diff options
Diffstat (limited to 'deps/v8/test/cctest/test-debug.cc')
-rw-r--r-- | deps/v8/test/cctest/test-debug.cc | 1243 |
1 files changed, 479 insertions, 764 deletions
diff --git a/deps/v8/test/cctest/test-debug.cc b/deps/v8/test/cctest/test-debug.cc index 85e4512ea..5c0b0f392 100644 --- a/deps/v8/test/cctest/test-debug.cc +++ b/deps/v8/test/cctest/test-debug.cc @@ -27,28 +27,27 @@ #include <stdlib.h> -#include "v8.h" - -#include "api.h" -#include "cctest.h" -#include "compilation-cache.h" -#include "debug.h" -#include "deoptimizer.h" -#include "frames.h" -#include "platform.h" -#include "platform/condition-variable.h" -#include "platform/socket.h" -#include "stub-cache.h" -#include "utils.h" - - -using ::v8::internal::Mutex; -using ::v8::internal::LockGuard; -using ::v8::internal::ConditionVariable; -using ::v8::internal::Semaphore; +#include "src/v8.h" + +#include "src/api.h" +#include "src/base/platform/condition-variable.h" +#include "src/base/platform/platform.h" +#include "src/compilation-cache.h" +#include "src/debug.h" +#include "src/deoptimizer.h" +#include "src/frames.h" +#include "src/stub-cache.h" +#include "src/utils.h" +#include "test/cctest/cctest.h" + + +using ::v8::base::Mutex; +using ::v8::base::LockGuard; +using ::v8::base::ConditionVariable; +using ::v8::base::OS; +using ::v8::base::Semaphore; using ::v8::internal::EmbeddedVector; using ::v8::internal::Object; -using ::v8::internal::OS; using ::v8::internal::Handle; using ::v8::internal::Heap; using ::v8::internal::JSGlobalProxy; @@ -99,20 +98,19 @@ class DebugLocalContext { v8::internal::Isolate* isolate = reinterpret_cast<v8::internal::Isolate*>(context_->GetIsolate()); v8::internal::Factory* factory = isolate->factory(); - v8::internal::Debug* debug = isolate->debug(); // Expose the debug context global object in the global object for testing. - debug->Load(); - debug->debug_context()->set_security_token( + CHECK(isolate->debug()->Load()); + Handle<v8::internal::Context> debug_context = + isolate->debug()->debug_context(); + debug_context->set_security_token( v8::Utils::OpenHandle(*context_)->security_token()); Handle<JSGlobalProxy> global(Handle<JSGlobalProxy>::cast( v8::Utils::OpenHandle(*context_->Global()))); Handle<v8::internal::String> debug_string = factory->InternalizeOneByteString(STATIC_ASCII_VECTOR("debug")); - v8::internal::Runtime::SetObjectProperty(isolate, global, debug_string, - Handle<Object>(debug->debug_context()->global_proxy(), isolate), - DONT_ENUM, - ::v8::internal::SLOPPY).Check(); + v8::internal::Runtime::DefineObjectProperty(global, debug_string, + handle(debug_context->global_proxy(), isolate), DONT_ENUM).Check(); } private: @@ -182,9 +180,9 @@ static int SetBreakPointFromJS(v8::Isolate* isolate, const char* function_name, int line, int position) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, - "debug.Debug.setBreakPoint(%s,%d,%d)", - function_name, line, position); + SNPrintF(buffer, + "debug.Debug.setBreakPoint(%s,%d,%d)", + function_name, line, position); buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0'; v8::Handle<v8::String> str = v8::String::NewFromUtf8(isolate, buffer.start()); return v8::Script::Compile(str)->Run()->Int32Value(); @@ -197,14 +195,14 @@ static int SetScriptBreakPointByIdFromJS(v8::Isolate* isolate, int script_id, EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; if (column >= 0) { // Column specified set script break point on precise location. - OS::SNPrintF(buffer, - "debug.Debug.setScriptBreakPointById(%d,%d,%d)", - script_id, line, column); + SNPrintF(buffer, + "debug.Debug.setScriptBreakPointById(%d,%d,%d)", + script_id, line, column); } else { // Column not specified set script break point on line. - OS::SNPrintF(buffer, - "debug.Debug.setScriptBreakPointById(%d,%d)", - script_id, line); + SNPrintF(buffer, + "debug.Debug.setScriptBreakPointById(%d,%d)", + script_id, line); } buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0'; { @@ -226,14 +224,14 @@ static int SetScriptBreakPointByNameFromJS(v8::Isolate* isolate, EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; if (column >= 0) { // Column specified set script break point on precise location. - OS::SNPrintF(buffer, - "debug.Debug.setScriptBreakPointByName(\"%s\",%d,%d)", - script_name, line, column); + SNPrintF(buffer, + "debug.Debug.setScriptBreakPointByName(\"%s\",%d,%d)", + script_name, line, column); } else { // Column not specified set script break point on line. - OS::SNPrintF(buffer, - "debug.Debug.setScriptBreakPointByName(\"%s\",%d)", - script_name, line); + SNPrintF(buffer, + "debug.Debug.setScriptBreakPointByName(\"%s\",%d)", + script_name, line); } buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0'; { @@ -260,9 +258,9 @@ static void ClearBreakPoint(int break_point) { static void ClearBreakPointFromJS(v8::Isolate* isolate, int break_point_number) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, - "debug.Debug.clearBreakPoint(%d)", - break_point_number); + SNPrintF(buffer, + "debug.Debug.clearBreakPoint(%d)", + break_point_number); buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0'; v8::Script::Compile(v8::String::NewFromUtf8(isolate, buffer.start()))->Run(); } @@ -271,9 +269,9 @@ static void ClearBreakPointFromJS(v8::Isolate* isolate, static void EnableScriptBreakPointFromJS(v8::Isolate* isolate, int break_point_number) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, - "debug.Debug.enableScriptBreakPoint(%d)", - break_point_number); + SNPrintF(buffer, + "debug.Debug.enableScriptBreakPoint(%d)", + break_point_number); buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0'; v8::Script::Compile(v8::String::NewFromUtf8(isolate, buffer.start()))->Run(); } @@ -282,9 +280,9 @@ static void EnableScriptBreakPointFromJS(v8::Isolate* isolate, static void DisableScriptBreakPointFromJS(v8::Isolate* isolate, int break_point_number) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, - "debug.Debug.disableScriptBreakPoint(%d)", - break_point_number); + SNPrintF(buffer, + "debug.Debug.disableScriptBreakPoint(%d)", + break_point_number); buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0'; v8::Script::Compile(v8::String::NewFromUtf8(isolate, buffer.start()))->Run(); } @@ -294,9 +292,9 @@ static void ChangeScriptBreakPointConditionFromJS(v8::Isolate* isolate, int break_point_number, const char* condition) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, - "debug.Debug.changeScriptBreakPointCondition(%d, \"%s\")", - break_point_number, condition); + SNPrintF(buffer, + "debug.Debug.changeScriptBreakPointCondition(%d, \"%s\")", + break_point_number, condition); buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0'; v8::Script::Compile(v8::String::NewFromUtf8(isolate, buffer.start()))->Run(); } @@ -306,9 +304,9 @@ static void ChangeScriptBreakPointIgnoreCountFromJS(v8::Isolate* isolate, int break_point_number, int ignoreCount) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, - "debug.Debug.changeScriptBreakPointIgnoreCount(%d, %d)", - break_point_number, ignoreCount); + SNPrintF(buffer, + "debug.Debug.changeScriptBreakPointIgnoreCount(%d, %d)", + break_point_number, ignoreCount); buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0'; v8::Script::Compile(v8::String::NewFromUtf8(isolate, buffer.start()))->Run(); } @@ -422,12 +420,6 @@ void CheckDebuggerUnloaded(bool check_functions) { } -void ForceUnloadDebugger() { - CcTest::i_isolate()->debugger()->never_unload_debugger_ = false; - CcTest::i_isolate()->debugger()->UnloadDebugger(); -} - - } } // namespace v8::internal @@ -1094,7 +1086,7 @@ TEST(BreakPointICStore) { DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "function foo(){bar=0;}"))->Run(); v8::Local<v8::Function> foo = v8::Local<v8::Function>::Cast( @@ -1116,7 +1108,7 @@ TEST(BreakPointICStore) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(2, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1126,7 +1118,7 @@ TEST(BreakPointICLoad) { break_point_hit_count = 0; DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "bar=1")) ->Run(); v8::Script::Compile( @@ -1151,7 +1143,7 @@ TEST(BreakPointICLoad) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(2, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1161,7 +1153,7 @@ TEST(BreakPointICCall) { break_point_hit_count = 0; DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Script::Compile( v8::String::NewFromUtf8(env->GetIsolate(), "function bar(){}"))->Run(); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), @@ -1185,7 +1177,7 @@ TEST(BreakPointICCall) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(2, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1195,7 +1187,7 @@ TEST(BreakPointICCallWithGC) { break_point_hit_count = 0; DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointCollectGarbage); + v8::Debug::SetDebugEventListener(DebugEventBreakPointCollectGarbage); v8::Script::Compile( v8::String::NewFromUtf8(env->GetIsolate(), "function bar(){return 1;}")) ->Run(); @@ -1221,7 +1213,7 @@ TEST(BreakPointICCallWithGC) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(2, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1231,7 +1223,7 @@ TEST(BreakPointConstructCallWithGC) { break_point_hit_count = 0; DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointCollectGarbage); + v8::Debug::SetDebugEventListener(DebugEventBreakPointCollectGarbage); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "function bar(){ this.x = 1;}")) ->Run(); @@ -1257,7 +1249,7 @@ TEST(BreakPointConstructCallWithGC) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(2, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1278,7 +1270,7 @@ TEST(BreakPointReturn) { "frame_source_column"); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Script::Compile( v8::String::NewFromUtf8(env->GetIsolate(), "function