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author | Chris Dickinson <christopher.s.dickinson@gmail.com> | 2015-05-05 13:48:55 -0700 |
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committer | Rod Vagg <rod@vagg.org> | 2015-08-04 11:56:09 -0700 |
commit | d58e780504bdba6c5897c48428fd984c5b5f96fe (patch) | |
tree | 033f1568ae3f9f077aceb843b42eb1ed1739ce0f /deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc | |
parent | 21d31c08e7d0b6865e52452750b20b05e6dca443 (diff) | |
download | node-new-d58e780504bdba6c5897c48428fd984c5b5f96fe.tar.gz |
deps: update v8 to 4.3.61.21
* @indutny's SealHandleScope patch (484bebc38319fc7c622478037922ad73b2edcbf9)
has been cherry picked onto the top of V8 to make it compile.
* There's some test breakage in contextify.
* This was merged at the request of the TC.
PR-URL: https://github.com/iojs/io.js/pull/1632
Diffstat (limited to 'deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc')
-rw-r--r-- | deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc | 52 |
1 files changed, 51 insertions, 1 deletions
diff --git a/deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc b/deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc index 2076e604fa..ed33259775 100644 --- a/deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc +++ b/deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc @@ -168,7 +168,7 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeHighScavengeSpeed) { TEST_F(GCIdleTimeHandlerTest, ShouldDoMarkCompact) { - size_t idle_time_in_ms = 16; + size_t idle_time_in_ms = GCIdleTimeHandler::kMaxScheduledIdleTime; EXPECT_TRUE(GCIdleTimeHandler::ShouldDoMarkCompact(idle_time_in_ms, 0, 0)); } @@ -440,5 +440,55 @@ TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeDoNothingButStartIdleRound) { EXPECT_EQ(DO_NOTHING, action.type); } + +TEST_F(GCIdleTimeHandlerTest, KeepDoingDoNothingWithZeroIdleTime) { + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); + for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound; + i++) { + GCIdleTimeAction action = handler()->Compute(0, heap_state); + EXPECT_EQ(DO_NOTHING, action.type); + } + // Should still return DO_NOTHING if we have been given 0 deadline yet. + GCIdleTimeAction action = handler()->Compute(0, heap_state); + EXPECT_EQ(DO_NOTHING, action.type); +} + + +TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnSweeping) { + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); + + // Simulate sweeping being in-progress but not complete. + heap_state.incremental_marking_stopped = true; + heap_state.can_start_incremental_marking = false; + heap_state.sweeping_in_progress = true; + double idle_time_ms = 10.0; + for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound; + i++) { + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); + EXPECT_EQ(DO_NOTHING, action.type); + } + // We should return DONE after not making progress for some time. + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); + EXPECT_EQ(DONE, action.type); +} + + +TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnIncrementalMarking) { + GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); + + // Simulate incremental marking stopped and not eligible to start. + heap_state.incremental_marking_stopped = true; + heap_state.can_start_incremental_marking = false; + double idle_time_ms = 10.0; + for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound; + i++) { + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); + EXPECT_EQ(DO_NOTHING, action.type); + } + // We should return DONE after not making progress for some time. + GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); + EXPECT_EQ(DONE, action.type); +} + } // namespace internal } // namespace v8 |