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author | Ryan <ry@tinyclouds.org> | 2009-04-22 19:35:47 +0200 |
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committer | Ryan <ry@tinyclouds.org> | 2009-04-22 19:35:47 +0200 |
commit | 40c0f755c998d2615fe8466aab20c6d81bd463e7 (patch) | |
tree | 51fcb08ba1bd3f745ceb43fd5f814a5700079881 /deps/v8/src/macro-assembler-ia32.h | |
parent | a93cf503073ba0258c55dec4dc325bdc1509b739 (diff) | |
download | node-new-40c0f755c998d2615fe8466aab20c6d81bd463e7.tar.gz |
import full versions of dependency libraries!
Diffstat (limited to 'deps/v8/src/macro-assembler-ia32.h')
-rw-r--r-- | deps/v8/src/macro-assembler-ia32.h | 348 |
1 files changed, 348 insertions, 0 deletions
diff --git a/deps/v8/src/macro-assembler-ia32.h b/deps/v8/src/macro-assembler-ia32.h new file mode 100644 index 0000000000..40aa84a0a8 --- /dev/null +++ b/deps/v8/src/macro-assembler-ia32.h @@ -0,0 +1,348 @@ +// Copyright 2006-2008 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef V8_MACRO_ASSEMBLER_IA32_H_ +#define V8_MACRO_ASSEMBLER_IA32_H_ + +#include "assembler.h" + +namespace v8 { namespace internal { + +// Forward declaration. +class JumpTarget; + + +// Helper types to make flags easier to read at call sites. +enum InvokeFlag { + CALL_FUNCTION, + JUMP_FUNCTION +}; + +enum CodeLocation { + IN_JAVASCRIPT, + IN_JS_ENTRY, + IN_C_ENTRY +}; + +enum HandlerType { + TRY_CATCH_HANDLER, + TRY_FINALLY_HANDLER, + JS_ENTRY_HANDLER +}; + + +// MacroAssembler implements a collection of frequently used macros. +class MacroAssembler: public Assembler { + public: + MacroAssembler(void* buffer, int size); + + // --------------------------------------------------------------------------- + // GC Support + + // Set the remembered set bit for [object+offset]. + // object is the object being stored into, value is the object being stored. + // If offset is zero, then the scratch register contains the array index into + // the elements array represented as a Smi. + // All registers are clobbered by the operation. + void RecordWrite(Register object, + int offset, + Register value, + Register scratch); + + + // --------------------------------------------------------------------------- + // Debugger Support + + void SaveRegistersToMemory(RegList regs); + void RestoreRegistersFromMemory(RegList regs); + void PushRegistersFromMemory(RegList regs); + void PopRegistersToMemory(RegList regs); + void CopyRegistersFromStackToMemory(Register base, + Register scratch, + RegList regs); + + + // --------------------------------------------------------------------------- + // Activation frames + + void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); } + void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); } + + void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); } + void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); } + + // Enter specific kind of exit frame; either EXIT or + // EXIT_DEBUG. Expects the number of arguments in register eax and + // sets up the number of arguments in register edi and the pointer + // to the first argument in register esi. + void EnterExitFrame(StackFrame::Type type); + + // Leave the current exit frame. Expects the return value in + // register eax:edx (untouched) and the pointer to the first + // argument in register esi. + void LeaveExitFrame(StackFrame::Type type); + + + // --------------------------------------------------------------------------- + // JavaScript invokes + + // Invoke the JavaScript function code by either calling or jumping. + void InvokeCode(const Operand& code, + const ParameterCount& expected, + const ParameterCount& actual, + InvokeFlag flag); + + void InvokeCode(Handle<Code> code, + const ParameterCount& expected, + const ParameterCount& actual, + RelocInfo::Mode rmode, + InvokeFlag flag); + + // Invoke the JavaScript function in the given register. Changes the + // current context to the context in the function before invoking. + void InvokeFunction(Register function, + const ParameterCount& actual, + InvokeFlag flag); + + // Invoke specified builtin JavaScript function. Adds an entry to + // the unresolved list if the name does not resolve. + void InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag); + + // Store the code object for the given builtin in the target register. + void GetBuiltinEntry(Register target, Builtins::JavaScript id); + + // Expression support + void Set(Register dst, const Immediate& x); + void Set(const Operand& dst, const Immediate& x); + + // Compare object type for heap object. + // Incoming register is heap_object and outgoing register is map. + void CmpObjectType(Register heap_object, InstanceType type, Register map); + + // Compare instance type for map. + void CmpInstanceType(Register map, InstanceType type); + + // FCmp is similar to integer cmp, but requires unsigned + // jcc instructions (je, ja, jae, jb, jbe, je, and jz). + void FCmp(); + + // --------------------------------------------------------------------------- + // Exception handling + + // Push a new try handler and link into try handler chain. + // The return address must be pushed before calling this helper. + // On exit, eax contains TOS (next_sp). + void PushTryHandler(CodeLocation try_location, HandlerType type); + + + // --------------------------------------------------------------------------- + // Inline caching support + + // Generates code that verifies that the maps of objects in the + // prototype chain of object hasn't changed since the code was + // generated and branches to the miss label if any map has. If + // necessary the function also generates code for security check + // in case of global object holders. The scratch and holder + // registers are always clobbered, but the object register is only + // clobbered if it the same as the holder register. The function + // returns a register containing the holder - either object_reg or + // holder_reg. + Register CheckMaps(JSObject* object, Register object_reg, + JSObject* holder, Register holder_reg, + Register scratch, Label* miss); + + // Generate code for checking access rights - used for security checks + // on access to global objects across environments. The holder register + // is left untouched, but the scratch register is clobbered. + void CheckAccessGlobalProxy(Register holder_reg, + Register scratch, + Label* miss); + + + // --------------------------------------------------------------------------- + // Support functions. + + // Check if result is zero and op is negative. + void NegativeZeroTest(Register result, Register op, Label* then_label); + + // Check if result is zero and op is negative in code using jump targets. + void NegativeZeroTest(CodeGenerator* cgen, + Register result, + Register op, + JumpTarget* then_target); + + // Check if result is zero and any of op1 and op2 are negative. + // Register scratch is destroyed, and it must be different from op2. + void NegativeZeroTest(Register result, Register op1, Register op2, + Register scratch, Label* then_label); + + // Try to get function prototype of a function and puts the value in + // the result register. Checks that the function really is a + // function and jumps to the miss label if the fast checks fail. The + // function register will be untouched; the other registers may be + // clobbered. + void TryGetFunctionPrototype(Register function, + Register result, + Register scratch, + Label* miss); + + // Generates code for reporting that an illegal operation has + // occurred. + void IllegalOperation(int num_arguments); + + // --------------------------------------------------------------------------- + // Runtime calls + + // Call a code stub. + void CallStub(CodeStub* stub); + + // Return from a code stub after popping its arguments. + void StubReturn(int argc); + + // Call a runtime routine. + // Eventually this should be used for all C calls. + void CallRuntime(Runtime::Function* f, int num_arguments); + + // Convenience function: Same as above, but takes the fid instead. + void CallRuntime(Runtime::FunctionId id, int num_arguments); + + // Tail call of a runtime routine (jump). + // Like JumpToBuiltin, but also takes care of passing the number + // of arguments. + void TailCallRuntime(const ExternalReference& ext, int num_arguments); + + // Jump to the builtin routine. + void JumpToBuiltin(const ExternalReference& ext); + + + // --------------------------------------------------------------------------- + // Utilities + + void Ret(); + + struct Unresolved { + int pc; + uint32_t flags; // see Bootstrapper::FixupFlags decoders/encoders. + const char* name; + }; + List<Unresolved>* unresolved() { return &unresolved_; } + + Handle<Object> CodeObject() { return code_object_; } + + + // --------------------------------------------------------------------------- + // StatsCounter support + + void SetCounter(StatsCounter* counter, int value); + void IncrementCounter(StatsCounter* counter, int value); + void DecrementCounter(StatsCounter* counter, int value); + + + // --------------------------------------------------------------------------- + // Debugging + + // Calls Abort(msg) if the condition cc is not satisfied. + // Use --debug_code to enable. + void Assert(Condition cc, const char* msg); + + // Like Assert(), but always enabled. + void Check(Condition cc, const char* msg); + + // Print a message to stdout and abort execution. + void Abort(const char* msg); + + // Verify restrictions about code generated in stubs. + void set_generating_stub(bool value) { generating_stub_ = value; } + bool generating_stub() { return generating_stub_; } + void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; } + bool allow_stub_calls() { return allow_stub_calls_; } + + private: + List<Unresolved> unresolved_; + bool generating_stub_; + bool allow_stub_calls_; + Handle<Object> code_object_; // This handle will be patched with the code + // code object on installation. + + // Helper functions for generating invokes. + void InvokePrologue(const ParameterCount& expected, + const ParameterCount& actual, + Handle<Code> code_constant, + const Operand& code_operand, + Label* done, + InvokeFlag flag); + + // Get the code for the given builtin. Returns if able to resolve + // the function in the 'resolved' flag. + Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved); + + // Activation support. + void EnterFrame(StackFrame::Type type); + void LeaveFrame(StackFrame::Type type); +}; + + +// The code patcher is used to patch (typically) small parts of code e.g. for +// debugging and other types of instrumentation. When using the code patcher +// the exact number of bytes specified must be emitted. Is not legal to emit +// relocation information. If any of these constraints are violated it causes +// an assertion. +class CodePatcher { + public: + CodePatcher(byte* address, int size); + virtual ~CodePatcher(); + + // Macro assembler to emit code. + MacroAssembler* masm() { return &masm_; } + + private: + byte* address_; // The address of the code being patched. + int size_; // Number of bytes of the expected patch size. + MacroAssembler masm_; // Macro assembler used to generate the code. +}; + + +// ----------------------------------------------------------------------------- +// Static helper functions. + +// Generate an Operand for loading a field from an object. +static inline Operand FieldOperand(Register object, int offset) { + return Operand(object, offset - kHeapObjectTag); +} + + +// Generate an Operand for loading an indexed field from an object. +static inline Operand FieldOperand(Register object, + Register index, + ScaleFactor scale, + int offset) { + return Operand(object, index, scale, offset - kHeapObjectTag); +} + +} } // namespace v8::internal + +#endif // V8_MACRO_ASSEMBLER_IA32_H_ |