foo(){}"))->Run(); v8::Local<v8::Function> foo = v8::Local<v8::Function>::Cast( @@ -1304,7 +1296,7 @@ TEST(BreakPointReturn) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(2, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1327,7 +1319,7 @@ TEST(GCDuringBreakPointProcessing) { DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointCollectGarbage); + v8::Debug::SetDebugEventListener(DebugEventBreakPointCollectGarbage); v8::Local<v8::Function> foo; // Test IC store break point with garbage collection. @@ -1355,7 +1347,7 @@ TEST(GCDuringBreakPointProcessing) { SetBreakPoint(foo, 0); CallWithBreakPoints(env->Global(), foo, 1, 25); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1390,7 +1382,7 @@ TEST(BreakPointSurviveGC) { DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::Function> foo; // Test IC store break point with garbage collection. @@ -1436,7 +1428,7 @@ TEST(BreakPointSurviveGC) { CallAndGC(env->Global(), foo); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1448,7 +1440,7 @@ TEST(BreakPointThroughJavaScript) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Script::Compile( v8::String::NewFromUtf8(env->GetIsolate(), "function bar(){}"))->Run(); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), @@ -1490,7 +1482,7 @@ TEST(BreakPointThroughJavaScript) { foo->Run(); CHECK_EQ(8, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); // Make sure that the break point numbers are consecutive. @@ -1507,7 +1499,7 @@ TEST(ScriptBreakPointByNameThroughJavaScript) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::String> script = v8::String::NewFromUtf8( env->GetIsolate(), @@ -1592,7 +1584,7 @@ TEST(ScriptBreakPointByNameThroughJavaScript) { g->Call(env->Global(), 0, NULL); CHECK_EQ(0, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); // Make sure that the break point numbers are consecutive. @@ -1611,7 +1603,7 @@ TEST(ScriptBreakPointByIdThroughJavaScript) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::String> source = v8::String::NewFromUtf8( env->GetIsolate(), @@ -1644,7 +1636,7 @@ TEST(ScriptBreakPointByIdThroughJavaScript) { env->Global()->Get(v8::String::NewFromUtf8(env->GetIsolate(), "g"))); // Get the script id knowing that internally it is a 32 integer. - int script_id = script->GetId(); + int script_id = script->GetUnboundScript()->GetId(); // Call f and g without break points. break_point_hit_count = 0; @@ -1700,7 +1692,7 @@ TEST(ScriptBreakPointByIdThroughJavaScript) { g->Call(env->Global(), 0, NULL); CHECK_EQ(0, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); // Make sure that the break point numbers are consecutive. @@ -1720,7 +1712,7 @@ TEST(EnableDisableScriptBreakPoint) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::String> script = v8::String::NewFromUtf8( env->GetIsolate(), @@ -1766,7 +1758,7 @@ TEST(EnableDisableScriptBreakPoint) { f->Call(env->Global(), 0, NULL); CHECK_EQ(3, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1778,7 +1770,7 @@ TEST(ConditionalScriptBreakPoint) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::String> script = v8::String::NewFromUtf8( env->GetIsolate(), @@ -1829,7 +1821,7 @@ TEST(ConditionalScriptBreakPoint) { } CHECK_EQ(5, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1841,7 +1833,7 @@ TEST(ScriptBreakPointIgnoreCount) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::String> script = v8::String::NewFromUtf8( env->GetIsolate(), @@ -1885,7 +1877,7 @@ TEST(ScriptBreakPointIgnoreCount) { } CHECK_EQ(5, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1897,7 +1889,7 @@ TEST(ScriptBreakPointReload) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::Function> f; v8::Local<v8::String> script = v8::String::NewFromUtf8( @@ -1949,7 +1941,7 @@ TEST(ScriptBreakPointReload) { f->Call(env->Global(), 0, NULL); CHECK_EQ(1, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -1961,7 +1953,7 @@ TEST(ScriptBreakPointMultiple) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::Function> f; v8::Local<v8::String> script_f = @@ -2018,7 +2010,7 @@ TEST(ScriptBreakPointMultiple) { g->Call(env->Global(), 0, NULL); CHECK_EQ(2, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2030,7 +2022,7 @@ TEST(ScriptBreakPointLineOffset) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::Function> f; v8::Local<v8::String> script = v8::String::NewFromUtf8( @@ -2078,7 +2070,7 @@ TEST(ScriptBreakPointLineOffset) { f->Call(env->Global(), 0, NULL); CHECK_EQ(1, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2094,7 +2086,7 @@ TEST(ScriptBreakPointLine) { frame_function_name_source, "frame_function_name"); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::Function> f; v8::Local<v8::Function> g; @@ -2194,7 +2186,7 @@ TEST(ScriptBreakPointLine) { v8::Script::Compile(script, &origin)->Run(); CHECK_EQ(0, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2205,7 +2197,7 @@ TEST(ScriptBreakPointLineTopLevel) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::String> script = v8::String::NewFromUtf8(env->GetIsolate(), @@ -2241,7 +2233,7 @@ TEST(ScriptBreakPointLineTopLevel) { env->Global()->Get(v8::String::NewFromUtf8(env->GetIsolate(), "f"))); CHECK_EQ(0, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2253,7 +2245,7 @@ TEST(ScriptBreakPointTopLevelCrash) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::String> script_source = v8::String::NewFromUtf8(env->GetIsolate(), @@ -2276,7 +2268,7 @@ TEST(ScriptBreakPointTopLevelCrash) { ClearBreakPointFromJS(env->GetIsolate(), sbp1); ClearBreakPointFromJS(env->GetIsolate(), sbp2); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2292,7 +2284,7 @@ TEST(RemoveBreakPointInBreak) { debug_event_remove_break_point = SetBreakPoint(foo, 0); // Register the debug event listener pasing the function - v8::Debug::SetDebugEventListener2(DebugEventRemoveBreakPoint, foo); + v8::Debug::SetDebugEventListener(DebugEventRemoveBreakPoint, foo); break_point_hit_count = 0; foo->Call(env->Global(), 0, NULL); @@ -2302,7 +2294,7 @@ TEST(RemoveBreakPointInBreak) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(0, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2312,7 +2304,7 @@ TEST(DebuggerStatement) { break_point_hit_count = 0; DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Script::Compile( v8::String::NewFromUtf8(env->GetIsolate(), "function bar(){debugger}")) ->Run(); @@ -2332,7 +2324,7 @@ TEST(DebuggerStatement) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(3, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2342,7 +2334,7 @@ TEST(DebuggerStatementBreakpoint) { break_point_hit_count = 0; DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Script::Compile( v8::String::NewFromUtf8(env->GetIsolate(), "function foo(){debugger;}")) ->Run(); @@ -2360,7 +2352,7 @@ TEST(DebuggerStatementBreakpoint) { CHECK_EQ(2, break_point_hit_count); ClearBreakPoint(bp); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2378,7 +2370,7 @@ TEST(DebugEvaluate) { evaluate_check_source, "evaluate_check"); // Register the debug event listener - v8::Debug::SetDebugEventListener2(DebugEventEvaluate); + v8::Debug::SetDebugEventListener(DebugEventEvaluate); // Different expected vaules of x and a when in a break point (u = undefined, // d = Hello, world!). @@ -2479,7 +2471,7 @@ TEST(DebugEvaluate) { }; bar->Call(env->Global(), 2, argv_bar_3); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2497,7 +2489,7 @@ TEST(ConditionalBreakpointWithCodeGenerationDisallowed) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(CheckDebugEvent); + v8::Debug::SetDebugEventListener(CheckDebugEvent); v8::Local<v8::Function> foo = CompileFunction(&env, "function foo(x) {\n" @@ -2514,7 +2506,7 @@ TEST(ConditionalBreakpointWithCodeGenerationDisallowed) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(1, debugEventCount); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2544,7 +2536,7 @@ TEST(DebugEvaluateWithCodeGenerationDisallowed) { v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(CheckDebugEval); + v8::Debug::SetDebugEventListener(CheckDebugEval); v8::Local<v8::Function> foo = CompileFunction(&env, "var global = 'Global';\n" @@ -2572,7 +2564,7 @@ TEST(DebugEvaluateWithCodeGenerationDisallowed) { checkGlobalEvalFunction.Clear(); checkFrameEvalFunction.Clear(); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2630,7 +2622,7 @@ bool GetEvaluateStringResult(char *message, char* buffer, int buffer_size) { if (len > buffer_size - 1) { len = buffer_size - 1; } - OS::StrNCpy(buf, pos1, len); + StrNCpy(buf, pos1, len); buffer[buffer_size - 1] = '\0'; return true; } @@ -2677,7 +2669,7 @@ static void DebugProcessDebugMessagesHandler( // Test that the evaluation of expressions works even from ProcessDebugMessages // i.e. with empty stack. TEST(DebugEvaluateWithoutStack) { - v8::Debug::SetMessageHandler2(DebugProcessDebugMessagesHandler); + v8::Debug::SetMessageHandler(DebugProcessDebugMessagesHandler); DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); @@ -2733,8 +2725,8 @@ TEST(DebugEvaluateWithoutStack) { 0); CHECK_EQ(strcmp("805", process_debug_messages_data.results[2].buffer), 0); - v8::Debug::SetMessageHandler2(NULL); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetMessageHandler(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2755,7 +2747,7 @@ TEST(DebugStepLinear) { SetBreakPoint(foo, 3); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); step_action = StepIn; break_point_hit_count = 0; @@ -2764,11 +2756,11 @@ TEST(DebugStepLinear) { // With stepping all break locations are hit. CHECK_EQ(4, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); // Register a debug event listener which just counts. - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); SetBreakPoint(foo, 3); break_point_hit_count = 0; @@ -2777,7 +2769,7 @@ TEST(DebugStepLinear) { // Without stepping only active break points are