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diff --git a/clutter/clutter/clutter-tap-action.c b/clutter/clutter/clutter-tap-action.c
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-/*
- * Clutter.
- *
- * An OpenGL based 'interactive canvas' library.
- *
- * Copyright (C) 2010 Intel Corporation.
- * Copyright (C) 2011 Robert Bosch Car Multimedia GmbH.
- * Copyright (C) 2012 Collabora Ltd.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library. If not, see <http://www.gnu.org/licenses/>.
- *
- * Author:
- * Emanuele Aina <emanuele.aina@collabora.com>
- *
- * Based on ClutterPanAction
- * Based on ClutterDragAction, ClutterSwipeAction, and MxKineticScrollView,
- * written by:
- * Emmanuele Bassi <ebassi@linux.intel.com>
- * Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
- * Chris Lord <chris@linux.intel.com>
- */
-
-/**
- * SECTION:clutter-tap-action
- * @Title: ClutterTapAction
- * @Short_Description: Action for tap gestures
- *
- * #ClutterTapAction is a sub-class of #ClutterGestureAction that implements
- * the logic for recognizing mouse clicks and touch tap gestures.
- *
- * The simplest usage of #ClutterTapAction consists in adding it to
- * a #ClutterActor, setting it as reactive and connecting a
- * callback for the #ClutterTapAction::tap signal, along the lines of the
- * following code:
- *
- * |[
- * clutter_actor_add_action (actor, clutter_tap_action_new ());
- * clutter_actor_set_reactive (actor, TRUE);
- * g_signal_connect (action, "tap", G_CALLBACK (on_tap_callback), NULL);
- * ]|
- *
- * Since: 1.14
- */
-
-#include "clutter-build-config.h"
-
-#include "clutter-tap-action.h"
-
-#include "clutter-debug.h"
-#include "clutter-enum-types.h"
-#include "clutter-gesture-action-private.h"
-#include "clutter-marshal.h"
-#include "clutter-private.h"
-
-enum
-{
- TAP,
-
- LAST_SIGNAL
-};
-
-static guint tap_signals[LAST_SIGNAL] = { 0, };
-
-G_DEFINE_TYPE (ClutterTapAction, clutter_tap_action,
- CLUTTER_TYPE_GESTURE_ACTION);
-
-static void
-emit_tap (ClutterTapAction *self,
- ClutterActor *actor)
-{
- g_signal_emit (self, tap_signals[TAP], 0, actor);
-}
-
-static void
-gesture_end (ClutterGestureAction *gesture,
- ClutterActor *actor)
-{
- emit_tap (CLUTTER_TAP_ACTION (gesture), actor);
-}
-
-static void
-clutter_tap_action_constructed (GObject *object)
-{
- clutter_gesture_action_set_threshold_trigger_edge (CLUTTER_GESTURE_ACTION (object),
- CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE);
-}
-
-static void
-clutter_tap_action_class_init (ClutterTapActionClass *klass)
-{
- ClutterGestureActionClass *gesture_class =
- CLUTTER_GESTURE_ACTION_CLASS (klass);
- GObjectClass *object_class =
- G_OBJECT_CLASS (klass);
-
- object_class->constructed = clutter_tap_action_constructed;
-
- gesture_class->gesture_end = gesture_end;
-
- /**
- * ClutterTapAction::tap:
- * @action: the #ClutterTapAction that emitted the signal
- * @actor: the #ClutterActor attached to the @action
- *
- * The ::tap signal is emitted when the tap gesture is complete.
- *
- * Since: 1.14
- */
- tap_signals[TAP] =
- g_signal_new (I_("tap"),
- G_TYPE_FROM_CLASS (klass),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (ClutterTapActionClass, tap),
- NULL, NULL, NULL,
- G_TYPE_NONE, 1,
- CLUTTER_TYPE_ACTOR);
-}
-
-static void
-clutter_tap_action_init (ClutterTapAction *self)
-{
-}
-
-/**
- * clutter_tap_action_new:
- *
- * Creates a new #ClutterTapAction instance
- *
- * Return value: the newly created #ClutterTapAction
- *
- * Since: 1.14
- */
-ClutterAction *
-clutter_tap_action_new (void)
-{
- return g_object_new (CLUTTER_TYPE_TAP_ACTION, NULL);
-}