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authorBen Skeggs <bskeggs@redhat.com>2016-12-12 17:52:45 +1000
committerBen Skeggs <bskeggs@redhat.com>2016-12-12 18:00:28 +1000
commit9d32177f4da380e8581a4226736b4cf67ddf0121 (patch)
tree52cd0f0bb6f7e6e76f7dec7f1c28c240d8837ebc
parent32ae7e7f00a2d7a334674f2daa0ecec474b49ba4 (diff)
downloadnouveau-9d32177f4da380e8581a4226736b4cf67ddf0121.tar.gz
ttm: wait for bo fence to signal before unmapping vmas
TTM was changed a while back to allow for pipelining of buffer moves, and part of this was the removal of waiting for a BO to idle before calling move(), placing the responsibility on the driver to do this if required. That's all well and good, except, we make use of move_notify() to handle mapping/unmapping from the GPU VMM as move() isn't called on all paths. This commit adds a wait before unmapping from a VMM in move_notify(), to prevent GPU page faults where a buffer is still being accessed. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
-rw-r--r--drm/nouveau/nouveau_bo.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/drm/nouveau/nouveau_bo.c b/drm/nouveau/nouveau_bo.c
index e0c000768..dd07ca140 100644
--- a/drm/nouveau/nouveau_bo.c
+++ b/drm/nouveau/nouveau_bo.c
@@ -1209,6 +1209,7 @@ nouveau_bo_move_ntfy(struct ttm_buffer_object *bo, struct ttm_mem_reg *new_mem)
nvbo->page_shift != vma->vm->mmu->lpg_shift)) {
nvkm_vm_map(vma, new_mem->mm_node);
} else {
+ WARN_ON(ttm_bo_wait(bo, false, false));
nvkm_vm_unmap(vma);
}
}