hit. CHECK_EQ(1, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2788,7 +2780,7 @@ TEST(DebugStepKeyedLoadLoop) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping of keyed load. The statement 'y=1' // is there to have more than one breakable statement in the loop, TODO(315). @@ -2826,7 +2818,7 @@ TEST(DebugStepKeyedLoadLoop) { // With stepping all break locations are hit. CHECK_EQ(35, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2837,7 +2829,7 @@ TEST(DebugStepKeyedStoreLoop) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping of keyed store. The statement 'y=1' // is there to have more than one breakable statement in the loop, TODO(315). @@ -2874,7 +2866,7 @@ TEST(DebugStepKeyedStoreLoop) { // With stepping all break locations are hit. CHECK_EQ(34, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2885,7 +2877,7 @@ TEST(DebugStepNamedLoadLoop) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping of named load. v8::Local<v8::Function> foo = CompileFunction( @@ -2918,7 +2910,7 @@ TEST(DebugStepNamedLoadLoop) { // With stepping all break locations are hit. CHECK_EQ(55, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2928,7 +2920,7 @@ static void DoDebugStepNamedStoreLoop(int expected) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping of named store. v8::Local<v8::Function> foo = CompileFunction( @@ -2953,7 +2945,7 @@ static void DoDebugStepNamedStoreLoop(int expected) { // With stepping all expected break locations are hit. CHECK_EQ(expected, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -2970,7 +2962,7 @@ TEST(DebugStepLinearMixedICs) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. v8::Local<v8::Function> foo = CompileFunction(&env, @@ -2993,11 +2985,11 @@ TEST(DebugStepLinearMixedICs) { // With stepping all break locations are hit. CHECK_EQ(11, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); // Register a debug event listener which just counts. - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); SetBreakPoint(foo, 0); break_point_hit_count = 0; @@ -3006,7 +2998,7 @@ TEST(DebugStepLinearMixedICs) { // Without stepping only active break points are hit. CHECK_EQ(1, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3016,7 +3008,7 @@ TEST(DebugStepDeclarations) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3039,7 +3031,7 @@ TEST(DebugStepDeclarations) { CHECK_EQ(6, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3049,7 +3041,7 @@ TEST(DebugStepLocals) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3072,7 +3064,7 @@ TEST(DebugStepLocals) { CHECK_EQ(6, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3083,7 +3075,7 @@ TEST(DebugStepIf) { v8::HandleScope scope(isolate); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3116,7 +3108,7 @@ TEST(DebugStepIf) { CHECK_EQ(5, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3127,7 +3119,7 @@ TEST(DebugStepSwitch) { v8::HandleScope scope(isolate); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3173,7 +3165,7 @@ TEST(DebugStepSwitch) { CHECK_EQ(7, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3184,7 +3176,7 @@ TEST(DebugStepWhile) { v8::HandleScope scope(isolate); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3199,22 +3191,29 @@ TEST(DebugStepWhile) { v8::Local<v8::Function> foo = CompileFunction(&env, src, "foo"); SetBreakPoint(foo, 8); // "var a = 0;" + // Looping 0 times. We still should break at the while-condition once. + step_action = StepIn; + break_point_hit_count = 0; + v8::Handle<v8::Value> argv_0[argc] = { v8::Number::New(isolate, 0) }; + foo->Call(env->Global(), argc, argv_0); + CHECK_EQ(3, break_point_hit_count); + // Looping 10 times. step_action = StepIn; break_point_hit_count = 0; v8::Handle<v8::Value> argv_10[argc] = { v8::Number::New(isolate, 10) }; foo->Call(env->Global(), argc, argv_10); - CHECK_EQ(22, break_point_hit_count); + CHECK_EQ(23, break_point_hit_count); // Looping 100 times. step_action = StepIn; break_point_hit_count = 0; v8::Handle<v8::Value> argv_100[argc] = { v8::Number::New(isolate, 100) }; foo->Call(env->Global(), argc, argv_100); - CHECK_EQ(202, break_point_hit_count); + CHECK_EQ(203, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3225,7 +3224,7 @@ TEST(DebugStepDoWhile) { v8::HandleScope scope(isolate); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3255,7 +3254,7 @@ TEST(DebugStepDoWhile) { CHECK_EQ(202, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3266,7 +3265,7 @@ TEST(DebugStepFor) { v8::HandleScope scope(isolate); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3297,7 +3296,7 @@ TEST(DebugStepFor) { CHECK_EQ(203, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3308,7 +3307,7 @@ TEST(DebugStepForContinue) { v8::HandleScope scope(isolate); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3349,7 +3348,7 @@ TEST(DebugStepForContinue) { CHECK_EQ(457, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3360,7 +3359,7 @@ TEST(DebugStepForBreak) { v8::HandleScope scope(isolate); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3402,7 +3401,7 @@ TEST(DebugStepForBreak) { CHECK_EQ(505, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3412,7 +3411,7 @@ TEST(DebugStepForIn) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3450,7 +3449,7 @@ TEST(DebugStepForIn) { CHECK_EQ(8, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3460,7 +3459,7 @@ TEST(DebugStepWith) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3482,7 +3481,7 @@ TEST(DebugStepWith) { CHECK_EQ(4, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3493,7 +3492,7 @@ TEST(DebugConditional) { v8::HandleScope scope(isolate); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3519,7 +3518,7 @@ TEST(DebugConditional) { CHECK_EQ(5, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3534,7 +3533,7 @@ TEST(StepInOutSimple) { "frame_function_name"); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStepSequence); + v8::Debug::SetDebugEventListener(DebugEventStepSequence); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3570,7 +3569,7 @@ TEST(StepInOutSimple) { break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3585,7 +3584,7 @@ TEST(StepInOutTree) { "frame_function_name"); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStepSequence); + v8::Debug::SetDebugEventListener(DebugEventStepSequence); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3622,7 +3621,7 @@ TEST(StepInOutTree) { break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(true); } @@ -3637,7 +3636,7 @@ TEST(StepInOutBranch) { "frame_function_name"); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStepSequence); + v8::Debug::SetDebugEventListener(DebugEventStepSequence); // Create a function for testing stepping. Run it to allow it to get // optimized. @@ -3657,7 +3656,7 @@ TEST(StepInOutBranch) { break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3674,7 +3673,7 @@ TEST(DebugStepNatives) { "foo"); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); step_action = StepIn; break_point_hit_count = 0; @@ -3683,11 +3682,11 @@ TEST(DebugStepNatives) { // With stepping all break locations are hit. CHECK_EQ(3, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); // Register a debug event listener which just counts. - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); break_point_hit_count = 0; foo->Call(env->Global(), 0, NULL); @@ -3695,7 +3694,7 @@ TEST(DebugStepNatives) { // Without stepping only active break points are hit. CHECK_EQ(1, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3713,7 +3712,7 @@ TEST(DebugStepFunctionApply) { "foo"); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); step_action = StepIn; break_point_hit_count = 0; @@ -3722,11 +3721,11 @@ TEST(DebugStepFunctionApply) { // With stepping all break locations are hit. CHECK_EQ(7, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); // Register a debug event listener which just counts. - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); break_point_hit_count = 0; foo->Call(env->Global(), 0, NULL); @@ -3734,7 +3733,7 @@ TEST(DebugStepFunctionApply) { // Without stepping only the debugger statement is hit. CHECK_EQ(1, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3759,7 +3758,7 @@ TEST(DebugStepFunctionCall) { "foo"); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStep); + v8::Debug::SetDebugEventListener(DebugEventStep); step_action = StepIn; // Check stepping where the if condition in bar is false. @@ -3774,11 +3773,11 @@ TEST(DebugStepFunctionCall) { foo->Call(env->Global(), argc, argv); CHECK_EQ(8, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); // Register a debug event listener which just counts. - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); break_point_hit_count = 0; foo->Call(env->Global(), 0, NULL); @@ -3786,7 +3785,7 @@ TEST(DebugStepFunctionCall) { // Without stepping only the debugger statement is hit. CHECK_EQ(1, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3798,7 +3797,7 @@ TEST(PauseInScript) { env.ExposeDebug(); // Register a debug event listener which counts. - v8::Debug::SetDebugEventListener2(DebugEventCounter); + v8::Debug::SetDebugEventListener(DebugEventCounter); // Create a script that returns a function. const char* src = "(function (evt) {})"; @@ -3819,7 +3818,7 @@ TEST(PauseInScript) { CHECK_EQ(1, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -3845,7 +3844,7 @@ TEST(BreakOnException) { CompileFunction(&env, "function notCaught(){throws();}", "notCaught"); v8::V8::AddMessageListener(MessageCallbackCount); - v8::Debug::SetDebugEventListener2(DebugEventCounter); + v8::Debug::SetDebugEventListener(DebugEventCounter); // Initial state should be no break on exceptions. DebugEventCounterClear(); @@ -3963,7 +3962,7 @@ TEST(BreakOnException) { CHECK_EQ(1, uncaught_exception_hit_count); CHECK_EQ(1, message_callback_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); v8::V8::RemoveMessageListeners(MessageCallbackCount); } @@ -3983,7 +3982,7 @@ TEST(BreakOnCompileException) { frame_count = CompileFunction(&env, frame_count_source, "frame_count"); v8::V8::AddMessageListener(MessageCallbackCount); - v8::Debug::SetDebugEventListener2(DebugEventCounter); + v8::Debug::SetDebugEventListener(DebugEventCounter); DebugEventCounterClear(); MessageCallbackCountClear(); @@ -4039,7 +4038,7 @@ TEST(StepWithException) { "frame_function_name"); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventStepSequence); + v8::Debug::SetDebugEventListener(DebugEventStepSequence); // Create functions for testing stepping. const char* src = "function a() { n(); }; " @@ -4111,7 +4110,7 @@ TEST(StepWithException) { break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -4126,7 +4125,7 @@ TEST(DebugBreak) { v8::HandleScope scope(isolate); // Register a debug event listener which sets the break flag and counts. - v8::Debug::SetDebugEventListener2(DebugEventBreak); + v8::Debug::SetDebugEventListener(DebugEventBreak); // Create a function for testing stepping. const char* src = "function f0() {}" @@ -4166,7 +4165,7 @@ TEST(DebugBreak) { CHECK_EQ(4 * ARRAY_SIZE(argv), break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -4178,7 +4177,7 @@ TEST(DisableBreak) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which sets the break flag and counts. - v8::Debug::SetDebugEventListener2(DebugEventCounter); + v8::Debug::SetDebugEventListener(DebugEventCounter); // Create a function for testing stepping. const char* src = "function f() {g()};function g(){i=0; while(i<10){i++}}"; @@ -4195,7 +4194,7 @@ TEST(DisableBreak) { { v8::Debug::DebugBreak(env->GetIsolate()); i::Isolate* isolate = reinterpret_cast<i::Isolate*>(env->GetIsolate()); - v8::internal::DisableBreak disable_break(isolate, true); + v8::internal::DisableBreak disable_break(isolate->debug(), true); f->Call(env->Global(), 0, NULL); CHECK_EQ(1, break_point_hit_count); } @@ -4204,7 +4203,7 @@ TEST(DisableBreak) { CHECK_EQ(2, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -4220,7 +4219,7 @@ TEST(NoBreakWhenBootstrapping) { v8::HandleScope scope(isolate); // Register a debug event listener which sets the break flag and counts. - v8::Debug::SetDebugEventListener2(DebugEventCounter); + v8::Debug::SetDebugEventListener(DebugEventCounter); // Set the debug break flag. v8::Debug::DebugBreak(isolate); @@ -4239,7 +4238,7 @@ TEST(NoBreakWhenBootstrapping) { CHECK_EQ(0, break_point_hit_count); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -4374,15 +4373,15 @@ TEST(InterceptorPropertyMirror) { // Check that the properties are interceptor properties. for (int i = 0; i < 3; i++) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, - "named_values[%d] instanceof debug.PropertyMirror", i); + SNPrintF(buffer, + "named_values[%d] instanceof debug.PropertyMirror", i); CHECK(CompileRun(buffer.start())->BooleanValue()); - OS::SNPrintF(buffer, "named_values[%d].propertyType()", i); + SNPrintF(buffer, "named_values[%d].propertyType()", i); CHECK_EQ(v8::internal::INTERCEPTOR, CompileRun(buffer.start())->Int32Value()); - OS::SNPrintF(buffer, "named_values[%d].isNative()", i); + SNPrintF(buffer, "named_values[%d].isNative()", i); CHECK(CompileRun(buffer.start())->BooleanValue()); } @@ -4393,8 +4392,8 @@ TEST(InterceptorPropertyMirror) { // Check that the properties are interceptor properties. for (int i = 0; i < 2; i++) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, - "indexed_values[%d] instanceof debug.PropertyMirror", i); + SNPrintF(buffer, + "indexed_values[%d] instanceof debug.PropertyMirror", i); CHECK(CompileRun(buffer.start())->BooleanValue()); } @@ -4405,7 +4404,7 @@ TEST(InterceptorPropertyMirror) { // Check that the properties are interceptor properties. for (int i = 0; i < 5; i++) { EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer; - OS::SNPrintF(buffer, "both_values[%d] instanceof debug.PropertyMirror", i); + SNPrintF(buffer, "both_values[%d] instanceof debug.PropertyMirror", i); CHECK(CompileRun(buffer.start())->BooleanValue()); } @@ -4730,7 +4729,7 @@ class ThreadBarrier V8_FINAL { Mutex mutex_; int num_blocked_; - STATIC_CHECK(N > 0); + STATIC_ASSERT(N > 0); DISALLOW_COPY_AND_ASSIGN(ThreadBarrier); }; @@ -4745,8 +4744,8 @@ class Barriers { ThreadBarrier<2> barrier_3; ThreadBarrier<2> barrier_4; ThreadBarrier<2> barrier_5; - v8::internal::Semaphore semaphore_1; - v8::internal::Semaphore semaphore_2; + v8::base::Semaphore semaphore_1; + v8::base::Semaphore semaphore_2; }; @@ -4846,10 +4845,10 @@ Barriers message_queue_barriers; // This is the debugger thread, that executes no v8 calls except // placing JSON debugger commands in the queue. -class MessageQueueDebuggerThread : public v8::internal::Thread { +class MessageQueueDebuggerThread : public v8::base::Thread { public: MessageQueueDebuggerThread() - : Thread("MessageQueueDebuggerThread") { } + : Thread(Options("MessageQueueDebuggerThread")) {} void Run(); }; @@ -4961,7 +4960,7 @@ TEST(MessageQueues) { // Create a V8 environment DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetMessageHandler2(MessageHandler); + v8::Debug::SetMessageHandler(MessageHandler); message_queue_debugger_thread.Start(); const char* source_1 = "a = 3; b = 4; c = new Object(); c.d = 5;"; @@ -5055,7 +5054,7 @@ TEST(SendClientDataToHandler) { v8::HandleScope scope(isolate); TestClientData::ResetCounters(); handled_client_data_instances_count = 0; - v8::Debug::SetMessageHandler2(MessageHandlerCountingClientData); + v8::Debug::SetMessageHandler(MessageHandlerCountingClientData); const char* source_1 = "a = 3; b = 4; c = new Object(); c.d = 5;"; const int kBufferSize = 1000; uint16_t buffer[kBufferSize]; @@ -5103,15 +5102,15 @@ TEST(SendClientDataToHandler) { Barriers threaded_debugging_barriers; -class V8Thread : public v8::internal::Thread { +class V8Thread : public v8::base::Thread { public: - V8Thread() : Thread("V8Thread") { } + V8Thread() : Thread(Options("V8Thread")) {} void Run(); }; -class DebuggerThread : public v8::internal::Thread { +class DebuggerThread : public v8::base::Thread { public: - DebuggerThread() : Thread("DebuggerThread") { } + DebuggerThread() : Thread(Options("DebuggerThread")) {} void Run(); }; @@ -5129,10 +5128,7 @@ static void ThreadedMessageHandler(const v8::Debug::Message& message) { if (IsBreakEventMessage(print_buffer)) { // Check that we are inside the while loop. int source_line = GetSourceLineFromBreakEventMessage(print_buffer); - // TODO(2047): This should really be 8 <= source_line <= 13; but we - // currently have an off-by-one error when calculating the source - // position corresponding to the program counter at the debug break. - CHECK(7 <= source_line && source_line <= 13); + CHECK(8 <= source_line && source_line <= 13); threaded_debugging_barriers.barrier_2.Wait(); } } @@ -5162,7 +5158,7 @@ void V8Thread::Run() { v8::Isolate::Scope isolate_scope(isolate); DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetMessageHandler2(&ThreadedMessageHandler); + v8::Debug::SetMessageHandler(&ThreadedMessageHandler); v8::Handle<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New(env->GetIsolate()); global_template->Set( @@ -5218,16 +5214,16 @@ TEST(ThreadedDebugging) { * breakpoint is hit when enabled, and missed when disabled. */ -class BreakpointsV8Thread : public v8::internal::Thread { +class BreakpointsV8Thread : public v8::base::Thread { public: - BreakpointsV8Thread() : Thread("BreakpointsV8Thread") { } + BreakpointsV8Thread() : Thread(Options("BreakpointsV8Thread")) {} void Run(); }; -class BreakpointsDebuggerThread : public v8::internal::Thread { +class BreakpointsDebuggerThread : public v8::base::Thread { public: explicit BreakpointsDebuggerThread(bool global_evaluate) - : Thread("BreakpointsDebuggerThread"), + : Thread(Options("BreakpointsDebuggerThread")), global_evaluate_(global_evaluate) {} void Run(); @@ -5281,7 +5277,7 @@ void BreakpointsV8Thread::Run() { v8::Isolate::Scope isolate_scope(isolate); DebugLocalContext env; v8::HandleScope scope(isolate); - v8::Debug::SetMessageHandler2(&BreakpointsMessageHandler); + v8::Debug::SetMessageHandler(&BreakpointsMessageHandler); CompileRun(source_1); breakpoints_barriers->barrier_1.Wait(); @@ -5438,7 +5434,7 @@ static void DummyDebugEventListener( TEST(SetDebugEventListenerOnUninitializedVM) { - v8::Debug::SetDebugEventListener2(DummyDebugEventListener); + v8::Debug::SetDebugEventListener(DummyDebugEventListener); } @@ -5447,7 +5443,7 @@ static void DummyMessageHandler(const v8::Debug::Message& message) { TEST(SetMessageHandlerOnUninitializedVM) { - v8::Debug::SetMessageHandler2(DummyMessageHandler); + v8::Debug::SetMessageHandler(DummyMessageHandler); } @@ -5501,13 +5497,12 @@ static void CheckDataParameter( v8::String::NewFromUtf8(args.GetIsolate(), "Test"); CHECK(v8::Debug::Call(debugger_call_with_data, data)->IsString()); - CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); - CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); - - v8::TryCatch catcher; - v8::Debug::Call(debugger_call_with_data); - CHECK(catcher.HasCaught()); - CHECK(catcher.Exception()->IsString()); + for (int i = 0; i < 3; i++) { + v8::TryCatch catcher; + CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty()); + CHECK(catcher.HasCaught()); + CHECK(catcher.Exception()->IsString()); + } } @@ -5639,7 +5634,7 @@ TEST(DebuggerUnload) { // Set a debug event listener. break_point_hit_count = 0; - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); { v8::HandleScope scope(env->GetIsolate()); // Create a couple of functions for the test. @@ -5664,12 +5659,12 @@ TEST(DebuggerUnload) { // Remove the debug event listener without clearing breakpoints. Do this // outside a handle scope. