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-rw-r--r--clutter/clutter/clutter-path-constraint.c394
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diff --git a/clutter/clutter/clutter-path-constraint.c b/clutter/clutter/clutter-path-constraint.c
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-/*
- * Clutter.
- *
- * An OpenGL based 'interactive canvas' library.
- *
- * Copyright (C) 2010 Intel Corporation.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library. If not, see <http://www.gnu.org/licenses/>.
- *
- * Author:
- * Emmanuele Bassi <ebassi@linux.intel.com>
- */
-
-/**
- * SECTION:clutter-path-constraint
- * @Title: ClutterPathConstraint
- * @Short_Description: A constraint that follows a path
- *
- * #ClutterPathConstraint is a simple constraint that modifies the allocation
- * of the #ClutterActor to which it has been applied using a #ClutterPath.
- *
- * By setting the #ClutterPathConstraint:offset property it is possible to
- * control how far along the path the #ClutterActor should be.
- *
- * ClutterPathConstraint is available since Clutter 1.6.
- */
-
-#include "clutter-build-config.h"
-
-#include "clutter-path-constraint.h"
-
-#include "clutter-debug.h"
-#include "clutter-marshal.h"
-#include "clutter-private.h"
-
-#define CLUTTER_PATH_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_PATH_CONSTRAINT, ClutterPathConstraintClass))
-#define CLUTTER_IS_PATH_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_PATH_CONSTRAINT))
-#define CLUTTER_PATH_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_PATH_CONSTRAINT, ClutterPathConstraintClass))
-
-struct _ClutterPathConstraint
-{
- ClutterConstraint parent_instance;
-
- ClutterPath *path;
-
- gfloat offset;
-
- ClutterActor *actor;
-
- guint current_node;
-};
-
-struct _ClutterPathConstraintClass
-{
- ClutterConstraintClass parent_class;
-};
-
-enum
-{
- PROP_0,
-
- PROP_PATH,
- PROP_OFFSET,
-
- LAST_PROPERTY
-};
-
-enum
-{
- NODE_REACHED,
-
- LAST_SIGNAL
-};
-
-G_DEFINE_TYPE (ClutterPathConstraint, clutter_path_constraint, CLUTTER_TYPE_CONSTRAINT);
-
-static GParamSpec *path_properties[LAST_PROPERTY] = { NULL, };
-static guint path_signals[LAST_SIGNAL] = { 0, };
-
-static void
-clutter_path_constraint_update_allocation (ClutterConstraint *constraint,
- ClutterActor *actor,
- ClutterActorBox *allocation)
-{
- ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (constraint);
- gfloat width, height;
- ClutterKnot position;
- guint knot_id;
-
- if (self->path == NULL)
- return;
-
- knot_id = clutter_path_get_position (self->path, self->offset, &position);
- clutter_actor_box_get_size (allocation, &width, &height);
- allocation->x1 = position.x;
- allocation->y1 = position.y;
- allocation->x2 = allocation->x1 + width;
- allocation->y2 = allocation->y1 + height;
-
- if (knot_id != self->current_node)
- {
- self->current_node = knot_id;
- g_signal_emit (self, path_signals[NODE_REACHED], 0,
- self->actor,
- self->current_node);
- }
-}
-
-static void
-clutter_path_constraint_set_actor (ClutterActorMeta *meta,
- ClutterActor *new_actor)
-{
- ClutterPathConstraint *path = CLUTTER_PATH_CONSTRAINT (meta);
- ClutterActorMetaClass *parent;
-
- /* store the pointer to the actor, for later use */
- path->actor = new_actor;
-
- parent = CLUTTER_ACTOR_META_CLASS (clutter_path_constraint_parent_class);
- parent->set_actor (meta, new_actor);
-}
-
-static void
-clutter_path_constraint_dispose (GObject *gobject)
-{
- ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (gobject);
-
- if (self->path != NULL)
- {
- g_object_unref (self->path);
- self->path = NULL;
- }
-
- G_OBJECT_CLASS (clutter_path_constraint_parent_class)->dispose (gobject);
-}
-
-static void
-clutter_path_constraint_set_property (GObject *gobject,
- guint prop_id,
- const GValue *value,
- GParamSpec *pspec)
-{
- ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (gobject);
-
- switch (prop_id)
- {
- case PROP_PATH:
- clutter_path_constraint_set_path (self, g_value_get_object (value));
- break;
-
- case PROP_OFFSET:
- clutter_path_constraint_set_offset (self, g_value_get_float (value));
- break;
-
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
- }
-}
-
-static void
-clutter_path_constraint_get_property (GObject *gobject,
- guint prop_id,
- GValue *value,
- GParamSpec *pspec)
-{
- ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (gobject);
-
- switch (prop_id)
- {
- case PROP_PATH:
- g_value_set_object (value, self->path);
- break;
-
- case PROP_OFFSET:
- g_value_set_float (value, self->offset);
- break;
-
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
- }
-}
-
-static void
-clutter_path_constraint_class_init (ClutterPathConstraintClass *klass)
-{
- GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
- ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
- ClutterConstraintClass *constraint_class = CLUTTER_CONSTRAINT_CLASS (klass);
-
- /**
- * ClutterPathConstraint:path:
- *
- * The #ClutterPath used to constrain the position of an actor.
- *
- * Since: 1.6
- */
- path_properties[PROP_PATH] =
- g_param_spec_object ("path",
- P_("Path"),
- P_("The path used to constrain an actor"),
- CLUTTER_TYPE_PATH,
- CLUTTER_PARAM_READWRITE);
-
- /**
- * ClutterPathConstraint:offset:
- *
- * The offset along the #ClutterPathConstraint:path, between -1.0 and 2.0.
