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authorAli Ijaz Sheikh <ofrobots@google.com>2015-11-30 21:22:40 -0800
committerAli Ijaz Sheikh <ofrobots@google.com>2015-12-04 00:06:01 -0800
commit8a43a3d7619fde59f0d1f2fad05d8ae7d1732b02 (patch)
tree8698af91526d0eac90840dcba1e5b565160105c4 /deps/v8/src/compiler/operator.h
parent8a2acd4cc9807510786b4b6f7ad3a947aeb3a14c (diff)
downloadnode-new-8a43a3d7619fde59f0d1f2fad05d8ae7d1732b02.tar.gz
deps: upgrade V8 to 4.7.80.24
Pick up the latest branch head for V8 4.7: https://github.com/v8/v8/commit/be169f8df059040e6a53ec1dd4579d8bca2167b5 Full change history for the 4.7 branch: https://chromium.googlesource.com/v8/v8.git/+log/branch-heads/4.7 V8 blog post about what is new on V8 4.7: http://v8project.blogspot.de/2015/10/v8-release-47.html PR-URL: https://github.com/nodejs/node/pull/4106 Reviewed-By: bnoordhuis - Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: targos - Michaƫl Zasso <mic.besace@gmail.com> Reviewed-By: rvagg - Rod Vagg <rod@vagg.org>
Diffstat (limited to 'deps/v8/src/compiler/operator.h')
-rw-r--r--deps/v8/src/compiler/operator.h28
1 files changed, 26 insertions, 2 deletions
diff --git a/deps/v8/src/compiler/operator.h b/deps/v8/src/compiler/operator.h
index 5b15b97289..eba430f927 100644
--- a/deps/v8/src/compiler/operator.h
+++ b/deps/v8/src/compiler/operator.h
@@ -9,6 +9,7 @@
#include "src/base/flags.h"
#include "src/base/functional.h"
+#include "src/handles.h"
#include "src/zone.h"
namespace v8 {
@@ -155,7 +156,8 @@ class Operator1 : public Operator {
bool Equals(const Operator* other) const final {
if (opcode() != other->opcode()) return false;
- const Operator1<T>* that = reinterpret_cast<const Operator1<T>*>(other);
+ const Operator1<T, Pred, Hash>* that =
+ reinterpret_cast<const Operator1<T, Pred, Hash>*>(other);
return this->pred_(this->parameter(), that->parameter());
}
size_t HashCode() const final {
@@ -185,7 +187,8 @@ inline T const& OpParameter(const Operator* op) {
}
// NOTE: We have to be careful to use the right equal/hash functions below, for
-// float/double we always use the ones operating on the bit level.
+// float/double we always use the ones operating on the bit level, for Handle<>
+// we always use the ones operating on the location level.
template <>
inline float const& OpParameter(const Operator* op) {
return reinterpret_cast<const Operator1<float, base::bit_equal_to<float>,
@@ -200,6 +203,27 @@ inline double const& OpParameter(const Operator* op) {
->parameter();
}
+template <>
+inline Handle<HeapObject> const& OpParameter(const Operator* op) {
+ return reinterpret_cast<
+ const Operator1<Handle<HeapObject>, Handle<HeapObject>::equal_to,
+ Handle<HeapObject>::hash>*>(op)->parameter();
+}
+
+template <>
+inline Handle<String> const& OpParameter(const Operator* op) {
+ return reinterpret_cast<const Operator1<
+ Handle<String>, Handle<String>::equal_to, Handle<String>::hash>*>(op)
+ ->parameter();
+}
+
+template <>
+inline Handle<ScopeInfo> const& OpParameter(const Operator* op) {
+ return reinterpret_cast<
+ const Operator1<Handle<ScopeInfo>, Handle<ScopeInfo>::equal_to,
+ Handle<ScopeInfo>::hash>*>(op)->parameter();
+}
+
} // namespace compiler
} // namespace internal
} // namespace v8