summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDaniel van Vugt <daniel.van.vugt@canonical.com>2018-10-11 15:02:05 +0800
committerJonas Ã…dahl <jadahl@gmail.com>2018-11-08 10:18:25 +0000
commitf31cf0c3ef99b27c0b2c0161fc9fc1eb82778b2e (patch)
tree40e3ec8eb68c61c0e73d25864d8742c5039f9084
parentd21478b0f0163b0688abe065a7009b33453d0d00 (diff)
downloadmutter-f31cf0c3ef99b27c0b2c0161fc9fc1eb82778b2e.tar.gz
clutter-offscreen-effect: Disable if no texture
If texture allocation fails (e.g. on an old GPU with size limit 2048) then `update_fbo` would return `FALSE` but leaves `priv->offscreen` as non-NULL. So the next paint will try to use the offscreen with a `NULL` texture and crashes. The solution is simply to ensure that `priv->offscreen` is NULL if there is no `priv->texture`, so the default (non-offscreen) paint path gets used instead. Bug reported and fix provided by Gert van de Kraats. https://launchpad.net/bugs/1795774
-rw-r--r--clutter/clutter/clutter-offscreen-effect.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/clutter/clutter/clutter-offscreen-effect.c b/clutter/clutter/clutter-offscreen-effect.c
index e23870f42..b612b0494 100644
--- a/clutter/clutter/clutter-offscreen-effect.c
+++ b/clutter/clutter/clutter-offscreen-effect.c
@@ -184,6 +184,12 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
priv->texture = NULL;
}
+ if (priv->offscreen != NULL)
+ {
+ cogl_handle_unref (priv->offscreen);
+ priv->offscreen = NULL;
+ }
+
priv->texture =
clutter_offscreen_effect_create_texture (self, fbo_width, fbo_height);
if (priv->texture == NULL)
@@ -194,9 +200,6 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
priv->fbo_width = fbo_width;
priv->fbo_height = fbo_height;
- if (priv->offscreen != NULL)
- cogl_handle_unref (priv->offscreen);
-
priv->offscreen = cogl_offscreen_new_to_texture (priv->texture);
if (priv->offscreen == NULL)
{