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-rw-r--r--src/wayland/meta-wayland-actor-surface.c460
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diff --git a/src/wayland/meta-wayland-actor-surface.c b/src/wayland/meta-wayland-actor-surface.c
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-/*
- * Copyright (C) 2012,2013 Intel Corporation
- * Copyright (C) 2013-2017 Red Hat, Inc.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- */
-
-#include "config.h"
-
-#include "wayland/meta-wayland-actor-surface.h"
-
-#include "backends/meta-backend-private.h"
-#include "backends/meta-logical-monitor.h"
-#include "compositor/meta-surface-actor-wayland.h"
-#include "compositor/meta-window-actor-wayland.h"
-#include "compositor/region-utils.h"
-#include "wayland/meta-wayland-buffer.h"
-#include "wayland/meta-wayland-surface.h"
-#include "wayland/meta-window-wayland.h"
-#include "wayland/meta-xwayland-surface.h"
-
-typedef struct _MetaWaylandActorSurfacePrivate MetaWaylandActorSurfacePrivate;
-
-struct _MetaWaylandActorSurfacePrivate
-{
- MetaSurfaceActor *actor;
-
- gulong actor_destroyed_handler_id;
-
- struct wl_list frame_callback_list;
-};
-
-G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (MetaWaylandActorSurface,
- meta_wayland_actor_surface,
- META_TYPE_WAYLAND_SURFACE_ROLE)
-
-static void
-meta_wayland_actor_surface_constructed (GObject *object)
-{
- G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->constructed (object);
-
- meta_wayland_actor_surface_reset_actor (META_WAYLAND_ACTOR_SURFACE (object));
-}
-
-static void
-clear_surface_actor (MetaWaylandActorSurface *actor_surface)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
- MetaWaylandSurfaceRole *surface_role =
- META_WAYLAND_SURFACE_ROLE (actor_surface);
- MetaWaylandSurface *surface =
- meta_wayland_surface_role_get_surface (surface_role);
-
- if (!priv->actor)
- return;
-
- g_clear_signal_handler (&priv->actor_destroyed_handler_id, priv->actor);
- g_signal_handlers_disconnect_by_func (priv->actor,
- meta_wayland_surface_notify_geometry_changed,
- surface);
- g_signal_handlers_disconnect_by_func (priv->actor,
- meta_wayland_surface_update_outputs,
- surface);
- g_clear_object (&priv->actor);
-}
-
-static void
-meta_wayland_actor_surface_dispose (GObject *object)
-{
- MetaWaylandActorSurface *actor_surface = META_WAYLAND_ACTOR_SURFACE (object);
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
- MetaWaylandFrameCallback *cb, *next;
-
- if (priv->actor)
- {
- clutter_actor_set_reactive (CLUTTER_ACTOR (priv->actor), FALSE);
- clear_surface_actor (actor_surface);
- }
-
- wl_list_for_each_safe (cb, next, &priv->frame_callback_list, link)
- wl_resource_destroy (cb->resource);
-
- G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->dispose (object);
-}
-
-static void
-meta_wayland_actor_surface_assigned (MetaWaylandSurfaceRole *surface_role)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
- MetaWaylandSurface *surface =
- meta_wayland_surface_role_get_surface (surface_role);
-
- if (wl_list_empty (&surface->unassigned.pending_frame_callback_list))
- return;
-
- wl_list_insert_list (priv->frame_callback_list.prev,
- &surface->unassigned.pending_frame_callback_list);
- wl_list_init (&surface->unassigned.pending_frame_callback_list);
-
- meta_wayland_compositor_add_frame_callback_surface (surface->compositor,
- surface);
-}
-
-void
-meta_wayland_actor_surface_queue_frame_callbacks (MetaWaylandActorSurface *actor_surface,
- MetaWaylandSurfaceState *pending)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
- MetaWaylandSurfaceRole *surface_role =
- META_WAYLAND_SURFACE_ROLE (actor_surface);
- MetaWaylandSurface *surface =
- meta_wayland_surface_role_get_surface (surface_role);
-
- if (wl_list_empty (&pending->frame_callback_list))
- return;
-
- wl_list_insert_list (priv->frame_callback_list.prev,
- &pending->frame_callback_list);
- wl_list_init (&pending->frame_callback_list);
-
- meta_wayland_compositor_add_frame_callback_surface (surface->compositor,
- surface);
-}
-
-void
-meta_wayland_actor_surface_emit_frame_callbacks (MetaWaylandActorSurface *actor_surface,
- uint32_t timestamp_ms)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
-
- while (!wl_list_empty (&priv->frame_callback_list))
- {
- MetaWaylandFrameCallback *callback =
- wl_container_of (priv->frame_callback_list.next, callback, link);
-
- wl_callback_send_done (callback->resource, timestamp_ms);
- wl_resource_destroy (callback->resource);
