summaryrefslogtreecommitdiff
path: root/src/tests/clutter/interactive/test-grab.c
blob: 6f789325fdc530df0db3ee6fb565451b7a606ad6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
#include <gmodule.h>
#include <clutter/clutter.h>

#include "tests/clutter-test-utils.h"

int
test_grab_main (int argc, char *argv[]);

const char *
test_grab_describe (void);

static gboolean
debug_event_cb (ClutterActor *actor,
                ClutterEvent *event,
                gpointer      data)
{
  gchar keybuf[9], *source = (gchar*)data;
  ClutterActor *target;
  int   len = 0;

  switch (event->type)
    {
    case CLUTTER_KEY_PRESS:
      len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->key.keyval),
                               keybuf);
      keybuf[len] = '\0';
      printf ("[%s] KEY PRESS '%s'", source, keybuf);
      break;
    case CLUTTER_KEY_RELEASE:
      len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->key.keyval),
                               keybuf);
      keybuf[len] = '\0';
      printf ("[%s] KEY RELEASE '%s'", source, keybuf);
      break;
    case CLUTTER_MOTION:
      printf("[%s] MOTION", source);
      break;
    case CLUTTER_ENTER:
      printf("[%s] ENTER", source);
      break;
    case CLUTTER_LEAVE:
      printf("[%s] LEAVE", source);
      break;
    case CLUTTER_BUTTON_PRESS:
      printf("[%s] BUTTON PRESS", source);
      break;
    case CLUTTER_BUTTON_RELEASE:
      printf("[%s] BUTTON RELEASE", source);
      break;
    case CLUTTER_SCROLL:
      printf("[%s] BUTTON SCROLL", source);
      break;
    case CLUTTER_TOUCH_BEGIN:
      g_print ("[%s] TOUCH BEGIN", source);
      break;
    case CLUTTER_TOUCH_UPDATE:
      g_print ("[%s] TOUCH UPDATE", source);
      break;
    case CLUTTER_TOUCH_END:
      g_print ("[%s] TOUCH END", source);
      break;
    case CLUTTER_TOUCH_CANCEL:
      g_print ("[%s] TOUCH CANCEL", source);
      break;
    case CLUTTER_TOUCHPAD_PINCH:
      g_print ("[%s] TOUCHPAD PINCH", source);
      break;
    case CLUTTER_TOUCHPAD_SWIPE:
      g_print ("[%s] TOUCHPAD SWIPE", source);
      break;
    case CLUTTER_TOUCHPAD_HOLD:
      g_print ("[%s] TOUCHPAD HOLD", source);
      break;
    case CLUTTER_PROXIMITY_IN:
      g_print ("[%s] PROXIMITY IN", source);
      break;
    case CLUTTER_PROXIMITY_OUT:
      g_print ("[%s] PROXIMITY OUT", source);
      break;
    case CLUTTER_PAD_BUTTON_PRESS:
      g_print ("[%s] PAD BUTTON PRESS", source);
      break;
    case CLUTTER_PAD_BUTTON_RELEASE:
      g_print ("[%s] PAD BUTTON RELEASE", source);
      break;
    case CLUTTER_PAD_STRIP:
      g_print ("[%s] PAD STRIP", source);
      break;
    case CLUTTER_PAD_RING:
      g_print ("[%s] PAD RING", source);
      break;
    case CLUTTER_NOTHING:
    default:
      return FALSE;
    }

  target = clutter_stage_get_device_actor (clutter_event_get_stage (event),
                                           clutter_event_get_device (event),
                                           clutter_event_get_event_sequence (event));
  if (target == actor)
    printf(" *target*");

  printf("\n");

  return FALSE;
}

static gboolean
grab_pointer_cb (ClutterActor    *actor,
                 ClutterEvent    *event,
                 gpointer         data)
{
  ClutterStage *stage = CLUTTER_STAGE (clutter_actor_get_stage (actor));
  ClutterGrab *grab;

  grab = clutter_stage_grab (stage, actor);
  g_object_set_data (G_OBJECT (actor), "grab-data", grab);

  return FALSE;
}

static gboolean
red_release_cb (ClutterActor    *actor,
                ClutterEvent    *event,
                gpointer         data)
{
  ClutterGrab *grab;

  grab = g_object_steal_data (G_OBJECT (actor), "grab-data");
  clutter_grab_dismiss (grab);

  return FALSE;
}

static gboolean
blue_release_cb (ClutterActor    *actor,
                 ClutterEvent    *event,
                 gpointer         data)
{
  clutter_actor_destroy (actor);
  return FALSE;
}

static gboolean
toggle_grab_pointer_cb (ClutterActor    *actor,
                        ClutterEvent    *event,
                        gpointer         data)
{
  ClutterActor *target;

