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-rw-r--r--src/gallium/drivers/v3d/v3d_blit.c104
-rw-r--r--src/gallium/drivers/v3d/v3d_context.h11
-rw-r--r--src/gallium/drivers/v3d/v3d_formats.c11
-rw-r--r--src/gallium/drivers/v3d/v3d_resource.c1
-rw-r--r--src/gallium/drivers/v3d/v3d_screen.c17
-rw-r--r--src/gallium/drivers/v3d/v3dx_context.h1
-rw-r--r--src/gallium/drivers/v3d/v3dx_format_table.c31
7 files changed, 175 insertions, 1 deletions
diff --git a/src/gallium/drivers/v3d/v3d_blit.c b/src/gallium/drivers/v3d/v3d_blit.c
index 1a0406a6ed9..f2ded8bbf72 100644
--- a/src/gallium/drivers/v3d/v3d_blit.c
+++ b/src/gallium/drivers/v3d/v3d_blit.c
@@ -25,6 +25,7 @@
#include "util/u_surface.h"
#include "util/u_blitter.h"
#include "v3d_context.h"
+#include "v3d_tiling.h"
#if 0
static struct pipe_surface *
@@ -316,6 +317,109 @@ v3d_stencil_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
pipe_sampler_view_reference(&src_view, NULL);
}
+/* Disable level 0 write, just write following mipmaps */
+#define V3D_TFU_IOA_DIMTW (1 << 0)
+#define V3D_TFU_IOA_FORMAT_SHIFT 3
+#define V3D_TFU_IOA_FORMAT_LINEARTILE 3
+#define V3D_TFU_IOA_FORMAT_UBLINEAR_1_COLUMN 4
+#define V3D_TFU_IOA_FORMAT_UBLINEAR_2_COLUMN 5
+#define V3D_TFU_IOA_FORMAT_UIF_NO_XOR 6
+#define V3D_TFU_IOA_FORMAT_UIF_XOR 7
+
+#define V3D_TFU_ICFG_NUMMM_SHIFT 5
+#define V3D_TFU_ICFG_TTYPE_SHIFT 9
+
+#define V3D_TFU_ICFG_FORMAT_SHIFT 18
+#define V3D_TFU_ICFG_FORMAT_RASTER 0
+#define V3D_TFU_ICFG_FORMAT_SAND_128 1
+#define V3D_TFU_ICFG_FORMAT_SAND_256 2
+#define V3D_TFU_ICFG_FORMAT_LINEARTILE 11
+#define V3D_TFU_ICFG_FORMAT_UBLINEAR_1_COLUMN 12
+#define V3D_TFU_ICFG_FORMAT_UBLINEAR_2_COLUMN 13
+#define V3D_TFU_ICFG_FORMAT_UIF_NO_XOR 14
+#define V3D_TFU_ICFG_FORMAT_UIF_XOR 15
+
+boolean
+v3d_generate_mipmap(struct pipe_context *pctx,
+ struct pipe_resource *prsc,
+ enum pipe_format format,
+ unsigned int base_level,
+ unsigned int last_level,
+ unsigned int first_layer,
+ unsigned int last_layer)
+{
+ struct v3d_context *v3d = v3d_context(pctx);
+ struct v3d_screen *screen = v3d->screen;
+ struct v3d_resource *rsc = v3d_resource(prsc);
+ struct v3d_resource_slice *base_slice = &rsc->slices[base_level];
+ int width = u_minify(prsc->width0, base_level);
+ int height = u_minify(prsc->height0, base_level);
+ uint32_t tex_format = v3d_get_tex_format(&screen->devinfo,
+ prsc->format);
+
+ if (!v3d_tfu_supports_tex_format(&screen->devinfo, tex_format))
+ return false;
+
+ if (prsc->target != PIPE_TEXTURE_2D)
+ return false;
+ /* Since we don't support array or 3D textures, there should be only
+ * one layer.