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(true); // Now set a debug message handler. break_point_hit_count = 0; - v8::Debug::SetMessageHandler2(MessageHandlerBreakPointHitCount); + v8::Debug::SetMessageHandler(MessageHandlerBreakPointHitCount); { v8::HandleScope scope(env->GetIsolate()); @@ -5689,7 +5684,7 @@ TEST(DebuggerUnload) { // Remove the debug message handler without clearing breakpoints. Do this // outside a handle scope. - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); CheckDebuggerUnloaded(true); } @@ -5732,7 +5727,7 @@ TEST(DebuggerClearMessageHandler) { CheckDebuggerUnloaded(); // Set a debug message handler. - v8::Debug::SetMessageHandler2(MessageHandlerHitCount); + v8::Debug::SetMessageHandler(MessageHandlerHitCount); // Run code to throw a unhandled exception. This should end up in the message // handler. @@ -5743,7 +5738,7 @@ TEST(DebuggerClearMessageHandler) { // Clear debug message handler. message_handler_hit_count = 0; - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); // Run code to throw a unhandled exception. This should end up in the message // handler. @@ -5762,7 +5757,7 @@ static void MessageHandlerClearingMessageHandler( message_handler_hit_count++; // Clear debug message handler. - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); } @@ -5775,7 +5770,7 @@ TEST(DebuggerClearMessageHandlerWhileActive) { CheckDebuggerUnloaded(); // Set a debug message handler. - v8::Debug::SetMessageHandler2(MessageHandlerClearingMessageHandler); + v8::Debug::SetMessageHandler(MessageHandlerClearingMessageHandler); // Run code to throw a unhandled exception. This should end up in the message // handler. @@ -5788,344 +5783,6 @@ TEST(DebuggerClearMessageHandlerWhileActive) { } -/* Test DebuggerHostDispatch */ -/* In this test, the debugger waits for a command on a breakpoint - * and is dispatching host commands while in the infinite loop. - */ - -class HostDispatchV8Thread : public v8::internal::Thread { - public: - HostDispatchV8Thread() : Thread("HostDispatchV8Thread") { } - void Run(); -}; - -class HostDispatchDebuggerThread : public v8::internal::Thread { - public: - HostDispatchDebuggerThread() : Thread("HostDispatchDebuggerThread") { } - void Run(); -}; - -Barriers* host_dispatch_barriers; - -static void HostDispatchMessageHandler(const v8::Debug::Message& message) { - static char print_buffer[1000]; - v8::String::Value json(message.GetJSON()); - Utf16ToAscii(*json, json.length(), print_buffer); -} - - -static void HostDispatchDispatchHandler() { - host_dispatch_barriers->semaphore_1.Signal(); -} - - -void HostDispatchV8Thread::Run() { - const char* source_1 = "var y_global = 3;\n" - "function cat( new_value ) {\n" - " var x = new_value;\n" - " y_global = 4;\n" - " x = 3 * x + 1;\n" - " y_global = 5;\n" - " return x;\n" - "}\n" - "\n"; - const char* source_2 = "cat(17);\n"; - - v8::Isolate::Scope isolate_scope(CcTest::isolate()); - DebugLocalContext env; - v8::HandleScope scope(env->GetIsolate()); - - // Set up message and host dispatch handlers. - v8::Debug::SetMessageHandler2(HostDispatchMessageHandler); - v8::Debug::SetHostDispatchHandler(HostDispatchDispatchHandler, 10 /* ms */); - - CompileRun(source_1); - host_dispatch_barriers->barrier_1.Wait(); - host_dispatch_barriers->barrier_2.Wait(); - CompileRun(source_2); -} - - -void HostDispatchDebuggerThread::Run() { - const int kBufSize = 1000; - uint16_t buffer[kBufSize]; - - const char* command_1 = "{\"seq\":101," - "\"type\":\"request\"," - "\"command\":\"setbreakpoint\"," - "\"arguments\":{\"type\":\"function\",\"target\":\"cat\",\"line\":3}}"; - const char* command_2 = "{\"seq\":102," - "\"type\":\"request\"," - "\"command\":\"continue\"}"; - - v8::Isolate* isolate = CcTest::isolate(); - // v8 thread initializes, runs source_1 - host_dispatch_barriers->barrier_1.Wait(); - // 1: Set breakpoint in cat(). - v8::Debug::SendCommand(isolate, buffer, AsciiToUtf16(command_1, buffer)); - - host_dispatch_barriers->barrier_2.Wait(); - // v8 thread starts compiling source_2. - // Break happens, to run queued commands and host dispatches. - // Wait for host dispatch to be processed. - host_dispatch_barriers->semaphore_1.Wait(); - // 2: Continue evaluation - v8::Debug::SendCommand(isolate, buffer, AsciiToUtf16(command_2, buffer)); -} - - -TEST(DebuggerHostDispatch) { - HostDispatchDebuggerThread host_dispatch_debugger_thread; - HostDispatchV8Thread host_dispatch_v8_thread; - - // Create a V8 environment - Barriers stack_allocated_host_dispatch_barriers; - host_dispatch_barriers = &stack_allocated_host_dispatch_barriers; - - host_dispatch_v8_thread.Start(); - host_dispatch_debugger_thread.Start(); - - host_dispatch_v8_thread.Join(); - host_dispatch_debugger_thread.Join(); -} - - -/* Test DebugMessageDispatch */ -/* In this test, the V8 thread waits for a message from the debug thread. - * The DebugMessageDispatchHandler is executed from the debugger thread - * which signals the V8 thread to wake up. - */ - -class DebugMessageDispatchV8Thread : public v8::internal::Thread { - public: - DebugMessageDispatchV8Thread() : Thread("DebugMessageDispatchV8Thread") { } - void Run(); -}; - -class DebugMessageDispatchDebuggerThread : public v8::internal::Thread { - public: - DebugMessageDispatchDebuggerThread() - : Thread("DebugMessageDispatchDebuggerThread") { } - void Run(); -}; - -Barriers* debug_message_dispatch_barriers; - - -static void DebugMessageHandler() { - debug_message_dispatch_barriers->semaphore_1.Signal(); -} - - -void DebugMessageDispatchV8Thread::Run() { - v8::Isolate::Scope isolate_scope(CcTest::isolate()); - DebugLocalContext env; - v8::HandleScope scope(env->GetIsolate()); - - // Set up debug message dispatch handler. - v8::Debug::SetDebugMessageDispatchHandler(DebugMessageHandler); - - CompileRun("var y = 1 + 2;\n"); - debug_message_dispatch_barriers->barrier_1.Wait(); - debug_message_dispatch_barriers->semaphore_1.Wait(); - debug_message_dispatch_barriers->barrier_2.Wait(); -} - - -void DebugMessageDispatchDebuggerThread::Run() { - debug_message_dispatch_barriers->barrier_1.Wait(); - SendContinueCommand(); - debug_message_dispatch_barriers->barrier_2.Wait(); -} - - -TEST(DebuggerDebugMessageDispatch) { - DebugMessageDispatchDebuggerThread debug_message_dispatch_debugger_thread; - DebugMessageDispatchV8Thread debug_message_dispatch_v8_thread; - - // Create a V8 environment - Barriers stack_allocated_debug_message_dispatch_barriers; - debug_message_dispatch_barriers = - &stack_allocated_debug_message_dispatch_barriers; - - debug_message_dispatch_v8_thread.Start(); - debug_message_dispatch_debugger_thread.Start(); - - debug_message_dispatch_v8_thread.Join(); - debug_message_dispatch_debugger_thread.Join(); -} - - -TEST(DebuggerAgent) { - v8::V8::Initialize(); - i::Debugger* debugger = CcTest::i_isolate()->debugger(); - // Make sure these ports is not used by other tests to allow tests to run in - // parallel. - const int kPort1 = 5858 + FlagDependentPortOffset(); - const int kPort2 = 5857 + FlagDependentPortOffset(); - const int kPort3 = 5856 + FlagDependentPortOffset(); - - // Make a string with the port2 number. - const int kPortBufferLen = 6; - char port2_str[kPortBufferLen]; - OS::SNPrintF(i::Vector<char>(port2_str, kPortBufferLen), "%d", kPort2); - - bool ok; - - // Test starting and stopping the agent without any client connection. - debugger->StartAgent("test", kPort1); - debugger->StopAgent(); - // Test starting the agent, connecting a client and shutting down the agent - // with the client connected. - ok = debugger->StartAgent("test", kPort2); - CHECK(ok); - debugger->WaitForAgent(); - i::Socket* client = new i::Socket; - ok = client->Connect("localhost", port2_str); - CHECK(ok); - // It is important to wait for a message from the agent. Otherwise, - // we can close the server socket during "accept" syscall, making it failing - // (at least on Linux), and the test will work incorrectly. - char buf; - ok = client->Receive(&buf, 1) == 1; - CHECK(ok); - debugger->StopAgent(); - delete client; - - // Test starting and stopping the agent with the required port already - // occoupied. - i::Socket* server = new i::Socket; - ok = server->Bind(kPort3); - CHECK(ok); - - debugger->StartAgent("test", kPort3); - debugger->StopAgent(); - - delete server; -} - - -class DebuggerAgentProtocolServerThread : public i::Thread { - public: - explicit DebuggerAgentProtocolServerThread(int port) - : Thread("DebuggerAgentProtocolServerThread"), - port_(port), - server_(NULL), - client_(NULL), - listening_(0) { - } - ~DebuggerAgentProtocolServerThread() { - // Close both sockets. - delete client_; - delete server_; - } - - void Run(); - void WaitForListening() { listening_.Wait(); } - char* body() { return body_.get(); } - - private: - int port_; - i::SmartArrayPointer<char> body_; - i::Socket* server_; // Server socket used for bind/accept. - i::Socket* client_; // Single client connection used by the test. - i::Semaphore listening_; // Signalled when the server is in listen mode. -}; - - -void DebuggerAgentProtocolServerThread::Run() { - bool ok; - - // Create the server socket and bind it to the requested port. - server_ = new i::Socket; - CHECK(server_ != NULL); - ok = server_->Bind(port_); - CHECK(ok); - - // Listen for new connections. - ok = server_->Listen(1); - CHECK(ok); - listening_.Signal(); - - // Accept a connection. - client_ = server_->Accept(); - CHECK(client_ != NULL); - - // Receive a debugger agent protocol message. - i::DebuggerAgentUtil::ReceiveMessage(client_); -} - - -TEST(DebuggerAgentProtocolOverflowHeader) { - // Make sure this port is not used by other tests to allow tests to run in - // parallel. - const int kPort = 5860 + FlagDependentPortOffset(); - static const char* kLocalhost = "localhost"; - - // Make a string with the port number. - const int kPortBufferLen = 6; - char