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* wayland/actor-surface: Queue redraw for frame callbackgnome-3-32Jonas Ådahl2021-04-071-0/+10
* cally: fix state set leakRay Strode2020-10-151-11/+15
* x11: Limit touch replay pointer events to when replayingJonas Ådahl2020-04-241-13/+58
* display: Move finishing of touch sequence to the backendJonas Ådahl2020-04-245-26/+69
* crtc-kms: Ignore 90° rotationsJonas Ådahl2020-03-061-4/+0
* backends: Update inhibited state for the monitor and respect that stateTim Klocke2019-10-101-3/+12
* background: Reload when GPU memory is invalidatedDaniel van Vugt2019-09-061-10/+36
* Update German translation (Launchpad bug 1786977)Christian Kirbach2019-09-051-5/+7
* metatest: Dispatch the destruction instead of sleeping after itMarco Trevisan (Treviño)2019-07-181-1/+1
* window-x11: Remove double definition of MetaStackMarco Trevisan (Treviño)2019-07-181-1/+0
* window-x11: Focus a window in the active workspace as take-focus fallbackMarco Trevisan (Treviño)2019-07-181-4/+11
* meson: Bump meson requirement to 0.50.0Marco Trevisan (Treviño)2019-07-081-1/+1
* window-x11: Use any focusable window as fallback delayed focus windowMarco Trevisan (Treviño)2019-07-086-27/+179
* tests: Add "accept_take_focus" commandMarco Trevisan (Treviño)2019-07-082-1/+126
* test-client: Add x11 events GSource handlerMarco Trevisan (Treviño)2019-07-081-0/+141
* stack: Add a function to get a sorted list of focus candidatesMarco Trevisan (Treviño)2019-07-082-13/+57
* window-x11: Accept any focusable window as fallback focusMarco Trevisan (Treviño)2019-07-083-1/+48
* window-x11: Don't double-check for unmanaging windowsMarco Trevisan (Treviño)2019-07-081-3/+0
* window-actor: Remove left-over parent fieldJonas Ådahl2019-07-041-2/+0
* surface-actor-x11: Bind the surface actor resources to window actor lifeMarco Trevisan (Treviño)2019-06-281-4/+14
* surface-actor-x11: Assign X11 Display only if we have resourcesMarco Trevisan (Treviño)2019-06-281-2/+6
* window-actor: Set actor as compositor private in window before the surfaceMarco Trevisan (Treviño)2019-06-281-3/+3
* window-actor: Use vfunc to set the surface actorMarco Trevisan (Treviño)2019-06-281-2/+2
* renderer/native: Discard page flip retries when rebuilding viewsJonas Ådahl2019-06-261-11/+39
* renderer/native: Queue mode reset from new rebuild_views vfuncJonas Ådahl2019-06-265-4/+25
* renderer/native: Remove left-over function declarationsJonas Ådahl2019-06-261-12/+0
* window: Emit an error and return when trying to activate an unmanagedMarco Trevisan (Treviño)2019-06-261-0/+7
* window: Warn if try to focus unmanaging windowsMarco Trevisan (Treviño)2019-06-241-0/+2
* window-x11: Focus the default window with delay while waiting for take-focusMarco Trevisan (Treviño)2019-06-244-7/+144
* test-runner: Add 'dispatch' commandMarco Trevisan (Treviño)2019-06-241-10/+28
* test-runner: Add 'sleep' commandMarco Trevisan (Treviño)2019-06-241-2/+27
* tests: Verify focused window in closed-transient testsMarco Trevisan (Treviño)2019-06-242-3/+12
* test-runner: Add 'assert_focused' commandMarco Trevisan (Treviño)2019-06-241-0/+36
* tests, stacking: Add tests with no-input and no-take-focus windowsMarco Trevisan (Treviño)2019-06-244-0/+67
* tests: Add 'can_take_focus' command to runner and clientMarco Trevisan (Treviño)2019-06-243-0/+70
* tests: Add 'accept_focus' command to runner and clientMarco Trevisan (Treviño)2019-06-242-0/+37
* workspace: Focus only ancestors that are focusableMarco Trevisan (Treviño)2019-06-241-10/+27
* renderer/native: Fix EGLSurface destruction orderJonas Ådahl2019-06-191-11/+27
* renderer/native: Make sure we're not destroying an active EGLSurfaceJonas Ådahl2019-06-191-0/+13
* renderer/native: Use g_set_error() instead of _cogl_set_error()Jonas Ådahl2019-06-191-1/+1
* renderer/native: add missing eglTerminate in EGLDevice error pathEmil Velikov2019-06-131-0/+1
* display: Dispose Stack after Compositor and X11Marco Trevisan (Treviño)2019-06-111-10/+10
* headless-start-test: Ignore frame counter warningsMarco Trevisan (Treviño)2019-06-111-0/+19
* test-runner: Always wait after creating a windowMarco Trevisan (Treviño)2019-06-111-0/+3
* wayland/cursor-surface: Update sprite when attaching NULLJonas Ådahl2019-06-071-2/+3
* wayland/surface: Clear texture when attaching NULLJonas Ådahl2019-06-071-0/+4
* cogl-path: Undeprecate framebuffer functionsFlorian Müllner2019-05-282-9/+0
* clutter-text: Fix selection color drawingFlorian Müllner2019-05-281-1/+10
* cogl/pipeline: Don't try to access to free'd pointer dataMarco Trevisan (Treviño)2019-05-271-3/+3
* wayland-seat: Use g_free to cleanup MetaWaylandSeatMarco Trevisan (Treviño)2019-05-271-1/+1