+ */
+ int layer = first_layer;
+ assert(first_layer == last_layer);
+
+ /* Can't write to raster. */
+ if (base_slice->tiling == VC5_TILING_RASTER)
+ return false;
+
+ v3d_flush_jobs_reading_resource(v3d, prsc);
+
+ struct drm_v3d_submit_tfu tfu = {
+ .ios = (height << 16) | width,
+ .bo_handles = { rsc->bo->handle },
+ .in_sync = v3d->out_sync,
+ .out_sync = v3d->out_sync,
+ };
+ uint32_t offset = (rsc->bo->offset +
+ v3d_layer_offset(prsc, base_level, layer));
+ tfu.iia |= offset;
+ tfu.icfg |= ((V3D_TFU_ICFG_FORMAT_LINEARTILE +
+ (base_slice->tiling - VC5_TILING_LINEARTILE)) <<
+ V3D_TFU_ICFG_FORMAT_SHIFT);
+
+ tfu.ioa |= offset;
+ tfu.ioa |= V3D_TFU_IOA_DIMTW;
+ tfu.ioa |= ((V3D_TFU_IOA_FORMAT_LINEARTILE +
+ (base_slice->tiling - VC5_TILING_LINEARTILE)) <<
+ V3D_TFU_IOA_FORMAT_SHIFT);
+
+ tfu.icfg |= tex_format << V3D_TFU_ICFG_TTYPE_SHIFT;
+ tfu.icfg |= (last_level - base_level) << V3D_TFU_ICFG_NUMMM_SHIFT;
+
+ switch (base_slice->tiling) {
+ case VC5_TILING_UIF_NO_XOR:
+ case VC5_TILING_UIF_XOR:
+ tfu.iis |= (base_slice->padded_height /
+ (2 * v3d_utile_height(rsc->cpp)));
+ break;
+ case VC5_TILING_RASTER:
+ tfu.iis |= base_slice->stride;
+ break;
+ case VC5_TILING_LINEARTILE:
+ case VC5_TILING_UBLINEAR_1_COLUMN:
+ case VC5_TILING_UBLINEAR_2_COLUMN:
+ break;
+ }
+
+ int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_SUBMIT_TFU, &tfu);
+ if (ret != 0) {
+ fprintf(stderr, "Failed to submit TFU job: %d\n", ret);
+ return false;
+ }
+
+ return true;
+}
+
/* Optimal hardware path for blitting pixels.
* Scaling, format conversion, up- and downsampling (resolve) are allowed.
*/
diff --git a/src/gallium/drivers/v3d/v3d_context.h b/src/gallium/drivers/v3d/v3d_context.h
index 4c3779a4990..8c55eadfa15 100644
--- a/src/gallium/drivers/v3d/v3d_context.h
+++ b/src/gallium/drivers/v3d/v3d_context.h
@@ -365,7 +365,7 @@ struct v3d_context {
/** Maximum index buffer valid for the current shader_rec. */
uint32_t max_index;
- /** Sync object that our RCL will update as its out_sync. */
+ /** Sync object that our RCL or TFU job will update as its out_sync. */
uint32_t out_sync;
struct u_upload_mgr *uploader;
@@ -526,10 +526,19 @@ void v3d_get_internal_type_bpp_for_output_format(const struct v3d_device_info *d
uint32_t format,
uint32_t *type,
uint32_t *bpp);
+bool v3d_tfu_supports_tex_format(const struct v3d_device_info *devinfo,
+ uint32_t tex_format);
void v3d_init_query_functions(struct v3d_context *v3d);
void v3d_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info);
void v3d_blitter_save(struct v3d_context *v3d);
+boolean v3d_generate_mipmap(struct pipe_context *pctx,
+ struct pipe_resource *prsc,
+ enum pipe_format format,
+ unsigned int base_level,
+ unsigned int last_level,
+ unsigned int first_layer,
+ unsigned int last_layer);
struct v3d_fence *v3d_fence_create(struct v3d_context *v3d);
diff --git a/src/gallium/drivers/v3d/v3d_formats.c b/src/gallium/drivers/v3d/v3d_formats.c
index bdb86935f65..5bd8db0dbd4 100644
--- a/src/gallium/drivers/v3d/v3d_formats.c
+++ b/src/gallium/drivers/v3d/v3d_formats.c
@@ -142,3 +142,14 @@ v3d_get_internal_type_bpp_for_output_format(const struct v3d_device_info *devinf
type, bpp);
}
}
+
+bool
+v3d_tfu_supports_tex_format(const struct v3d_device_info *devinfo,