port_str[kPortBufferLen]; - OS::SNPrintF(i::Vector<char>(port_str, kPortBufferLen), "%d", kPort); - - // Create a socket server to receive a debugger agent message. - DebuggerAgentProtocolServerThread* server = - new DebuggerAgentProtocolServerThread(kPort); - server->Start(); - server->WaitForListening(); - - // Connect. - i::Socket* client = new i::Socket; - CHECK(client != NULL); - bool ok = client->Connect(kLocalhost, port_str); - CHECK(ok); - - // Send headers which overflow the receive buffer. - static const int kBufferSize = 1000; - char buffer[kBufferSize]; - - // Long key and short value: XXXX....XXXX:0\r\n. - for (int i = 0; i < kBufferSize - 4; i++) { - buffer[i] = 'X'; - } - buffer[kBufferSize - 4] = ':'; - buffer[kBufferSize - 3] = '0'; - buffer[kBufferSize - 2] = '\r'; - buffer[kBufferSize - 1] = '\n'; - int result = client->Send(buffer, kBufferSize); - CHECK_EQ(kBufferSize, result); - - // Short key and long value: X:XXXX....XXXX\r\n. - buffer[0] = 'X'; - buffer[1] = ':'; - for (int i = 2; i < kBufferSize - 2; i++) { - buffer[i] = 'X'; - } - buffer[kBufferSize - 2] = '\r'; - buffer[kBufferSize - 1] = '\n'; - result = client->Send(buffer, kBufferSize); - CHECK_EQ(kBufferSize, result); - - // Add empty body to request. - const char* content_length_zero_header = "Content-Length:0\r\n"; - int length = StrLength(content_length_zero_header); - result = client->Send(content_length_zero_header, length); - CHECK_EQ(length, result); - result = client->Send("\r\n", 2); - CHECK_EQ(2, result); - - // Wait until data is received. - server->Join(); - - // Check for empty body. - CHECK(server->body() == NULL); - - // Close the client before the server to avoid TIME_WAIT issues. - client->Shutdown(); - delete client; - delete server; -} - - // Test for issue http://code.google.com/p/v8/issues/detail?id=289. // Make sure that DebugGetLoadedScripts doesn't return scripts // with disposed external source. @@ -6189,7 +5846,7 @@ TEST(ScriptNameAndData) { frame_script_name_source, "frame_script_name"); - v8::Debug::SetDebugEventListener2(DebugEventBreakPointHitCount); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); // Test function source. v8::Local<v8::String> script = v8::String::NewFromUtf8(env->GetIsolate(), @@ -6282,7 +5939,7 @@ TEST(ContextData) { context_1 = v8::Context::New(isolate, NULL, global_template, global_object); context_2 = v8::Context::New(isolate, NULL, global_template, global_object); - v8::Debug::SetMessageHandler2(ContextCheckMessageHandler); + v8::Debug::SetMessageHandler(ContextCheckMessageHandler); // Default data value is undefined. CHECK(context_1->GetEmbedderData(0)->IsUndefined()); @@ -6321,7 +5978,7 @@ TEST(ContextData) { // Two times compile event and two times break event. CHECK_GT(message_handler_hit_count, 4); - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); CheckDebuggerUnloaded(); } @@ -6350,7 +6007,7 @@ TEST(DebugBreakInMessageHandler) { DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetMessageHandler2(DebugBreakMessageHandler); + v8::Debug::SetMessageHandler(DebugBreakMessageHandler); // Test functions. const char* script = "function f() { debugger; g(); } function g() { }"; @@ -6430,7 +6087,7 @@ TEST(RegExpDebugBreak) { v8::Local<v8::Value> result = f->Call(env->Global(), argc, argv); CHECK_EQ(12, result->Int32Value()); - v8::Debug::SetDebugEventListener2(DebugEventDebugBreak); + v8::Debug::SetDebugEventListener(DebugEventDebugBreak); v8::Debug::DebugBreak(env->GetIsolate()); result = f->Call(env->Global(), argc, argv); @@ -6444,7 +6101,7 @@ TEST(RegExpDebugBreak) { // Common part of EvalContextData and NestedBreakEventContextData tests. static void ExecuteScriptForContextCheck( - v8::Debug::MessageHandler2 message_handler) { + v8::Debug::MessageHandler message_handler) { // Create a context. v8::Handle<v8::Context> context_1; v8::Handle<v8::ObjectTemplate> global_template = @@ -6452,7 +6109,7 @@ static void ExecuteScriptForContextCheck( context_1 = v8::Context::New(CcTest::isolate(), NULL, global_template); - v8::Debug::SetMessageHandler2(message_handler); + v8::Debug::SetMessageHandler(message_handler); // Default data value is undefined. CHECK(context_1->GetEmbedderData(0)->IsUndefined()); @@ -6475,7 +6132,7 @@ static void ExecuteScriptForContextCheck( f->Call(context_1->Global(), 0, NULL); } - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); } @@ -6562,120 +6219,6 @@ TEST(NestedBreakEventContextData) { } -// Debug event listener which counts the script collected events. -int script_collected_count = 0; -static void DebugEventScriptCollectedEvent( - const v8::Debug::EventDetails& event_details) { - v8::DebugEvent event = event_details.GetEvent(); - // Count the number of breaks. - if (event == v8::ScriptCollected) { - script_collected_count++; - } -} - - -// Test that scripts collected are reported through the debug event listener. -TEST(ScriptCollectedEvent) { - v8::internal::Debug* debug = CcTest::i_isolate()->debug(); - break_point_hit_count = 0; - script_collected_count = 0; - DebugLocalContext env; - v8::HandleScope scope(env->GetIsolate()); - - // Request the loaded scripts to initialize the debugger script cache. - debug->GetLoadedScripts(); - - // Do garbage collection to ensure that only the script in this test will be - // collected afterwards. - CcTest::heap()->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); - - script_collected_count = 0; - v8::Debug::SetDebugEventListener2(DebugEventScriptCollectedEvent); - { - v8::Script::Compile( - v8::String::NewFromUtf8(env->GetIsolate(), "eval('a=1')"))->Run(); - v8::Script::Compile( - v8::String::NewFromUtf8(env->GetIsolate(), "eval('a=2')"))->Run(); - } - - // Do garbage collection to collect the script above which is no longer - // referenced. - CcTest::heap()->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); - - CHECK_EQ(2, script_collected_count); - - v8::Debug::SetDebugEventListener2(NULL); - CheckDebuggerUnloaded(); -} - - -// Debug event listener which counts the script collected events. -int script_collected_message_count = 0; -static void ScriptCollectedMessageHandler(const v8::Debug::Message& message) { - // Count the number of scripts collected. - if (message.IsEvent() && message.GetEvent() == v8::ScriptCollected) { - script_collected_message_count++; - v8::Handle<v8::Context> context = message.GetEventContext(); - CHECK(context.IsEmpty()); - } -} - - -// Test that GetEventContext doesn't fail and return empty handle for -// ScriptCollected events. -TEST(ScriptCollectedEventContext) { - i::FLAG_stress_compaction = false; - v8::Isolate* isolate = CcTest::isolate(); - v8::internal::Debug* debug = - reinterpret_cast<v8::internal::Isolate*>(isolate)->debug(); - script_collected_message_count = 0; - v8::HandleScope scope(isolate); - - v8::Persistent<v8::Context> context; - { - v8::HandleScope scope(isolate); - context.Reset(isolate, v8::Context::New(isolate)); - } - - // Enter context. We can't have a handle to the context in the outer - // scope, so we have to do it the hard way. - { - v8::HandleScope scope(isolate); - v8::Local<v8::Context> local_context = - v8::Local<v8::Context>::New(isolate, context); - local_context->Enter(); - } - - // Request the loaded scripts to initialize the debugger script cache. - debug->GetLoadedScripts(); - - // Do garbage collection to ensure that only the script in this test will be - // collected afterwards. - CcTest::heap()->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); - - v8::Debug::SetMessageHandler2(ScriptCollectedMessageHandler); - v8::Script::Compile(v8::String::NewFromUtf8(isolate, "eval('a=1')"))->Run(); - v8::Script::Compile(v8::String::NewFromUtf8(isolate, "eval('a=2')"))->Run(); - - // Leave context - { - v8::HandleScope scope(isolate); - v8::Local<v8::Context> local_context = - v8::Local<v8::Context>::New(isolate, context); - local_context->Exit(); - } - context.Reset(); - - // Do garbage collection to collect the script above which is no longer - // referenced. - CcTest::heap()->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask); - - CHECK_EQ(2, script_collected_message_count); - - v8::Debug::SetMessageHandler2(NULL); -} - - // Debug event listener which counts the after compile events. int after_compile_message_count = 0; static void AfterCompileMessageHandler(const v8::Debug::Message& message) { @@ -6698,18 +6241,18 @@ TEST(AfterCompileMessageWhenMessageHandlerIsReset) { after_compile_message_count = 0; const char* script = "var a=1"; - v8::Debug::SetMessageHandler2(AfterCompileMessageHandler); + v8::Debug::SetMessageHandler(AfterCompileMessageHandler); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), script)) ->Run(); - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); - v8::Debug::SetMessageHandler2(AfterCompileMessageHandler); + v8::Debug::SetMessageHandler(AfterCompileMessageHandler); v8::Debug::DebugBreak(env->GetIsolate()); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), script)) ->Run(); // Setting listener to NULL should cause debugger unload. - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); CheckDebuggerUnloaded(); // Compilation cache should be disabled when debugger is active. @@ -6717,6 +6260,60 @@ TEST(AfterCompileMessageWhenMessageHandlerIsReset) { } +// Syntax error event handler which counts a number of events. +int compile_error_event_count = 0; + +static void CompileErrorEventCounterClear() { + compile_error_event_count = 0; +} + +static void CompileErrorEventCounter( + const v8::Debug::EventDetails& event_details) { + v8::DebugEvent event = event_details.GetEvent(); + + if (event == v8::CompileError) { + compile_error_event_count++; + } +} + + +// Tests that syntax error event is sent as many times as there are scripts +// with syntax error compiled. +TEST(SyntaxErrorMessageOnSyntaxException) { + DebugLocalContext