- *
- * Since: 1.6
- */
- path_properties[PROP_OFFSET] =
- g_param_spec_float ("offset",
- P_("Offset"),
- P_("The offset along the path, between -1.0 and 2.0"),
- -1.0, 2.0,
- 0.0,
- CLUTTER_PARAM_READWRITE);
-
- gobject_class->set_property = clutter_path_constraint_set_property;
- gobject_class->get_property = clutter_path_constraint_get_property;
- gobject_class->dispose = clutter_path_constraint_dispose;
- g_object_class_install_properties (gobject_class,
- LAST_PROPERTY,
- path_properties);
-
- meta_class->set_actor = clutter_path_constraint_set_actor;
-
- constraint_class->update_allocation = clutter_path_constraint_update_allocation;
-
- /**
- * ClutterPathConstraint::node-reached:
- * @constraint: the #ClutterPathConstraint that emitted the signal
- * @actor: the #ClutterActor using the @constraint
- * @index: the index of the node that has been reached
- *
- * The ::node-reached signal is emitted each time a
- * #ClutterPathConstraint:offset value results in the actor
- * passing a #ClutterPathNode
- *
- * Since: 1.6
- */
- path_signals[NODE_REACHED] =
- g_signal_new (I_("node-reached"),
- G_TYPE_FROM_CLASS (klass),
- G_SIGNAL_RUN_LAST,
- 0,
- NULL, NULL,
- _clutter_marshal_VOID__OBJECT_UINT,
- G_TYPE_NONE, 2,
- CLUTTER_TYPE_ACTOR,
- G_TYPE_UINT);
-}
-
-static void
-clutter_path_constraint_init (ClutterPathConstraint *self)
-{
- self->offset = 0.0f;
- self->current_node = G_MAXUINT;
-}
-
-/**
- * clutter_path_constraint_new:
- * @path: (allow-none): a #ClutterPath, or %NULL
- * @offset: the offset along the #ClutterPath
- *
- * Creates a new #ClutterPathConstraint with the given @path and @offset
- *
- * Return value: the newly created #ClutterPathConstraint
- *
- * Since: 1.6
- */
-ClutterConstraint *
-clutter_path_constraint_new (ClutterPath *path,
- gfloat offset)
-{
- g_return_val_if_fail (path == NULL || CLUTTER_IS_PATH (path), NULL);
-
- return g_object_new (CLUTTER_TYPE_PATH_CONSTRAINT,
- "path", path,
- "offset", offset,
- NULL);
-}
-
-/**
- * clutter_path_constraint_set_path:
- * @constraint: a #ClutterPathConstraint
- * @path: (allow-none): a #ClutterPath
- *
- * Sets the @path to be followed by the #ClutterPathConstraint.
- *
- * The @constraint will take ownership of the #ClutterPath passed to this
- * function.
- *
- * Since: 1.6
- */
-void
-clutter_path_constraint_set_path (ClutterPathConstraint *constraint,
- ClutterPath *path)
-{
- g_return_if_fail (CLUTTER_IS_PATH_CONSTRAINT (constraint));
- g_return_if_fail (path == NULL || CLUTTER_IS_PATH (path));
-
- if (constraint->path == path)
- return;
-
- if (constraint->path != NULL)
- {
- g_object_unref (constraint->path);
- constraint->path = NULL;
- }
-
- if (path != NULL)
- constraint->path = g_object_ref_sink (path);
-
- if (constraint->actor != NULL)
- clutter_actor_queue_relayout (constraint->actor);
-
- g_object_notify_by_pspec (G_OBJECT (constraint), path_properties[PROP_PATH]);
-}
-
-/**
- * clutter_path_constraint_get_path:
- * @constraint: a #ClutterPathConstraint
- *
- * Retrieves a pointer to the #ClutterPath used by @constraint.
- *
- * Return value: (transfer none): the #ClutterPath used by the
- * #ClutterPathConstraint, or %NULL. The returned #ClutterPath is owned
- * by the constraint and it should not be unreferenced
- *
- * Since: 1.6
- */
-ClutterPath *
-clutter_path_constraint_get_path (ClutterPathConstraint *constraint)
-{
- g_return_val_if_fail (CLUTTER_IS_PATH_CONSTRAINT (constraint), NULL);
-
- return constraint->path;
-}
-
-/**
- * clutter_path_constraint_set_offset:
- * @constraint: a #ClutterPathConstraint
- * @offset: the offset along the path
- *
- * Sets the offset along the #ClutterPath used by @constraint.
- *
- * Since: 1.6
- */
-void
-clutter_path_constraint_set_offset (ClutterPathConstraint *constraint,
- gfloat offset)
-{
- g_return_if_fail (CLUTTER_IS_PATH_CONSTRAINT (constraint));
-
- if (constraint->offset == offset)
- return;
-
- constraint->offset = offset;
-
- if (constraint->actor != NULL)
- clutter_actor_queue_relayout (constraint->actor);
-
- g_object_notify_by_pspec (G_OBJECT (constraint), path_properties[PROP_OFFSET]);
-}
-
-/**
- * clutter_path_constraint_get_offset:
- * @constraint: a #ClutterPathConstraint
- *
- * Retrieves the offset along the #ClutterPath used by @constraint.
- *
- * Return value: the offset
- *
- * Since: 1.6
- */
-gfloat
-clutter_path_constraint_get_offset (ClutterPathConstraint *constraint)
-{
- g_return_val_if_fail (CLUTTER_IS_PATH_CONSTRAINT (constraint), 0.0);
-
- return constraint->offset;
-}