+ uint32_t tex_format)
+{
+ if (devinfo->ver >= 41) {
+ return v3d41_tfu_supports_tex_format(tex_format);
+ } else {
+ return v3d33_tfu_supports_tex_format(tex_format);
+ }
+}
diff --git a/src/gallium/drivers/v3d/v3d_resource.c b/src/gallium/drivers/v3d/v3d_resource.c
index 39529c10c4c..6c69cbe03f7 100644
--- a/src/gallium/drivers/v3d/v3d_resource.c
+++ b/src/gallium/drivers/v3d/v3d_resource.c
@@ -985,5 +985,6 @@ v3d_resource_context_init(struct pipe_context *pctx)
pctx->surface_destroy = v3d_surface_destroy;
pctx->resource_copy_region = util_resource_copy_region;
pctx->blit = v3d_blit;
+ pctx->generate_mipmap = v3d_generate_mipmap;
pctx->flush_resource = v3d_flush_resource;
}
diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c
index 7fab90677ea..49ea489d5ef 100644
--- a/src/gallium/drivers/v3d/v3d_screen.c
+++ b/src/gallium/drivers/v3d/v3d_screen.c
@@ -79,6 +79,20 @@ v3d_screen_destroy(struct pipe_screen *pscreen)
ralloc_free(pscreen);
}
+static bool
+v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
+{
+ struct drm_v3d_get_param p = {
+ .param = feature,
+ };
+ int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &p);
+
+ if (ret != 0)
+ return false;
+
+ return p.value;
+}
+
static int
v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
@@ -113,6 +127,9 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
return 1;
+ case PIPE_CAP_GENERATE_MIPMAP:
+ return v3d_has_feature(screen,DRM_V3D_PARAM_SUPPORTS_TFU);
+
case PIPE_CAP_INDEP_BLEND_ENABLE:
return screen->devinfo.ver >= 40;
diff --git a/src/gallium/drivers/v3d/v3dx_context.h b/src/gallium/drivers/v3d/v3dx_context.h
index ca69294a99f..722b854b819 100644
--- a/src/gallium/drivers/v3d/v3dx_context.h
+++ b/src/gallium/drivers/v3d/v3dx_context.h
@@ -48,3 +48,4 @@ const struct v3d_format *v3dX(get_format_desc)(enum pipe_format f);
void v3dX(get_internal_type_bpp_for_output_format)(uint32_t format,
uint32_t *type,
uint32_t *bpp);
+bool v3dX(tfu_supports_tex_format)(uint32_t tex_format);
diff --git a/src/gallium/drivers/v3d/v3dx_format_table.c b/src/gallium/drivers/v3d/v3dx_format_table.c
index 100fd3b0da4..6f9af3cea4f 100644
--- a/src/gallium/drivers/v3d/v3dx_format_table.c
+++ b/src/gallium/drivers/v3d/v3dx_format_table.c
@@ -318,3 +318,34 @@ v3dX(get_internal_type_bpp_for_output_format)(uint32_t format,
break;
}
}
+
+bool
+v3dX(tfu_supports_tex_format)(enum V3DX(Texture_Data_Formats) format)
+{
+ switch (format) {
+ case TEXTURE_DATA_FORMAT_R8:
+ case TEXTURE_DATA_FORMAT_R8_SNORM:
+ case TEXTURE_DATA_FORMAT_RG8:
+ case TEXTURE_DATA_FORMAT_RG8_SNORM:
+ case TEXTURE_DATA_FORMAT_RGBA8:
+ case TEXTURE_DATA_FORMAT_RGBA8_SNORM:
+ case TEXTURE_DATA_FORMAT_RGB565:
+ case TEXTURE_DATA_FORMAT_RGBA4:
+ case TEXTURE_DATA_FORMAT_RGB5_A1:
+ case TEXTURE_DATA_FORMAT_RGB10_A2:
+ case TEXTURE_DATA_FORMAT_R16:
+ case TEXTURE_DATA_FORMAT_R16_SNORM:
+ case TEXTURE_DATA_FORMAT_RG16:
+ case TEXTURE_DATA_FORMAT_RG16_SNORM:
+ case TEXTURE_DATA_FORMAT_RGBA16:
+ case TEXTURE_DATA_FORMAT_RGBA16_SNORM:
+ case TEXTURE_DATA_FORMAT_R16F:
+ case TEXTURE_DATA_FORMAT_RG16F:
+ case TEXTURE_DATA_FORMAT_RGBA16F:
+ case TEXTURE_DATA_FORMAT_R11F_G11F_B10F:
+ case TEXTURE_DATA_FORMAT_R4:
+ return true;
+ default:
+ return false;
+ }
+}