *)NULL;
- }
-
- h = (struct pointer_header *)&((char *)pointer)
- [ - sizeof(struct pointer_header) ];
-
- /* Check any magic here */
-
- if( newSize == h->size ) {
- /* saves thrashing */
- return pointer;
- }
-
- if( (NSSArena *)NULL == h->arena ) {
- /* Heap */
- new_h = (struct pointer_header *)PR_Calloc(1, my_newSize);
- if( (struct pointer_header *)NULL == new_h ) {
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (void *)NULL;
- }
-
- new_h->arena = (NSSArena *)NULL;
- new_h->size = newSize;
- rv = (void *)((char *)new_h + sizeof(struct pointer_header));
-
- if( newSize > h->size ) {
- (void)nsslibc_memcpy(rv, pointer, h->size);
- (void)nsslibc_memset(&((char *)rv)[ h->size ],
- 0, (newSize - h->size));
- } else {
- (void)nsslibc_memcpy(rv, pointer, newSize);
- }
-
- (void)nsslibc_memset(pointer, 0, h->size);
- h->size = 0;
- PR_Free(h);
-
- return rv;
- } else {
- void *p;
- /* Arena */
-#ifdef NSSDEBUG
- if( PR_SUCCESS != nssArena_verifyPointer(h->arena) ) {
- return (void *)NULL;
- }
-#endif /* NSSDEBUG */
-
- PR_Lock(h->arena->lock);
- if( (PRLock *)NULL == h->arena->lock ) {
- /* Just got destroyed.. so this pointer is invalid */
- nss_SetError(NSS_ERROR_INVALID_POINTER);
- return (void *)NULL;
- }
-
-#ifdef ARENA_THREADMARK
- if( (PRThread *)NULL != h->arena->marking_thread ) {
- if( PR_GetCurrentThread() != h->arena->marking_thread ) {
- PR_Unlock(h->arena->lock);
- nss_SetError(NSS_ERROR_ARENA_MARKED_BY_ANOTHER_THREAD);
- return (void *)NULL;
- }
- }
-#endif /* ARENA_THREADMARK */
-
- if( newSize < h->size ) {
- /*
- * We have no general way of returning memory to the arena
- * (mark/release doesn't work because things may have been
- * allocated after this object), so the memory is gone
- * anyway. We might as well just return the same pointer to
- * the user, saying "yeah, uh-hunh, you can only use less of
- * it now." We'll zero the leftover part, of course. And
- * in fact we might as well *not* adjust h->size-- this way,
- * if the user reallocs back up to something not greater than
- * the original size, then voila, there's the memory! This
- * way a thrash big/small/big/small doesn't burn up the arena.
- */
- char *extra = &((char *)pointer)[ newSize ];
- (void)nsslibc_memset(extra, 0, (h->size - newSize));
- PR_Unlock(h->arena->lock);
- return pointer;
- }
-
- PR_ARENA_ALLOCATE(p, &h->arena->pool, my_newSize);
- if( (void *)NULL == p ) {
- PR_Unlock(h->arena->lock);
- nss_SetError(NSS_ERROR_NO_MEMORY);
- return (void *)NULL;
- }
-
- new_h = (struct pointer_header *)p;
- new_h->arena = h->arena;
- new_h->size = newSize;
- rv = (void *)((char *)new_h + sizeof(struct pointer_header));
- if (rv != pointer) {
- (void)nsslibc_memcpy(rv, pointer, h->size);
- (void)nsslibc_memset(pointer, 0, h->size);
- }
- (void)nsslibc_memset(&((char *)rv)[ h->size ], 0, (newSize - h->size));
- h->arena = (NSSArena *)NULL;
- h->size = 0;
- PR_Unlock(new_h->arena->lock);
- return rv;
- }
- /*NOTREACHED*/
-}