- }
-}
-
-double
-meta_wayland_actor_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
-{
- MetaWaylandActorSurfaceClass *actor_surface_class =
- META_WAYLAND_ACTOR_SURFACE_GET_CLASS (actor_surface);
-
- return actor_surface_class->get_geometry_scale (actor_surface);
-}
-
-static void
-meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor_surface)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
- MetaWaylandSurfaceRole *surface_role =
- META_WAYLAND_SURFACE_ROLE (actor_surface);
- MetaWaylandSurface *surface =
- meta_wayland_surface_role_get_surface (surface_role);
- MetaSurfaceActor *surface_actor;
- MetaShapedTexture *stex;
- MetaWaylandBuffer *buffer;
- cairo_rectangle_int_t surface_rect;
- MetaWaylandSurface *subsurface_surface;
-
- surface_actor = priv->actor;
- stex = meta_surface_actor_get_texture (surface_actor);
-
- buffer = surface->buffer_ref->buffer;
- if (buffer)
- {
- CoglSnippet *snippet;
- gboolean is_y_inverted;
-
- snippet = meta_wayland_buffer_create_snippet (buffer);
- is_y_inverted = meta_wayland_buffer_is_y_inverted (buffer);
-
- meta_shaped_texture_set_texture (stex, surface->texture);
- meta_shaped_texture_set_snippet (stex, snippet);
- meta_shaped_texture_set_is_y_inverted (stex, is_y_inverted);
- meta_shaped_texture_set_buffer_scale (stex, surface->scale);
- cogl_clear_object (&snippet);
- }
- else
- {
- meta_shaped_texture_set_texture (stex, NULL);
- }
-
- surface_rect = (cairo_rectangle_int_t) {
- .width = meta_wayland_surface_get_width (surface),
- .height = meta_wayland_surface_get_height (surface),
- };
-
- if (surface->input_region)
- {
- cairo_region_t *input_region;
-
- input_region = cairo_region_copy (surface->input_region);
- cairo_region_intersect_rectangle (input_region, &surface_rect);
- meta_surface_actor_set_input_region (surface_actor, input_region);
- cairo_region_destroy (input_region);
- }
- else
- {
- meta_surface_actor_set_input_region (surface_actor, NULL);
- }
-
- if (!META_IS_XWAYLAND_SURFACE (surface_role))
- {
- if (!meta_shaped_texture_has_alpha (stex))
- {
- cairo_region_t *opaque_region;
-
- opaque_region = cairo_region_create_rectangle (&surface_rect);
- meta_surface_actor_set_opaque_region (surface_actor, opaque_region);
- cairo_region_destroy (opaque_region);
- }
- else if (surface->opaque_region)
- {
- cairo_region_t *opaque_region;
-
- opaque_region = cairo_region_copy (surface->opaque_region);
- cairo_region_intersect_rectangle (opaque_region, &surface_rect);
- meta_surface_actor_set_opaque_region (surface_actor, opaque_region);
- cairo_region_destroy (opaque_region);
- }
- else
- {
- meta_surface_actor_set_opaque_region (surface_actor, NULL);
- }
- }
-
- meta_surface_actor_set_transform (surface_actor, surface->buffer_transform);
-
- if (surface->viewport.has_src_rect)
- {
- meta_surface_actor_set_viewport_src_rect (surface_actor,
- &surface->viewport.src_rect);
- }
- else
- {
- meta_surface_actor_reset_viewport_src_rect (surface_actor);
- }
-
- if (surface->viewport.has_dst_size)
- {
- meta_surface_actor_set_viewport_dst_size (surface_actor,
- surface->viewport.dst_width,
- surface->viewport.dst_height);
- }
- else
- {
- meta_surface_actor_reset_viewport_dst_size (surface_actor);
- }
-
- meta_shaped_texture_ensure_size_valid (stex);
-
- META_WAYLAND_SURFACE_FOREACH_SUBSURFACE (surface, subsurface_surface)
- {
- MetaWaylandActorSurface *actor_surface;
-
- actor_surface = META_WAYLAND_ACTOR_SURFACE (subsurface_surface->role);
- meta_wayland_actor_surface_sync_actor_state (actor_surface);
- }
-}
-
-void
-meta_wayland_actor_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
-{
- MetaWaylandActorSurfaceClass *actor_surface_class =
- META_WAYLAND_ACTOR_SURFACE_GET_CLASS (actor_surface);
-
- actor_surface_class->sync_actor_state (actor_surface);
-}
-
-static void
-meta_wayland_actor_surface_apply_state (MetaWaylandSurfaceRole *surface_role,
- MetaWaylandSurfaceState *pending)
-{
- MetaWaylandActorSurface *actor_surface =
- META_WAYLAND_ACTOR_SURFACE (surface_role);
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
-
- if (!wl_list_empty (&pending->frame_callback_list) &&
- priv->actor &&
- clutter_actor_is_mapped (CLUTTER_ACTOR (priv->actor)) &&
- !meta_surface_actor_is_obscured (priv->actor))
- {
- ClutterActor *stage =
- clutter_actor_get_stage (CLUTTER_ACTOR (priv->actor));
-
- clutter_stage_schedule_update (CLUTTER_STAGE (stage));
- }
-
- meta_wayland_actor_surface_queue_frame_callbacks (actor_surface, pending);
-
