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C nettle, low-level cryptographics library
C
C Copyright (C) 2013 Niels Möller
C
C The nettle library is free software; you can redistribute it and/or modify
C it under the terms of the GNU Lesser General Public License as published by
C the Free Software Foundation; either version 2.1 of the License, or (at your
C option) any later version.
C
C The nettle library is distributed in the hope that it will be useful, but
C WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
C or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
C License for more details.
C
C You should have received a copy of the GNU Lesser General Public License
C along with the nettle library; see the file COPYING.LIB. If not, write to
C the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
C MA 02111-1301, USA.
.file "sha1-compress.asm"
define(<STATE>, <r0>)
define(<INPUT>, <r1>)
define(<SA>, <r2>)
define(<SB>, <r3>)
define(<SC>, <r4>)
define(<SD>, <r5>)
define(<SE>, <r6>)
define(<T0>, <r7>)
define(<SHIFT>, <r8>)
define(<WPREV>, <r10>)
define(<W>, <r12>)
define(<K>, <lr>)
C FIXME: Could avoid a mov with even and odd variants.
define(<LOAD>, <
ldr T0, [INPUT], #+4
sel W, WPREV, T0
ror W, W, SHIFT
mov WPREV, T0
rev W, W
str W, [SP,#eval(4*$1)]
>)
define(<EXPN>, <
ldr W, [sp, #+eval(4*$1)]
ldr T0, [sp, #+eval(4*(($1 + 2) % 16))]
eor W, W, T0
ldr T0, [sp, #+eval(4*(($1 + 8) % 16))]
eor W, W, T0
ldr T0, [sp, #+eval(4*(($1 + 13) % 16))]
eor W, W, T0
ror W, W, #31
str W, [sp, #+eval(4*$1)]
>)
C F1(B,C,D) = D^(B&(C^D))
C ROUND1(A,B,C,D,E)
define(<ROUND1>, <
eor T0, $3, $4
add $5, $5, K
and T0, T0, $2
add $5, $5, $1, ror #27
eor T0, T0, $4
add $5, $5, W
ror $2, $2, #2
add $5, $5, T0
>)
C F2(B,C,D) = B^C^D
define(<ROUND2>, <
eor T0, $2, $4
add $5, $5, K
eor T0, T0, $3
add $5, $5, $1, ror #27
add $5, $5, W
ror $2, $2, #2
add $5, $5, T0
>)
C F3(B,C,D) = (B&C) | (D & (B|C)) = (B & (C ^ D)) + (C & D)
define(<ROUND3>, <
eor T0, $3, $4
add $5, $5, K
and T0, T0, $2
add $5, $5, $1, ror #27
add $5, $5, T0
add $5, $5, W
and T0, $3, $4
ror $2, $2, #2
add $5, $5, T0
>)
C void _nettle_sha1_compress(uint32_t *state, const uint8_t *input)
.text
.align 2
.LK1:
.int 0x5A827999
.LK2:
.int 0x6ED9EBA1
.LK3:
.int 0x8F1BBCDC
PROLOGUE(_nettle_sha1_compress)
push {r4,r5,r6,r7,r8,r10,lr}
sub sp, sp, #64
C Sets SHIFT to 8*low bits of input pointer. Sets up GE flags
C as follows, corresponding to bytes to be used from WPREV
C SHIFT 0 8 16 24
C CPSR.GE 0000 1110 1100 1000
ands SHIFT, INPUT, #3
and INPUT, INPUT, $-4
ldr WPREV, [INPUT]
addne INPUT, INPUT, #4 C Unaligned input
lsl SHIFT, SHIFT, #3
mov T0, #0
movne T0, #-1
lsl W, T0, SHIFT
uadd8 T0, T0, W C Sets APSR.GE bits
ldr K, .LK1
ldm STATE, {SA,SB,SC,SD,SE}
LOAD( 0) ROUND1(SA, SB, SC, SD, SE)
LOAD( 1) ROUND1(SE, SA, SB, SC, SD)
LOAD( 2) ROUND1(SD, SE, SA, SB, SC)
LOAD( 3) ROUND1(SC, SD, SE, SA, SB)
LOAD( 4) ROUND1(SB, SC, SD, SE, SA)
LOAD( 5) ROUND1(SA, SB, SC, SD, SE)
LOAD( 6) ROUND1(SE, SA, SB, SC, SD)
