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path: root/src/mesa/state_tracker/st_nir_builtins.c
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* st/mesa: use pipe_screen::finalize_nirMarek Olšák2019-10-231-2/+5
* st/mesa: assign driver locations for VS inputs for NIR before cachingMarek Olšák2019-10-231-0/+1
* st/mesa: use nir_shader_compiler_options::lower_to_scalarMarek Olšák2019-10-101-5/+2
* st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.Eric Anholt2019-04-101-0/+3
* nir: Add multiplier argument to nir_lower_uniforms_to_ubo.Timur Kristóf2019-03-051-1/+1
* nir: Move nir_lower_uniforms_to_ubo to compiler/nir.Timur Kristóf2019-03-051-1/+1
* nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref.Kenneth Graunke2019-02-111-1/+1
* st/nir: Lower sampler derefs for builtin shaders.Kenneth Graunke2019-02-111-0/+2
* st/nir: Use src/ relative include path for autotoolsKristian H. Kristensen2019-02-051-1/+2
* st/nir: Make new helpers for constructing built-in NIR shaders.Kenneth Graunke2019-02-051-0/+138