  /* we only deal with the event if the source is ourself */
  target = clutter_stage_get_device_actor (clutter_event_get_stage (event),
                                           clutter_event_get_device (event),
                                           clutter_event_get_event_sequence (event));

  if (target == actor)
    {
      ClutterStage *stage = CLUTTER_STAGE (clutter_actor_get_stage (actor));
      ClutterGrab *grab;

      grab = g_object_get_data (G_OBJECT (actor), "grab-data");

      if (grab)
        g_clear_pointer (&grab, clutter_grab_dismiss);
      else
        grab = clutter_stage_grab (stage, actor);

      g_object_set_data (G_OBJECT (actor), "grab-data", grab);
    }

  return FALSE;
}

static gboolean
cyan_press_cb (ClutterActor    *actor,
               ClutterEvent    *event,
               gpointer         data)
{
  ClutterStage *stage = CLUTTER_STAGE (clutter_actor_get_stage (actor));
  ClutterGrab *grab;

  grab = g_object_get_data (G_OBJECT (actor), "grab-data");

  if (grab)
    g_clear_pointer (&grab, clutter_grab_dismiss);
  else
    grab = clutter_stage_grab (stage, actor);

  g_object_set_data (G_OBJECT (actor), "grab-data", grab);

  return FALSE;
}



G_MODULE_EXPORT int
test_grab_main (int argc, char *argv[])
{
  ClutterActor   *stage, *actor;
  ClutterColor    rcol = { 0xff, 0, 0, 0xff}, 
                  bcol = { 0, 0, 0xff, 0xff },
                  ccol = { 0, 0xff, 0xff, 0xff },
                  ycol = { 0xff, 0xff, 0, 0xff };

  clutter_test_init (&argc, &argv);

  g_print ("Red box:    acquire grab on press, releases it on next button release\n");
  g_print ("Blue box:   acquire grab on press, destroys the blue box actor on release\n");
  g_print ("Yellow box: acquire grab on press, releases grab on next press on yellow box\n");
  g_print ("Green box:  toggle per actor motion events.\n\n");
  g_print ("Cyan  box:  toggle grab (from cyan box) for keyboard events.\n\n");

  stage = clutter_test_get_stage ();
  clutter_stage_set_title (CLUTTER_STAGE (stage), "Grabs");
  g_signal_connect (stage, "destroy", G_CALLBACK (clutter_test_quit), NULL);
  g_signal_connect (stage, "event",
                    G_CALLBACK (debug_event_cb), (char *) "stage");

  actor = clutter_actor_new ();
  clutter_actor_set_background_color (actor, &rcol);
  clutter_actor_set_size (actor, 100, 100);
  clutter_actor_set_position (actor, 100, 100);
  clutter_actor_set_reactive (actor, TRUE);
  clutter_container_add (CLUTTER_CONTAINER (stage), actor, NULL);
  g_signal_connect (actor, "event", G_CALLBACK (debug_event_cb), (char *) "red box");
  g_signal_connect (actor, "button-press-event",
                    G_CALLBACK (grab_pointer_cb), NULL);
  g_signal_connect (actor, "button-release-event",
                    G_CALLBACK (red_release_cb), NULL);

  actor = clutter_actor_new ();
  clutter_actor_set_background_color (actor, &ycol);
  clutter_actor_set_size (actor, 100, 100);
  clutter_actor_set_position (actor, 100, 300);
  clutter_actor_set_reactive (actor, TRUE);
  clutter_container_add (CLUTTER_CONTAINER (stage), actor, NULL);
  g_signal_connect (actor, "event", G_CALLBACK (debug_event_cb), (char *) "yellow box");
  g_signal_connect (actor, "button-press-event",
                    G_CALLBACK (toggle_grab_pointer_cb), NULL);

  actor = clutter_actor_new ();
  clutter_actor_set_background_color (actor, &bcol);
  clutter_actor_set_size (actor, 100, 100);
  clutter_actor_set_position (actor, 300, 100);
  clutter_actor_set_reactive (actor, TRUE);
  clutter_container_add (CLUTTER_CONTAINER (stage), actor, NULL);
  g_signal_connect (actor, "event",
                    G_CALLBACK (debug_event_cb), (char *) "blue box");
  g_signal_connect (actor, "button-press-event",
                    G_CALLBACK (grab_pointer_cb), NULL);
  g_signal_connect (actor, "button-release-event",
                    G_CALLBACK (blue_release_cb), NULL);

  actor = clutter_actor_new ();
  clutter_actor_set_background_color (actor, &ccol);
  clutter_actor_set_size (actor, 100, 100);
  clutter_actor_set_position (actor, 500, 100);
  clutter_actor_set_reactive (actor, TRUE);
  clutter_container_add (CLUTTER_CONTAINER (stage), actor, NULL);
  g_signal_connect (actor, "event",
                    G_CALLBACK (debug_event_cb), (char *) "cyan box");
  g_signal_connect (actor, "button-press-event",
                    G_CALLBACK (cyan_press_cb), NULL);

  clutter_actor_show (CLUTTER_ACTOR (stage));

  clutter_test_main ();

  return 0;
}

G_MODULE_EXPORT const char *
test_grab_describe (void)
{
  return "Examples of using actor grabs";
}