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* egl: simplify loopEric Engestrom2019-07-011-3/+1
* egl: Enable eglGetPlatformDisplay on Android Platformrenchenglei2019-06-293-0/+27
* egl: replace dead vfunc with an errorEric Engestrom2019-06-252-14/+2
* egl: delete unused vfuncsEric Engestrom2019-06-252-46/+7
* egl: drop empty eglfallbacks.cEric Engestrom2019-06-253-51/+0
* egl: move eglGetSyncAttrib() fallback to eglapi.cEric Engestrom2019-06-252-2/+5
* egl: move eglSwapInterval() fallback to eglapi.cEric Engestrom2019-06-252-5/+8
* egl: move eglSurfaceAttrib() fallback to eglapi.cEric Engestrom2019-06-252-3/+5
* egl: move eglQuerySurface() fallback to eglapi.cEric Engestrom2019-06-252-2/+5
* egl: move eglQueryContext() fallback to eglapi.cEric Engestrom2019-06-252-3/+5
* egl: move eglGetConfigAttrib() fallback to eglapi.cEric Engestrom2019-06-252-3/+5
* egl: move eglChooseConfig() fallback to eglapi.cEric Engestrom2019-06-252-3/+6
* egl: move eglGetConfigs() fallback to eglapi.cEric Engestrom2019-06-252-2/+4
* Revert "egl: drop empty eglfallbacks.c" and "egl: move fallback calls to egla...Eric Engestrom2019-06-224-38/+73
* egl: drop empty eglfallbacks.cEric Engestrom2019-06-223-51/+0
* egl: move fallback calls to eglapi.cEric Engestrom2019-06-222-22/+38
* egl: drop `_eglReturnFalse()` fallbacksEric Engestrom2019-06-221-24/+0
* egl: remove unnecessary eglGetProcAddress() fallbackEric Engestrom2019-06-222-2/+1
* egl: remove NULL assignments after calloc()Eric Engestrom2019-06-221-21/+0
* egl: move bad_param check further upEric Engestrom2019-06-222-6/+8
* egl: add missing #includeEric Engestrom2019-06-191-0/+1
* egl: Don't add hardware device if there is no render node v2.Mathias Fröhlich2019-06-191-2/+2
* egl: compare the whole list of attributesEric Engestrom2019-06-111-1/+1
* egl: add EGL_platform_device supportEmil Velikov2019-06-056-7/+100
* egl: keep the software device at the end of the listEmil Velikov2019-06-051-1/+13
* egl: fold X11 attrib handling like other platformsEmil Velikov2019-06-051-34/+11
* egl: remove Options::Platform handlingAdam Jackson2019-06-052-10/+4
* egl: handle the full attrib list in display::optionsAdam Jackson2019-06-053-11/+55
* egl: flesh out a _eglNumAttribs() helperEmil Velikov2019-06-052-9/+16
* egl: Allow EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY in ES and GLKenneth Graunke2019-05-171-2/+10
* egl: check if a window/pixmap is already used on surface creationPaulo Zanoni2019-05-141-0/+32
* egl: store the native surface pointer in struct _egl_surfacePaulo Zanoni2019-05-142-2/+8
* egl: hard-code destroy function instead of passing it around as a pointerEric Engestrom2019-05-021-7/+5
* egl: return correct error code for a case req ver < 3 with forward-compatibleAndrii Simiklit2019-05-011-1/+4
* egl: fixup autotools-specific wordingEric Engestrom2019-04-301-1/+1
* delete autotools input filesEric Engestrom2019-04-291-12/+0
* egl: hide entrypoints that shouldn't be exported when using glvndEric Engestrom2019-03-291-0/+6
* egl: fix libdrm-less buildsEric Engestrom2019-03-052-15/+0
* egl: fix KHR_partial_update without EXT_buffer_ageChia-I Wu2019-02-121-1/+6
* egl: use coherent variable namesEric Engestrom2019-02-0616-246/+246
* egl: Implement EGL API for MESA_query_driverVeluri Mithun2019-01-244-0/+38
* Revert "Implement EGL API for MESA_query_driver"Mark Janes2019-01-234-38/+0
* Implement EGL API for MESA_query_driverVeluri Mithun2019-01-234-0/+38
* egl: remove unused includeEric Engestrom2019-01-111-2/+0
* egl: add missing includesEric Engestrom2019-01-115-0/+8
* egl: add missing #include <stddef.h> in egldevice.hGurchetan Singh2018-11-281-1/+1
* egl: Print the actual message to the console from _eglError().Eric Anholt2018-11-161-12/+20
* egl/glvnd: correctly report errors when vendor cannot be foundEmil Velikov2018-11-051-0/+5
* egl: Fix eglentrypoint.h sort order.Mathias Fröhlich2018-11-011-1/+1
* egl: enable EGL_EXT_device_{base,enumeration,query}Emil Velikov2018-11-011-0/+3