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path: root/src/mesa/state_tracker/st_nir.h
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* st/mesa: use pipe_screen::finalize_nirMarek Olšák2019-10-231-1/+1
* st/mesa: assign driver locations for VS inputs for NIR before cachingMarek Olšák2019-10-231-0/+1
* st/mesa: use nir_shader_compiler_options::lower_to_scalarMarek Olšák2019-10-101-1/+1
* nir: Move nir_lower_uniforms_to_ubo to compiler/nir.Timur Kristóf2019-03-051-1/+0
* nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref.Kenneth Graunke2019-02-111-1/+2
* st/nir: Pull sampler lowering into a helper function.Kenneth Graunke2019-02-111-0/+3
* st/nir: Make new helpers for constructing built-in NIR shaders.Kenneth Graunke2019-02-051-0/+15
* st/nir: Move varying setup code to a helper function.Kenneth Graunke2019-02-051-0/+3
* st/mesa: Pull nir_lower_wpos_ytransform work into a helper function.Kenneth Graunke2018-11-031-0/+4
* st/nir: Fix st_nir_opts() prototype.Kenneth Graunke2018-07-251-1/+1
* st/nir: make st_nir_opts() available externallyTimothy Arceri2018-05-121-0/+2
* st/glsl_to_nir: set paramater value offset as driver location for packed unif...Timothy Arceri2018-04-101-2/+1
* st: add uniform packing support to lower_uniforms_to_ubo()Timothy Arceri2018-03-201-1/+2
* st/nir/radeonsi: move nir_lower_uniforms_to_ubo() to the state trackerTimothy Arceri2018-03-201-0/+1
* st/glsl_to_nir: make st_glsl_to_nir() staticTimothy Arceri2017-12-041-4/+0
* st/glsl: move nir linking loop to new function st_link_nir()Timothy Arceri2017-12-041-4/+3
* st/glsl_to_nir: pass gl_shader_program to st_finalize_nir()Timothy Arceri2017-11-031-1/+3
* mesa/st: add nir pass to lower tex_src_planeRob Clark2016-09-261-0/+3
* mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.Vinson Lee2016-07-011-6/+6
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-301-1/+1
* mesa/st: add support for NIR as possible driver IRRob Clark2016-05-171-0/+21
* mesa/st: add nir pass for lowering builtin uniformsRob Clark2016-05-171-0/+31