- meta_wayland_actor_surface_sync_actor_state (actor_surface);
-}
-
-static gboolean
-meta_wayland_actor_surface_is_on_logical_monitor (MetaWaylandSurfaceRole *surface_role,
- MetaLogicalMonitor *logical_monitor)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
- ClutterActor *actor = CLUTTER_ACTOR (priv->actor);
- float x, y, width, height;
- cairo_rectangle_int_t actor_rect;
- cairo_region_t *region;
- MetaRectangle logical_monitor_layout;
- gboolean is_on_monitor;
-
- if (!clutter_actor_is_mapped (actor) &&
- !clutter_actor_has_mapped_clones (actor))
- return FALSE;
-
- clutter_actor_get_transformed_position (actor, &x, &y);
- clutter_actor_get_transformed_size (actor, &width, &height);
-
- actor_rect.x = (int) roundf (x);
- actor_rect.y = (int) roundf (y);
- actor_rect.width = (int) roundf (x + width) - actor_rect.x;
- actor_rect.height = (int) roundf (y + height) - actor_rect.y;
-
- /* Calculate the scaled surface actor region. */
- region = cairo_region_create_rectangle (&actor_rect);
-
- logical_monitor_layout = meta_logical_monitor_get_layout (logical_monitor);
-
- cairo_region_intersect_rectangle (region,
- &((cairo_rectangle_int_t) {
- .x = logical_monitor_layout.x,
- .y = logical_monitor_layout.y,
- .width = logical_monitor_layout.width,
- .height = logical_monitor_layout.height,
- }));
-
- is_on_monitor = !cairo_region_is_empty (region);
- cairo_region_destroy (region);
-
- return is_on_monitor;
-}
-
-static void
-meta_wayland_actor_surface_get_relative_coordinates (MetaWaylandSurfaceRole *surface_role,
- float abs_x,
- float abs_y,
- float *out_sx,
- float *out_sy)
-{
- MetaWaylandActorSurface *actor_surface =
- META_WAYLAND_ACTOR_SURFACE (surface_role);
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
-
- clutter_actor_transform_stage_point (CLUTTER_ACTOR (priv->actor),
- abs_x, abs_y,
- out_sx, out_sy);
-}
-
-static void
-meta_wayland_actor_surface_init (MetaWaylandActorSurface *actor_surface)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
-
- wl_list_init (&priv->frame_callback_list);
-}
-
-static void
-meta_wayland_actor_surface_class_init (MetaWaylandActorSurfaceClass *klass)
-{
- MetaWaylandSurfaceRoleClass *surface_role_class =
- META_WAYLAND_SURFACE_ROLE_CLASS (klass);
- GObjectClass *object_class = G_OBJECT_CLASS (klass);
-
- object_class->constructed = meta_wayland_actor_surface_constructed;
- object_class->dispose = meta_wayland_actor_surface_dispose;
-
- surface_role_class->assigned = meta_wayland_actor_surface_assigned;
- surface_role_class->apply_state = meta_wayland_actor_surface_apply_state;
- surface_role_class->is_on_logical_monitor =
- meta_wayland_actor_surface_is_on_logical_monitor;
- surface_role_class->get_relative_coordinates =
- meta_wayland_actor_surface_get_relative_coordinates;
-
- klass->sync_actor_state = meta_wayland_actor_surface_real_sync_actor_state;
-}
-
-MetaSurfaceActor *
-meta_wayland_actor_surface_get_actor (MetaWaylandActorSurface *actor_surface)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
-
- return priv->actor;
-}
-
-static void
-on_actor_destroyed (ClutterActor *actor,
- MetaWaylandActorSurface *actor_surface)
-{
- clear_surface_actor (actor_surface);
-}
-
-void
-meta_wayland_actor_surface_reset_actor (MetaWaylandActorSurface *actor_surface)
-{
- MetaWaylandActorSurfacePrivate *priv =
- meta_wayland_actor_surface_get_instance_private (actor_surface);
- MetaWaylandSurface *surface =
- meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (actor_surface));
- MetaWaylandSurface *subsurface_surface;
-
- META_WAYLAND_SURFACE_FOREACH_SUBSURFACE (surface, subsurface_surface)
- {
- MetaWaylandActorSurface *actor_surface;
-
- actor_surface = META_WAYLAND_ACTOR_SURFACE (subsurface_surface->role);
- meta_wayland_actor_surface_reset_actor (actor_surface);
- meta_wayland_actor_surface_sync_actor_state (actor_surface);
- }
-
- clear_surface_actor (actor_surface);
-
- priv->actor = g_object_ref_sink (meta_surface_actor_wayland_new (surface));
- priv->actor_destroyed_handler_id =
- g_signal_connect (priv->actor, "destroy",
- G_CALLBACK (on_actor_destroyed),
- actor_surface);
-
- g_signal_connect_swapped (priv->actor, "notify::allocation",
- G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
- surface);
- g_signal_connect_swapped (priv->actor, "notify::mapped",
- G_CALLBACK (meta_wayland_surface_update_outputs),
- surface);
- g_signal_connect_swapped (priv->actor, "stage-views-changed",
- G_CALLBACK (meta_wayland_surface_update_outputs),
- surface);
-}