env; + v8::HandleScope scope(env->GetIsolate()); + + // For this test, we want to break on uncaught exceptions: + ChangeBreakOnException(false, true); + + v8::Debug::SetDebugEventListener(CompileErrorEventCounter); + + CompileErrorEventCounterClear(); + + // Check initial state. + CHECK_EQ(0, compile_error_event_count); + + // Throws SyntaxError: Unexpected end of input + v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "+++")); + CHECK_EQ(1, compile_error_event_count); + + v8::Script::Compile( + v8::String::NewFromUtf8(env->GetIsolate(), "/sel\\/: \\")); + CHECK_EQ(2, compile_error_event_count); + + v8::Script::Compile( + v8::String::NewFromUtf8(env->GetIsolate(), "JSON.parse('1234:')")); + CHECK_EQ(2, compile_error_event_count); + + v8::Script::Compile( + v8::String::NewFromUtf8(env->GetIsolate(), "new RegExp('/\\/\\\\');")); + CHECK_EQ(2, compile_error_event_count); + + v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "throw 1;")); + CHECK_EQ(2, compile_error_event_count); +} + + // Tests that break event is sent when message handler is reset. TEST(BreakMessageWhenMessageHandlerIsReset) { DebugLocalContext env; @@ -6724,19 +6321,19 @@ TEST(BreakMessageWhenMessageHandlerIsReset) { after_compile_message_count = 0; const char* script = "function f() {};"; - v8::Debug::SetMessageHandler2(AfterCompileMessageHandler); + v8::Debug::SetMessageHandler(AfterCompileMessageHandler); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), script)) ->Run(); - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); - v8::Debug::SetMessageHandler2(AfterCompileMessageHandler); + v8::Debug::SetMessageHandler(AfterCompileMessageHandler); v8::Debug::DebugBreak(env->GetIsolate()); v8::Local<v8::Function> f = v8::Local<v8::Function>::Cast( env->Global()->Get(v8::String::NewFromUtf8(env->GetIsolate(), "f"))); f->Call(env->Global(), 0, NULL); // Setting message handler to NULL should cause debugger unload. - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); CheckDebuggerUnloaded(); // Compilation cache should be disabled when debugger is active. @@ -6764,18 +6361,18 @@ TEST(ExceptionMessageWhenMessageHandlerIsReset) { exception_event_count = 0; const char* script = "function f() {throw new Error()};"; - v8::Debug::SetMessageHandler2(AfterCompileMessageHandler); + v8::Debug::SetMessageHandler(AfterCompileMessageHandler); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), script)) ->Run(); - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); - v8::Debug::SetMessageHandler2(ExceptionMessageHandler); + v8::Debug::SetMessageHandler(ExceptionMessageHandler); v8::Local<v8::Function> f = v8::Local<v8::Function>::Cast( env->Global()->Get(v8::String::NewFromUtf8(env->GetIsolate(), "f"))); f->Call(env->Global(), 0, NULL); // Setting message handler to NULL should cause debugger unload. - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); CheckDebuggerUnloaded(); CHECK_EQ(1, exception_event_count); @@ -6799,7 +6396,7 @@ TEST(ProvisionalBreakpointOnLineOutOfRange) { SetScriptBreakPointByNameFromJS(env->GetIsolate(), resource_name, 5, 5); after_compile_message_count = 0; - v8::Debug::SetMessageHandler2(AfterCompileMessageHandler); + v8::Debug::SetMessageHandler(AfterCompileMessageHandler); v8::ScriptOrigin origin( v8::String::NewFromUtf8(env->GetIsolate(), resource_name), @@ -6817,7 +6414,7 @@ TEST(ProvisionalBreakpointOnLineOutOfRange) { ClearBreakPointFromJS(env->GetIsolate(), sbp1); ClearBreakPointFromJS(env->GetIsolate(), sbp2); - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); } @@ -6834,19 +6431,12 @@ static void BreakMessageHandler(const v8::Debug::Message& message) { } else if (message.IsEvent() && message.GetEvent() == v8::AfterCompile) { i::HandleScope scope(isolate); - bool is_debug_break = isolate->stack_guard()->IsDebugBreak(); - // Force DebugBreak flag while serializer is working. - isolate->stack_guard()->DebugBreak(); + int current_count = break_point_hit_count; // Force serialization to trigger some internal JS execution. message.GetJSON(); - // Restore previous state. - if (is_debug_break) { - isolate->stack_guard()->DebugBreak(); - } else { - isolate->stack_guard()->Continue(i::DEBUGBREAK); - } + CHECK_EQ(current_count, break_point_hit_count); } } @@ -6858,7 +6448,7 @@ TEST(NoDebugBreakInAfterCompileMessageHandler) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which sets the break flag and counts. - v8::Debug::SetMessageHandler2(BreakMessageHandler); + v8::Debug::SetMessageHandler(BreakMessageHandler); // Set the debug break flag. v8::Debug::DebugBreak(env->GetIsolate()); @@ -6877,7 +6467,7 @@ TEST(NoDebugBreakInAfterCompileMessageHandler) { CHECK_EQ(2, break_point_hit_count); // Get rid of the debug message handler. - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); CheckDebuggerUnloaded(); } @@ -6885,7 +6475,7 @@ TEST(NoDebugBreakInAfterCompileMessageHandler) { static int counting_message_handler_counter; static void CountingMessageHandler(const v8::Debug::Message& message) { - counting_message_handler_counter++; + if (message.IsResponse()) counting_message_handler_counter++; } @@ -6897,7 +6487,7 @@ TEST(ProcessDebugMessages) { counting_message_handler_counter = 0; - v8::Debug::SetMessageHandler2(CountingMessageHandler); + v8::Debug::SetMessageHandler(CountingMessageHandler); const int kBufferSize = 1000; uint16_t buffer[kBufferSize]; @@ -6927,7 +6517,84 @@ TEST(ProcessDebugMessages) { CHECK_GE(counting_message_handler_counter, 2); // Get rid of the debug message handler. - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); + CheckDebuggerUnloaded(); +} + + +class SendCommandThread : public v8::base::Thread { + public: + explicit SendCommandThread(v8::Isolate* isolate) + : Thread(Options("SendCommandThread")), + semaphore_(0), + isolate_(isolate) {} + + static void ProcessDebugMessages(v8::Isolate* isolate, void* data) { + v8::Debug::ProcessDebugMessages(); + reinterpret_cast<v8::base::Semaphore*>(data)->Signal(); + } + + virtual void Run() { + semaphore_.Wait(); + const int kBufferSize = 1000; + uint16_t buffer[kBufferSize]; + const char* scripts_command = + "{\"seq\":0," + "\"type\":\"request\"," + "\"command\":\"scripts\"}"; + int length = AsciiToUtf16(scripts_command, buffer); + // Send scripts command. + + for (int i = 0; i < 100; i++) { + CHECK_EQ(i, counting_message_handler_counter); + // Queue debug message. + v8::Debug::SendCommand(isolate_, buffer, length); + // Synchronize with the main thread to force message processing. + isolate_->RequestInterrupt(ProcessDebugMessages, &semaphore_); + semaphore_.Wait(); + } + + v8::V8::TerminateExecution(isolate_); + } + + void StartSending() { + semaphore_.Signal(); + } + + private: + v8::base::Semaphore semaphore_; + v8::Isolate* isolate_; +}; + + +static SendCommandThread* send_command_thread_ = NULL; + +static void StartSendingCommands( + const v8::FunctionCallbackInfo<v8::Value>& info) { + send_command_thread_->StartSending(); +} + + +TEST(ProcessDebugMessagesThreaded) { + DebugLocalContext env; + v8::Isolate* isolate = env->GetIsolate(); + v8::HandleScope scope(isolate); + + counting_message_handler_counter = 0; + + v8::Debug::SetMessageHandler(CountingMessageHandler); + send_command_thread_ = new SendCommandThread(isolate); + send_command_thread_->Start(); + + v8::Handle<v8::FunctionTemplate> start = + v8::FunctionTemplate::New(isolate, StartSendingCommands); + env->Global()->Set(v8_str("start"), start->GetFunction()); + + CompileRun("start(); while (true) { }"); + + CHECK_EQ(100, counting_message_handler_counter); + + v8::Debug::SetMessageHandler(NULL); CheckDebuggerUnloaded(); } @@ -6955,7 +6622,7 @@ TEST(Backtrace) { v8::Isolate* isolate = env->GetIsolate(); v8::HandleScope scope(isolate); - v8::Debug::SetMessageHandler2(BacktraceData::MessageHandler); + v8::Debug::SetMessageHandler(BacktraceData::MessageHandler); const int kBufferSize = 1000; uint16_t buffer[kBufferSize]; @@ -6989,7 +6656,7 @@ TEST(Backtrace) { CHECK_EQ(BacktraceData::frame_counter, 1); // Get rid of the debug message handler. - v8::Debug::SetMessageHandler2(NULL); + v8::Debug::SetMessageHandler(NULL); CheckDebuggerUnloaded(); } @@ -7029,7 +6696,7 @@ TEST(DebugBreakFunctionApply) { "foo"); // Register a debug event listener which steps and counts. - v8::Debug::SetDebugEventListener2(DebugEventBreakMax); + v8::Debug::SetDebugEventListener(DebugEventBreakMax); // Set the debug break flag before calling the code using function.apply. v8::Debug::DebugBreak(env->GetIsolate()); @@ -7043,7 +6710,7 @@ TEST(DebugBreakFunctionApply) { // When keeping the debug break several break will happen. CHECK_GT(break_point_hit_count, 1); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -7112,7 +6779,7 @@ TEST(CallingContextIsNotDebugContext) { named->NewInstance()); // Register the debug event listener - v8::Debug::SetDebugEventListener2(DebugEventGetAtgumentPropertyValue); + v8::Debug::SetDebugEventListener(DebugEventGetAtgumentPropertyValue); // Create a function that invokes debugger. v8::Local<v8::Function> foo = CompileFunction( @@ -7125,7 +6792,7 @@ TEST(CallingContextIsNotDebugContext) { foo->Call(env->Global(), 0, NULL); CHECK_EQ(1, break_point_hit_count); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); debugee_context = v8::Handle<v8::Context>(); debugger_context = v8::Handle<v8::Context>(); CheckDebuggerUnloaded(); @@ -7134,9 +6801,12 @@ TEST(CallingContextIsNotDebugContext) { TEST(DebugContextIsPreservedBetweenAccesses) { v8::HandleScope scope(CcTest::isolate()); + v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount); v8::Local<v8::Context> context1 = v8::Debug::GetDebugContext(); v8::Local<v8::Context> context2 = v8::Debug::GetDebugContext(); - CHECK_EQ(*context1, *context2); + CHECK(v8::Utils::OpenHandle(*context1).is_identical_to( + v8::Utils::OpenHandle(*context2))); + v8::Debug::SetDebugEventListener(NULL); } @@ -7153,13 +6823,13 @@ TEST(DebugEventContext) { v8::HandleScope scope(isolate); expected_context = v8::Context::New(isolate); expected_callback_data = v8::Int32::New(isolate, 2010); - v8::Debug::SetDebugEventListener2(DebugEventContextChecker, + v8::Debug::SetDebugEventListener(DebugEventContextChecker, expected_callback_data); v8::Context::Scope context_scope(expected_context); v8::Script::Compile( v8::String::NewFromUtf8(isolate, "(function(){debugger;})();"))->Run(); expected_context.Clear(); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); expected_context_data = v8::Handle<v8::Value>(); CheckDebuggerUnloaded(); } @@ -7183,7 +6853,7 @@ TEST(DebugEventBreakData) { DebugLocalContext env; v8::Isolate* isolate = env->GetIsolate(); v8::HandleScope scope(isolate); - v8::Debug::SetDebugEventListener2(DebugEventBreakDataChecker); + v8::Debug::SetDebugEventListener(DebugEventBreakDataChecker); TestClientData::constructor_call_counter = 0; TestClientData::destructor_call_counter = 0; @@ -7191,7 +6861,7 @@ TEST(DebugEventBreakData) { expected_break_data = NULL; was_debug_event_called = false; was_debug_break_called = false; - v8::Debug::DebugBreakForCommand(NULL, isolate); + v8::Debug::DebugBreakForCommand(isolate, NULL); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "(function(x){return x;})(1);")) ->Run(); @@ -7202,7 +6872,7 @@ TEST(DebugEventBreakData) { expected_break_data = data1; was_debug_event_called = false; was_debug_break_called = false; - v8::Debug::DebugBreakForCommand(data1, isolate); + v8::Debug::DebugBreakForCommand(isolate, data1); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "(function(x){return x+1;})(1);")) ->Run(); @@ -7224,7 +6894,7 @@ TEST(DebugEventBreakData) { was_debug_event_called = false; was_debug_break_called = false; v8::Debug::DebugBreak(isolate); - v8::Debug::DebugBreakForCommand(data2, isolate); + v8::Debug::DebugBreakForCommand(isolate, data2); v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "(function(x){return x+3;})(1);")) ->Run(); @@ -7235,7 +6905,7 @@ TEST(DebugEventBreakData) { CHECK_EQ(TestClientData::constructor_call_counter, TestClientData::destructor_call_counter); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -7289,7 +6959,7 @@ TEST(DeoptimizeDuringDebugBreak) { // This tests lazy deoptimization bailout for the stack check, as the first // time in function bar when using debug break and no break points will be at // the initial stack check. - v8::Debug::SetDebugEventListener2(DebugEventBreakDeoptimize); + v8::Debug::SetDebugEventListener(DebugEventBreakDeoptimize); // Compile and run function bar which will optimize it for some flag settings. v8::Script::Compile(v8::String::NewFromUtf8( @@ -7302,7 +6972,7 @@ TEST(DeoptimizeDuringDebugBreak) { CHECK(debug_event_break_deoptimize_done); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); } @@ -7357,7 +7027,7 @@ static void DebugEventBreakWithOptimizedStack( static void ScheduleBreak(const v8::FunctionCallbackInfo<v8::Value>& args) { - v8::Debug::SetDebugEventListener2(DebugEventBreakWithOptimizedStack); + v8::Debug::SetDebugEventListener(DebugEventBreakWithOptimizedStack); v8::Debug::DebugBreak(args.GetIsolate()); } @@ -7415,9 +7085,9 @@ static void TestDebugBreakInLoop(const char* loop_head, terminate_after_max_break_point_hit = true; EmbeddedVector<char, 1024> buffer; - OS::SNPrintF(buffer, - "function f() {%s%s%s}", - loop_head, loop_bodies[i], loop_tail); + SNPrintF(buffer, + "function f() {%s%s%s}", + loop_head, loop_bodies[i], loop_tail); // Function with infinite loop. CompileRun(buffer.start()); @@ -7440,7 +7110,7 @@ TEST(DebugBreakLoop) { v8::HandleScope scope(env->GetIsolate()); // Register a debug event listener which sets the break flag and counts. - v8::Debug::SetDebugEventListener2(DebugEventBreakMax); + v8::Debug::SetDebugEventListener(DebugEventBreakMax); // Create a function for getting the frame count when hitting the break. frame_count = CompileFunction(&env, frame_count_source, "frame_count"); @@ -7474,7 +7144,7 @@ TEST(DebugBreakLoop) { TestDebugBreakInLoop("for (;a == 1;) {", loop_bodies, "}"); // Get rid of the debug event listener. - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -7496,7 +7166,7 @@ static void DebugBreakInlineListener( int break_id = CcTest::i_isolate()->debug()->break_id(); char script[128]; i::Vector<char> script_vector(script, sizeof(script)); - OS::SNPrintF(script_vector, "%%GetFrameCount(%d)", break_id); + SNPrintF(script_vector, "%%GetFrameCount(%d)", break_id); v8::Local<v8::Value> result = CompileRun(script); int frame_count = result->Int32Value(); @@ -7505,12 +7175,12 @@ static void DebugBreakInlineListener( for (int i = 0; i < frame_count; i++) { // The 5. element in the returned array of GetFrameDetails contains the // source position of that frame. - OS::SNPrintF(script_vector, "%%GetFrameDetails(%d, %d)[5]", break_id, i); + SNPrintF(script_vector, "%%GetFrameDetails(%d, %d)[5]", break_id, i); v8::Local<v8::Value> result = CompileRun(script); CHECK_EQ(expected_line_number[i], i::Script::GetLineNumber(source_script, result->Int32Value())); } - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); v8::V8::TerminateExecution(CcTest::isolate()); } @@ -7533,7 +7203,7 @@ TEST(DebugBreakInline) { "g(false); \n" "%OptimizeFunctionOnNextCall(g); \n" "g(true);"; - v8::Debug::SetDebugEventListener2(DebugBreakInlineListener); + v8::Debug::SetDebugEventListener(DebugBreakInlineListener); inline_script = v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), source)); inline_script->Run(); @@ -7567,7 +7237,7 @@ TEST(Regress131642) { // on the stack. DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugEventStepNext); + v8::Debug::SetDebugEventListener(DebugEventStepNext); // We step through the first script. It exits through an exception. We run // this inside a new frame to record a different FP than the second script @@ -7579,7 +7249,7 @@ TEST(Regress131642) { const char* script_2 = "[0].forEach(function() { });"; CompileRun(script_2); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); } @@ -7596,15 +7266,15 @@ TEST(DebuggerCreatesContextIffActive) { v8::HandleScope scope(env->GetIsolate()); CHECK_EQ(1, CountNativeContexts()); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CompileRun("debugger;"); CHECK_EQ(1, CountNativeContexts()); - v8::Debug::SetDebugEventListener2(NopListener); + v8::Debug::SetDebugEventListener(NopListener); CompileRun("debugger;"); CHECK_EQ(2, CountNativeContexts()); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); } @@ -7612,7 +7282,7 @@ TEST(LiveEditEnabled) { v8::internal::FLAG_allow_natives_syntax = true; LocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetLiveEditEnabled(true, env->GetIsolate()); + v8::Debug::SetLiveEditEnabled(env->GetIsolate(), true); CompileRun("%LiveEditCompareStrings('', '')"); } @@ -7621,7 +7291,7 @@ TEST(LiveEditDisabled) { v8::internal::FLAG_allow_natives_syntax = true; LocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetLiveEditEnabled(false, env->GetIsolate()); + v8::Debug::SetLiveEditEnabled(env->GetIsolate(), false); CompileRun("%LiveEditCompareStrings('', '')"); } @@ -7634,7 +7304,7 @@ TEST(PrecompiledFunction) { DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); env.ExposeDebug(); - v8::Debug::SetDebugEventListener2(DebugBreakInlineListener); + v8::Debug::SetDebugEventListener(DebugBreakInlineListener); v8::Local<v8::Function> break_here = CompileFunction(&env, "function break_here(){}", "break_here"); @@ -7651,12 +7321,12 @@ TEST(PrecompiledFunction) { "}; \n" "a = b = c = 2; \n" "bar(); \n"; - v8::Local<v8::Value> result = PreCompileCompileRun(source); + v8::Local<v8::Value> result = ParserCacheCompileRun(source); CHECK(result->IsString()); v8::String::Utf8Value utf8(result); CHECK_EQ("bar", *utf8); - v8::Debug::SetDebugEventListener2(NULL); + v8::Debug::SetDebugEventListener(NULL); CheckDebuggerUnloaded(); } @@ -7675,7 +7345,7 @@ static void AddDebugBreak(const v8::FunctionCallbackInfo<v8::Value>& args) { TEST(DebugBreakStackTrace) { DebugLocalContext env; v8::HandleScope scope(env->GetIsolate()); - v8::Debug::SetDebugEventListener2(DebugBreakStackTraceListener); + v8::Debug::SetDebugEventListener(DebugBreakStackTraceListener); v8::Handle<v8::FunctionTemplate> add_debug_break_template = v8::FunctionTemplate::New(env->GetIsolate(), AddDebugBreak); v8::Handle<v8::Function> add_debug_break = @@ -7690,3 +7360,48 @@ TEST(DebugBreakStackTrace) { " }" "})()"); } + + +v8::base::Semaphore terminate_requested_semaphore(0); +v8::base::Semaphore terminate_fired_semaphore(0); +bool terminate_already_fired = false; + + +static void DebugBreakTriggerTerminate( + const v8::Debug::EventDetails& event_details) { + if (event_details.GetEvent() != v8::Break || terminate_already_fired) return; + terminate_requested_semaphore.Signal(); + // Wait for at most 2 seconds for the terminate request. + CHECK(terminate_fired_semaphore.WaitFor(v8::base::TimeDelta::FromSeconds(2))); + terminate_already_fired = true; +} + + +class TerminationThread : public v8::base::Thread { + public: + explicit TerminationThread(v8::Isolate* isolate) + : Thread(Options("terminator")), isolate_(isolate) {} + + virtual void Run() { + terminate_requested_semaphore.Wait(); + v8::V8::TerminateExecution(isolate_); + terminate_fired_semaphore.Signal(); + } + + private: + v8::Isolate* isolate_; +}; + + +TEST(DebugBreakOffThreadTerminate) { + DebugLocalContext env; + v8::Isolate* isolate = env->GetIsolate(); + v8::HandleScope scope(isolate); + v8::Debug::SetDebugEventListener(DebugBreakTriggerTerminate); + TerminationThread terminator(isolate); + terminator.Start(); + v8::TryCatch try_catch; + v8::Debug::DebugBreak(isolate); + CompileRun("while (true);"); + CHECK(try_catch.HasTerminated()); +} |