LOAD( 7) ROUND1(SD, SE, SA, SB, SC)
LOAD( 8) ROUND1(SC, SD, SE, SA, SB)
LOAD( 9) ROUND1(SB, SC, SD, SE, SA)
LOAD(10) ROUND1(SA, SB, SC, SD, SE)
LOAD(11) ROUND1(SE, SA, SB, SC, SD)
LOAD(12) ROUND1(SD, SE, SA, SB, SC)
LOAD(13) ROUND1(SC, SD, SE, SA, SB)
LOAD(14) ROUND1(SB, SC, SD, SE, SA)
LOAD(15) ROUND1(SA, SB, SC, SD, SE)
EXPN( 0) ROUND1(SE, SA, SB, SC, SD)
EXPN( 1) ROUND1(SD, SE, SA, SB, SC)
EXPN( 2) ROUND1(SC, SD, SE, SA, SB)
EXPN( 3) ROUND1(SB, SC, SD, SE, SA)
ldr K, .LK2
EXPN( 4) ROUND2(SA, SB, SC, SD, SE)
EXPN( 5) ROUND2(SE, SA, SB, SC, SD)
EXPN( 6) ROUND2(SD, SE, SA, SB, SC)
EXPN( 7) ROUND2(SC, SD, SE, SA, SB)
EXPN( 8) ROUND2(SB, SC, SD, SE, SA)
EXPN( 9) ROUND2(SA, SB, SC, SD, SE)
EXPN(10) ROUND2(SE, SA, SB, SC, SD)
EXPN(11) ROUND2(SD, SE, SA, SB, SC)
EXPN(12) ROUND2(SC, SD, SE, SA, SB)
EXPN(13) ROUND2(SB, SC, SD, SE, SA)
EXPN(14) ROUND2(SA, SB, SC, SD, SE)
EXPN(15) ROUND2(SE, SA, SB, SC, SD)
EXPN( 0) ROUND2(SD, SE, SA, SB, SC)
EXPN( 1) ROUND2(SC, SD, SE, SA, SB)
EXPN( 2) ROUND2(SB, SC, SD, SE, SA)
EXPN( 3) ROUND2(SA, SB, SC, SD, SE)
EXPN( 4) ROUND2(SE, SA, SB, SC, SD)
EXPN( 5) ROUND2(SD, SE, SA, SB, SC)
EXPN( 6) ROUND2(SC, SD, SE, SA, SB)
EXPN( 7) ROUND2(SB, SC, SD, SE, SA)
ldr K, .LK3
EXPN( 8) ROUND3(SA, SB, SC, SD, SE)
EXPN( 9) ROUND3(SE, SA, SB, SC, SD)
EXPN(10) ROUND3(SD, SE, SA, SB, SC)
EXPN(11) ROUND3(SC, SD, SE, SA, SB)
EXPN(12) ROUND3(SB, SC, SD, SE, SA)
EXPN(13) ROUND3(SA, SB, SC, SD, SE)
EXPN(14) ROUND3(SE, SA, SB, SC, SD)
EXPN(15) ROUND3(SD, SE, SA, SB, SC)
EXPN( 0) ROUND3(SC, SD, SE, SA, SB)
EXPN( 1) ROUND3(SB, SC, SD, SE, SA)
EXPN( 2) ROUND3(SA, SB, SC, SD, SE)
EXPN( 3) ROUND3(SE, SA, SB, SC, SD)
EXPN( 4) ROUND3(SD, SE, SA, SB, SC)
EXPN( 5) ROUND3(SC, SD, SE, SA, SB)
EXPN( 6) ROUND3(SB, SC, SD, SE, SA)
EXPN( 7) ROUND3(SA, SB, SC, SD, SE)
EXPN( 8) ROUND3(SE, SA, SB, SC, SD)
EXPN( 9) ROUND3(SD, SE, SA, SB, SC)
EXPN(10) ROUND3(SC, SD, SE, SA, SB)
EXPN(11) ROUND3(SB, SC, SD, SE, SA)
ldr K, .LK4
EXPN(12) ROUND2(SA, SB, SC, SD, SE)
EXPN(13) ROUND2(SE, SA, SB, SC, SD)
EXPN(14) ROUND2(SD, SE, SA, SB, SC)
EXPN(15) ROUND2(SC, SD, SE, SA, SB)
EXPN( 0) ROUND2(SB, SC, SD, SE, SA)
EXPN( 1) ROUND2(SA, SB, SC, SD, SE)
EXPN( 2) ROUND2(SE, SA, SB, SC, SD)
EXPN( 3) ROUND2(SD, SE, SA, SB, SC)
EXPN( 4) ROUND2(SC, SD, SE, SA, SB)
EXPN( 5) ROUND2(SB, SC, SD, SE, SA)
EXPN( 6) ROUND2(SA, SB, SC, SD, SE)
EXPN( 7) ROUND2(SE, SA, SB, SC, SD)
EXPN( 8) ROUND2(SD, SE, SA, SB, SC)
EXPN( 9) ROUND2(SC, SD, SE, SA, SB)
EXPN(10) ROUND2(SB, SC, SD, SE, SA)
EXPN(11) ROUND2(SA, SB, SC, SD, SE)
EXPN(12) ROUND2(SE, SA, SB, SC, SD)
EXPN(13) ROUND2(SD, SE, SA, SB, SC)
EXPN(14) ROUND2(SC, SD, SE, SA, SB)
EXPN(15) ROUND2(SB, SC, SD, SE, SA)
C Use registers we no longer need.
ldm STATE, {INPUT,T0,SHIFT,W,K}
add SA, SA, INPUT
add SB, SB, T0
add SC, SC, SHIFT
add SD, SD, W
add SE, SE, K
add sp, sp, #64
stm STATE, {SA,SB,SC,SD,SE}
pop {r4,r5,r6,r7,r8,r10,pc}
EPILOGUE(_nettle_sha1_compress)
.LK4:
.int 0xCA62C1D6
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