diff options
-rw-r--r-- | src/intel/blorp/blorp.c | 22 | ||||
-rw-r--r-- | src/intel/blorp/blorp.h | 3 | ||||
-rw-r--r-- | src/intel/blorp/blorp_blit.c | 4 | ||||
-rw-r--r-- | src/intel/blorp/blorp_clear.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.c | 2 |
5 files changed, 39 insertions, 1 deletions
diff --git a/src/intel/blorp/blorp.c b/src/intel/blorp/blorp.c index 52675ec4ac5..0fc9455f249 100644 --- a/src/intel/blorp/blorp.c +++ b/src/intel/blorp/blorp.c @@ -137,6 +137,28 @@ brw_blorp_surface_info_init(struct blorp_context *blorp, */ if (is_render_target && blorp->isl_dev->info->gen <= 6) info->view.array_len = MIN2(info->view.array_len, 512); + + if (surf->tile_x_sa || surf->tile_y_sa) { + /* This is only allowed on simple 2D surfaces without MSAA */ + assert(info->surf.dim == ISL_SURF_DIM_2D); + assert(info->surf.samples == 1); + assert(info->surf.levels == 1); + assert(info->surf.logical_level0_px.array_len == 1); + assert(info->aux_usage == ISL_AUX_USAGE_NONE); + + info->tile_x_sa = surf->tile_x_sa; + info->tile_y_sa = surf->tile_y_sa; + + /* Instead of using the X/Y Offset fields in RENDER_SURFACE_STATE, we + * place the image at the tile boundary and offset our sampling or + * rendering. For this reason, we need to grow the image by the offset + * to ensure that the hardware doesn't think we've gone past the edge. + */ + info->surf.logical_level0_px.w += surf->tile_x_sa; + info->surf.logical_level0_px.h += surf->tile_y_sa; + info->surf.phys_level0_sa.w += surf->tile_x_sa; + info->surf.phys_level0_sa.h += surf->tile_y_sa; + } } diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h index a1dd57118bb..a83f95fe27c 100644 --- a/src/intel/blorp/blorp.h +++ b/src/intel/blorp/blorp.h @@ -109,6 +109,9 @@ struct blorp_surf * that it contains a swizzle of RGBA and resource min LOD of 0. */ struct blorp_address clear_color_addr; + + /* Only allowed for simple 2D non-MSAA surfaces */ + uint32_t tile_x_sa, tile_y_sa; }; void diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c index 0757db0d04b..7fdef8bbd2b 100644 --- a/src/intel/blorp/blorp_blit.c +++ b/src/intel/blorp/blorp_blit.c @@ -2413,7 +2413,9 @@ blorp_copy(struct blorp_batch *batch, dst_layer, ISL_FORMAT_UNSUPPORTED, true); struct brw_blorp_blit_prog_key wm_prog_key = { - .shader_type = BLORP_SHADER_TYPE_BLIT + .shader_type = BLORP_SHADER_TYPE_BLIT, + .need_src_offset = src_surf->tile_x_sa || src_surf->tile_y_sa, + .need_dst_offset = dst_surf->tile_x_sa || dst_surf->tile_y_sa, }; const struct isl_format_layout *src_fmtl = diff --git a/src/intel/blorp/blorp_clear.c b/src/intel/blorp/blorp_clear.c index 8e7bc9f76a5..a4c9ac1ca7f 100644 --- a/src/intel/blorp/blorp_clear.c +++ b/src/intel/blorp/blorp_clear.c @@ -438,6 +438,15 @@ blorp_clear(struct blorp_batch *batch, params.x1 = x1; params.y1 = y1; + if (params.dst.tile_x_sa || params.dst.tile_y_sa) { + assert(params.dst.surf.samples == 1); + assert(num_layers == 1); + params.x0 += params.dst.tile_x_sa; + params.y0 += params.dst.tile_y_sa; + params.x1 += params.dst.tile_x_sa; + params.y1 += params.dst.tile_y_sa; + } + /* The MinLOD and MinimumArrayElement don't work properly for cube maps. * Convert them to a single slice on gen4. */ diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index 8bacf83d55b..a142ea0d039 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -148,6 +148,8 @@ blorp_surf_for_miptree(struct brw_context *brw, .mocs = brw_get_bo_mocs(devinfo, mt->bo), }, .aux_usage = aux_usage, + .tile_x_sa = mt->level[*level].level_x, + .tile_y_sa = mt->level[*level].level_y, }; struct isl_surf *aux_surf = NULL; |